gtk-sharp0.0.0.0neutralGtk# is thread aware, but not thread safe; See the Gtk# Thread Programming for details.Pack widgets in grid/table patterns.The Table widget allows a programmer to arrange widgets in rows and columns, making it easy to align many widgets adjacent to each other, horizontally and vertically.Tables are created with a specific size - the number of rows and columns. This can be changed dynamically with the method. Widgets are packed into the table with methods.The layout of a table can be altered by setting the spacing between rows and columns. This is done with the and properties, respectively. The spacing of individual cells can be adjusted with .The following shows how to create a table with three widgets:
public Widget MakeTableTester()
{
// Create a table with 2 rows and 1 column
Table tableLayout = new Table(2, 1, false);
Label longLabel = new Label("This is a label that spans at least two Entry widgets");
// Attach the label over the entire first row
tableLayout.Attach(longLabel, 0, 2, 0, 1);
// Attach an entry to each cell in the second row
tableLayout.Attach(new Entry(), 0, 1, 1, 2);
tableLayout.Attach(new Entry(), 1, 2, 1, 2);
tableLayout.ShowAll();
return tableLayout;
}
Gtk.ContainerAtk.ImplementorGLib.IWrapperGLib.IWrapperSystem.IDisposableMethodSystem.VoidSets the spacing around a specified column.
A zero-indexed column number to adjust the spacing of.
The number of pixels on each side of the .
To adjust the spacing between all columns, use the property.MethodSystem.UInt32The spacing currently set for a given column.
A zero-indexed column number to retrieve spacing information from.
The number of pixels of spacing assigned to the specified .MethodSystem.VoidResizes the table so that the specified number of and are available for widget packing.
The new number of rows this table should allow.
The new number of columns this table should allow.
MethodSystem.VoidPacks a widget into the table.
The to add.
The column number to attach the left side of to.
The column number to attach the right side of to.
The row number to attach the top of to.
The row number to attach the bottom of to.
The horizontal packing options for this .
The vertical packing options for this .
The number of pixels of padding to add to the left and right of .
The number of pixels of padding to add to the top and bottom of .
You can pack widgets into the Table using default packing and padding with the convenience method.Child widgets can span as many table cells as they wish, allowing the programmer to create complex grids of Widgets.MethodSystem.VoidPacks a widget into the table with default packing options.
The to add.
The column number to attach the left side of to.
The column number to attach the right side of to.
The row number to attach the top of to.
The row number to attach the bottom of to.
To pack widgets into the table with more control over size and padding, use the alternative method.MethodSystem.VoidDisposes the resources associated with the object.ConstructorInternal constructor
Pointer to the C object.
An instance of Table, wrapping the C object.This is an internal constructor, and should not be used by user code.ConstructorCreates a new Table widget.
The number of rows in this table.
The number of columns in this table.
Whether all table cells are forced to be the same size.
A new Table.The size of the table can be altered after its creation using the method.PropertySystem.UInt32Retrieve the spacing that gets placed between newly added rows by default.Spacing between rows that will be added, in pixels.PropertySystem.UInt32To be addedTo be added: an object of type 'uint'To be addedPropertySystem.UInt32To be added
To be added: an object of type 'uint'
To be added: an object of type 'uint'To be addedPropertySystem.UInt32Manage the number of columns in this Table.
The number of columns that this table should have.
The number of columns this table currently has.PropertySystem.BooleanManage whether all cells must be of equal size. to set all cells to an equal size, otherwise.
if all cells are currently equally sized, otherwise.PropertySystem.UInt32To be added
To be added: an object of type 'uint'
To be added: an object of type 'uint'To be addedPropertySystem.UInt32Manage the number of rows in this Table.
The number of rows that this table should have.
The number of rows this table currently has.PropertyGLib.GTypeTo be addeda To be addedConstructorTo be added
a a To be added