<Type Name="ClientState" FullName="Gnome.ClientState"> <TypeSignature Language="C#" Value="public sealed struct ClientState;" Maintainer="auto" /> <AssemblyInfo> <AssemblyName>gnome-sharp</AssemblyName> <AssemblyVersion>0.0.0.0</AssemblyVersion> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Base> <BaseTypeName>System.Enum</BaseTypeName> </Base> <Interfaces> <Interface> <InterfaceName>System.IComparable</InterfaceName> </Interface> <Interface> <InterfaceName>System.IConvertible</InterfaceName> </Interface> <Interface> <InterfaceName>System.IFormattable</InterfaceName> </Interface> </Interfaces> <Attributes /> <Members> <Member MemberName="Idle"> <MemberSignature Language="C#" Value="public static Gnome.ClientState Idle;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gnome.ClientState</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SavingPhase1"> <MemberSignature Language="C#" Value="public static Gnome.ClientState SavingPhase1;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gnome.ClientState</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="WaitingForPhase2"> <MemberSignature Language="C#" Value="public static Gnome.ClientState WaitingForPhase2;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gnome.ClientState</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SavingPhase2"> <MemberSignature Language="C#" Value="public static Gnome.ClientState SavingPhase2;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gnome.ClientState</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Frozen"> <MemberSignature Language="C#" Value="public static Gnome.ClientState Frozen;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gnome.ClientState</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Disconnected"> <MemberSignature Language="C#" Value="public static Gnome.ClientState Disconnected;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gnome.ClientState</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Registering"> <MemberSignature Language="C#" Value="public static Gnome.ClientState Registering;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gnome.ClientState</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="value__"> <MemberSignature Language="C#" Value="public int value__;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> </Members> </Type>