<Type Name="StateManager" FullName="Atk.StateManager"> <TypeSignature Language="C#" Value="public class StateManager" Maintainer="auto" /> <AssemblyInfo> <AssemblyName>atk-sharp</AssemblyName> <AssemblyPublicKey> </AssemblyPublicKey> <AssemblyVersion>0.0.0.0</AssemblyVersion> <AssemblyCulture>neutral</AssemblyCulture> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Base> <BaseTypeName>System.Object</BaseTypeName> </Base> <Interfaces /> <Attributes /> <Members> <Member MemberName="TypeForName"> <MemberSignature Language="C#" Value="public static Atk.StateType TypeForName (string name);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>Atk.StateType</ReturnType> </ReturnValue> <Parameters> <Parameter Name="name" Type="System.String" /> </Parameters> <Docs> <summary>To be added</summary> <param name="name">a <see cref="T:System.String" /></param> <returns>a <see cref="T:Atk.StateType" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="TypeGetName"> <MemberSignature Language="C#" Value="public static string TypeGetName (Atk.StateType type);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters> <Parameter Name="type" Type="Atk.StateType" /> </Parameters> <Docs> <summary>To be added</summary> <param name="type">a <see cref="T:Atk.StateType" /></param> <returns>a <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="TypeRegister"> <MemberSignature Language="C#" Value="public static Atk.StateType TypeRegister (string name);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>Atk.StateType</ReturnType> </ReturnValue> <Parameters> <Parameter Name="name" Type="System.String" /> </Parameters> <Docs> <summary>To be added</summary> <param name="name">a <see cref="T:System.String" /></param> <returns>a <see cref="T:Atk.StateType" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public StateManager ();" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters /> <Docs> <summary>To be added</summary> <returns>a <see cref="T:Atk.StateManager" /></returns> <remarks>To be added</remarks> </Docs> </Member> </Members> </Type>