<Type Name="CanvasRichText" FullName="Gnome.CanvasRichText"> <TypeSignature Language="C#" Value="public class CanvasRichText : Gnome.CanvasItem, IWrapper, IDisposable" Maintainer="auto" /> <AssemblyInfo> <AssemblyName>gnome-sharp</AssemblyName> <AssemblyVersion>0.0.0.0</AssemblyVersion> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Base> <BaseTypeName>Gnome.CanvasItem</BaseTypeName> </Base> <Interfaces> <Interface> <InterfaceName>GLib.IWrapper</InterfaceName> </Interface> <Interface> <InterfaceName>System.IDisposable</InterfaceName> </Interface> </Interfaces> <Attributes /> <Members> <Member MemberName="PasteClipboard"> <MemberSignature Language="C#" Value="public void PasteClipboard ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GetIterLocation"> <MemberSignature Language="C#" Value="public void GetIterLocation (Gtk.TextIter iter, out Gdk.Rectangle location);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="iter" Type="Gtk.TextIter" /> <Parameter Name="location" Type="Gdk.Rectangle&" RefType="out" /> </Parameters> <Docs> <summary>To be added</summary> <param name="iter">To be added: an object of type 'Gtk.TextIter'</param> <param name="location">To be added: an object of type 'Gdk.Rectangle&'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="CutClipboard"> <MemberSignature Language="C#" Value="public void CutClipboard ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="CopyClipboard"> <MemberSignature Language="C#" Value="public void CopyClipboard ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Finalize"> <MemberSignature Language="C#" Value="protected virtual void Finalize ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Disposes the resources associated with the object.</summary> <remarks /> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public CanvasRichText (IntPtr raw);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="raw" Type="System.IntPtr" /> </Parameters> <Docs> <summary>Internal constructor</summary> <param name="raw">Pointer to the C object.</param> <returns>An instance of CanvasRichText, wrapping the C object.</returns> <remarks> <para>This is an internal constructor, and should not be used by user code.</para> </remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="protected CanvasRichText ();" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters /> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'Gnome.CanvasRichText'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public CanvasRichText (Gnome.CanvasGroup group);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="group" Type="Gnome.CanvasGroup" /> </Parameters> <Docs> <summary>To be added</summary> <param name="group">To be added: an object of type 'Gnome.CanvasGroup'</param> <returns>To be added: an object of type 'Gnome.CanvasRichText'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GType"> <MemberSignature Language="C#" Value="public static uint GType { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Docs> <summary>The GLib Type for Gnome.CanvasRichText</summary> <returns>The GLib Type for the Gnome.CanvasRichText class.</returns> <remarks /> </Docs> </Member> <Member MemberName="Buffer"> <MemberSignature Language="C#" Value="public Gtk.TextBuffer Buffer { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gtk.TextBuffer</ReturnType> </ReturnValue> <Parameters></Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'Gtk.TextBuffer'</param> <returns>To be added: an object of type 'Gtk.TextBuffer'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="CursorVisible"> <MemberSignature Language="C#" Value="public bool CursorVisible { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters></Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'bool'</param> <returns>To be added: an object of type 'bool'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Visible"> <MemberSignature Language="C#" Value="public bool Visible { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters></Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'bool'</param> <returns>To be added: an object of type 'bool'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GrowHeight"> <MemberSignature Language="C#" Value="public bool GrowHeight { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters></Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'bool'</param> <returns>To be added: an object of type 'bool'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Height"> <MemberSignature Language="C#" Value="public double Height { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Double</ReturnType> </ReturnValue> <Parameters></Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'double'</param> <returns>To be added: an object of type 'double'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="WrapMode"> <MemberSignature Language="C#" Value="public Gtk.WrapMode WrapMode { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gtk.WrapMode</ReturnType> </ReturnValue> <Parameters></Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'Gtk.WrapMode'</param> <returns>To be added: an object of type 'Gtk.WrapMode'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Anchor"> <MemberSignature Language="C#" Value="public Gtk.AnchorType Anchor { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gtk.AnchorType</ReturnType> </ReturnValue> <Parameters></Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'Gtk.AnchorType'</param> <returns>To be added: an object of type 'Gtk.AnchorType'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="LeftMargin"> <MemberSignature Language="C#" Value="public int LeftMargin { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Parameters></Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'int'</param> <returns>To be added: an object of type 'int'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Width"> <MemberSignature Language="C#" Value="public double Width { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Double</ReturnType> </ReturnValue> <Parameters></Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'double'</param> <returns>To be added: an object of type 'double'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Text"> <MemberSignature Language="C#" Value="public string Text { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters></Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'string'</param> <returns>To be added: an object of type 'string'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Direction"> <MemberSignature Language="C#" Value="public Gtk.DirectionType Direction { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gtk.DirectionType</ReturnType> </ReturnValue> <Parameters></Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'Gtk.DirectionType'</param> <returns>To be added: an object of type 'Gtk.DirectionType'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="PixelsAboveLines"> <MemberSignature Language="C#" Value="public int PixelsAboveLines { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Parameters></Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'int'</param> <returns>To be added: an object of type 'int'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Y"> <MemberSignature Language="C#" Value="public double Y { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Double</ReturnType> </ReturnValue> <Parameters></Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'double'</param> <returns>To be added: an object of type 'double'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="X"> <MemberSignature Language="C#" Value="public double X { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Double</ReturnType> </ReturnValue> <Parameters></Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'double'</param> <returns>To be added: an object of type 'double'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Justification"> <MemberSignature Language="C#" Value="public Gtk.Justification Justification { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gtk.Justification</ReturnType> </ReturnValue> <Parameters></Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'Gtk.Justification'</param> <returns>To be added: an object of type 'Gtk.Justification'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Indent"> <MemberSignature Language="C#" Value="public int Indent { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Parameters></Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'int'</param> <returns>To be added: an object of type 'int'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Editable"> <MemberSignature Language="C#" Value="public bool Editable { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters></Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'bool'</param> <returns>To be added: an object of type 'bool'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="RightMargin"> <MemberSignature Language="C#" Value="public int RightMargin { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Parameters></Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'int'</param> <returns>To be added: an object of type 'int'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="CursorBlink"> <MemberSignature Language="C#" Value="public bool CursorBlink { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters></Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'bool'</param> <returns>To be added: an object of type 'bool'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="PixelsBelowLines"> <MemberSignature Language="C#" Value="public int PixelsBelowLines { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Parameters></Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'int'</param> <returns>To be added: an object of type 'int'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="PixelsInsideWrap"> <MemberSignature Language="C#" Value="public int PixelsInsideWrap { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Parameters></Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'int'</param> <returns>To be added: an object of type 'int'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="protected CanvasRichText (GLib.Type gtype);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="gtype" Type="GLib.Type" /> </Parameters> <Docs> <summary>Internal constructor</summary> <param name="gtype">GLib type for the type</param> <returns>Creates a new instance of CanvasRichText, using the GLib-provided type</returns> <remarks> <para>This is a constructor used by derivative types of <see cref="T:Gnome.CanvasRichText" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para> </remarks> </Docs> </Member> <Member MemberName="GetIterAtLocation"> <MemberSignature Language="C#" Value="public void GetIterAtLocation (out Gtk.TextIter iter, int x, int y);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="iter" Type="Gtk.TextIter&" RefType="out" /> <Parameter Name="x" Type="System.Int32" /> <Parameter Name="y" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="iter">To be added: an object of type 'Gtk.TextIter&'</param> <param name="x">To be added: an object of type 'int'</param> <param name="y">To be added: an object of type 'int'</param> <remarks>To be added</remarks> </Docs> </Member> </Members> </Type>