gdk-sharp 0.0.0.0 neutral Gtk# is thread aware, but not thread safe; See the Gtk# Thread Programming for details. Object representing a physical screen. To be added GLib.Object GLib.IWrapper Constructor Internal constructor Pointer to the C object. An instance of Screen, wrapping the C object. This is an internal constructor, and should not be used by user code. Property Gdk.Screen The default screen of the default display. The default . Returns null if there iss no default display. Property System.Int32 To be added a Returns an of the number of monitors attached to the current . The following example will print the number of monitors in the current display to the console. Display theDisplay = Display.OpenDefaultLibgtkOnly(); Screen defaultScreen = theDisplay.DefaultScreen; int numMonitors = defaultScreen.NMonitors; Console.WriteLine("You have {0} monitors.",numMonitors); Property Gdk.Window To be added a To be added Property System.Int32 The height of the screen in pixels. A with the number of pixels of the screen. Property Gdk.Display To be added a To be added Property System.Int32 To be added a To be added Property Gdk.Visual To be added a To be added Property System.Int32 The height of the screen in millimeters. A with the height of the screen in millimeters. Property System.Int32 The width of the screen in pixels. A with the number of pixels of the screen. Property System.Int32 The width of the screen in millimeters. A with the width of the screen in millimeters. Property Gdk.Colormap To be added a a To be added Property Gdk.Visual To be added a To be added Property Gdk.Colormap To be added a To be added Property Gdk.Colormap To be added a To be added Event System.EventHandler To be added To be added Method System.Int32 Gets the monitor that contains most of the given window. A whose main monitor is claimed. A indicating the required monitor. If the window does not intersect any of the monitors, then the a close one is returned. Method System.Int32 Gets the monitor number where the point is located. A representing the x coordinate on the virtual screen. A representing the y coordinate on the virtual screen. A indicating the monitor where the point is located. If the point isn't in any monitor, then the nearest monitor is returned. Method System.Void To be added a To be added Method System.Boolean To be added a a a To be added Method System.String To be added a To be added Method System.Void Disposes the resources associated with this object. Property GLib.GType GType Property. a Returns the native value for . Method System.Void Default handler for the event. Override this method in a subclass to provide a default handler for the event. Constructor Protected Constructor. a a Chain to this constructor if you have manually registered a native value for your subclass. Property Gdk.Window[] To be added a To be added Method Gdk.Visual[] To be added a To be added Method Gdk.Rectangle To be added a a To be added Constructor To be added a To be added