<Type Name="EventMask" FullName="Gdk.EventMask"> <TypeSignature Language="C#" Value="public sealed struct EventMask;" Maintainer="auto" /> <AssemblyInfo> <AssemblyName>gdk-sharp</AssemblyName> <AssemblyVersion>0.0.0.0</AssemblyVersion> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Base> <BaseTypeName>System.Enum</BaseTypeName> </Base> <Interfaces> <Interface> <InterfaceName>System.IComparable</InterfaceName> </Interface> <Interface> <InterfaceName>System.IConvertible</InterfaceName> </Interface> <Interface> <InterfaceName>System.IFormattable</InterfaceName> </Interface> </Interfaces> <Attributes /> <Members> <Member MemberName="ExposureMask"> <MemberSignature Language="C#" Value="public static Gdk.EventMask ExposureMask;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="PointerMotionMask"> <MemberSignature Language="C#" Value="public static Gdk.EventMask PointerMotionMask;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="PointerMotionHintMask"> <MemberSignature Language="C#" Value="public static Gdk.EventMask PointerMotionHintMask;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="ButtonMotionMask"> <MemberSignature Language="C#" Value="public static Gdk.EventMask ButtonMotionMask;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Button1MotionMask"> <MemberSignature Language="C#" Value="public static Gdk.EventMask Button1MotionMask;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Button2MotionMask"> <MemberSignature Language="C#" Value="public static Gdk.EventMask Button2MotionMask;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Button3MotionMask"> <MemberSignature Language="C#" Value="public static Gdk.EventMask Button3MotionMask;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="ButtonPressMask"> <MemberSignature Language="C#" Value="public static Gdk.EventMask ButtonPressMask;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="ButtonReleaseMask"> <MemberSignature Language="C#" Value="public static Gdk.EventMask ButtonReleaseMask;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="KeyPressMask"> <MemberSignature Language="C#" Value="public static Gdk.EventMask KeyPressMask;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="KeyReleaseMask"> <MemberSignature Language="C#" Value="public static Gdk.EventMask KeyReleaseMask;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="EnterNotifyMask"> <MemberSignature Language="C#" Value="public static Gdk.EventMask EnterNotifyMask;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="LeaveNotifyMask"> <MemberSignature Language="C#" Value="public static Gdk.EventMask LeaveNotifyMask;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="FocusChangeMask"> <MemberSignature Language="C#" Value="public static Gdk.EventMask FocusChangeMask;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="StructureMask"> <MemberSignature Language="C#" Value="public static Gdk.EventMask StructureMask;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="PropertyChangeMask"> <MemberSignature Language="C#" Value="public static Gdk.EventMask PropertyChangeMask;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="VisibilityNotifyMask"> <MemberSignature Language="C#" Value="public static Gdk.EventMask VisibilityNotifyMask;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="ProximityInMask"> <MemberSignature Language="C#" Value="public static Gdk.EventMask ProximityInMask;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="ProximityOutMask"> <MemberSignature Language="C#" Value="public static Gdk.EventMask ProximityOutMask;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SubstructureMask"> <MemberSignature Language="C#" Value="public static Gdk.EventMask SubstructureMask;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="ScrollMask"> <MemberSignature Language="C#" Value="public static Gdk.EventMask ScrollMask;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="AllEventsMask"> <MemberSignature Language="C#" Value="public static Gdk.EventMask AllEventsMask;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="value__"> <MemberSignature Language="C#" Value="public int value__;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> </Members> </Type>