atk-sharp2.8.0.0Gtk# is thread aware, but not thread safe; See the Gtk# Thread Programming for details.
The ATK interface provided by UI components which the user can
activate/interact with, this should be implemented by instances
of classes with which the user can interact
directly, i.e. buttons, checkboxes, scrollbars, e.g. components
which are not "passive" providers of UI information.
The ATK interface provided by UI components which the user can
activate/interact with, This should be implemented by
instances of classes with which the
user can interact directly, i.e. buttons, checkboxes,
scrollbars, e.g. components which are not "passive" providers
of UI information.
Exceptions: when the user interaction is already covered by
another appropriate interface such as (insert/delete test, etc.) or (set value) then these actions should not
be exposed by as well.
Also note that the API is limited in that
parameters may not be passed to the object being activated;
thus the action must be self-contained and specifiable via
only a single "verb". Concrete examples include "press",
"release", "click" for buttons, "drag" (meaning initiate drag)
and "drop" for drag sources and drop targets, etc.
Though most UI interactions on components should be invocable
via keyboard as well as mouse, there will generally be a close
mapping between "mouse actions" that are possible on a
component and the . Where mouse and keyboard
actions are redundant in effect, should expose
only one action rather than exposing redundant actions if
possible. By convention we have been using "mouse centric"
terminology for names.
GLib.IWrapperMethodSystem.StringReturns a description of the specified action of the object.
The action index corresponding to the action to be performed.
A description string, or 0 if action does not implement this interface.MethodSystem.BooleanSets a description of the specified action of the object.
The action index corresponding to the action to be performed.
The description to be assigned to this action.
A representing if the description was successfully set.MethodSystem.StringReturns a keybinding associated with this action, if one exists.
The action index corresponding to the action to be performed.
A string representing the keybinding, or an empty string if there is no keybinding for this action.MethodSystem.StringReturns the name of the specified action of the object.
The action index corresponding to the action to be performed.
A name string, or an empty string if action does not implement this interface.MethodSystem.BooleanPerform the specified action on the object.
The action index corresponding to the action to be performed.
if success, otherwise.PropertySystem.Int32Gets the number of accessible actions available on the object.A the number of actions, or 0 if action does not implement this interface.
Gets the number of accessible actions available on the
object. If there are more than one, the first one is
considered the "default" action of the object.
MethodSystem.StringReturns the localized name of the specified action of the object.
The action index corresponding to the action to be performed.
A name string, or an empty string if action does not implement this interface.