<Type Name="Stock" FullName="GnomeDb.Stock"> <TypeSignature Language="C#" Value="public class Stock" Maintainer="auto" /> <AssemblyInfo> <AssemblyName>gnomedb-sharp</AssemblyName> <AssemblyPublicKey></AssemblyPublicKey> <AssemblyVersion>0.0.0.0</AssemblyVersion> <AssemblyCulture>neutral</AssemblyCulture> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Base> <BaseTypeName>System.Object</BaseTypeName> </Base> <Interfaces /> <Attributes /> <Members> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Stock ();" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters /> <Docs> <summary>To be added</summary> <returns>a <see cref="T:GnomeDb.Stock" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Aggregates"> <MemberSignature Language="C#" Value="public static string Aggregates { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <returns>a <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Commit"> <MemberSignature Language="C#" Value="public static string Commit { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <returns>a <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Connect"> <MemberSignature Language="C#" Value="public static string Connect { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <returns>a <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Database"> <MemberSignature Language="C#" Value="public static string Database { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <returns>a <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Designer"> <MemberSignature Language="C#" Value="public static string Designer { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <returns>a <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Disconnect"> <MemberSignature Language="C#" Value="public static string Disconnect { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <returns>a <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="NoTransaction"> <MemberSignature Language="C#" Value="public static string NoTransaction { get; 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