<Type Name="Scores" FullName="Gnome.Scores"> <TypeSignature Language="C#" Value="public class Scores : Gtk.Dialog, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="auto" /> <AssemblyInfo> <AssemblyName>gnome-sharp</AssemblyName> <AssemblyPublicKey> </AssemblyPublicKey> <AssemblyVersion>0.0.0.0</AssemblyVersion> <AssemblyCulture>neutral</AssemblyCulture> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Base> <BaseTypeName>Gtk.Dialog</BaseTypeName> </Base> <Interfaces> <Interface> <InterfaceName>Atk.Implementor</InterfaceName> </Interface> <Interface> <InterfaceName>GLib.IWrapper</InterfaceName> </Interface> <Interface> <InterfaceName>GLib.IWrapper</InterfaceName> </Interface> <Interface> <InterfaceName>System.IDisposable</InterfaceName> </Interface> </Interfaces> <Attributes /> <Members> <Member MemberName="DisplayWithPixmap"> <MemberSignature Language="C#" Value="public static Gtk.Widget DisplayWithPixmap (string pixmap_logo, string app_name, string level, int pos);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>Gtk.Widget</ReturnType> </ReturnValue> <Parameters> <Parameter Name="pixmap_logo" Type="System.String" /> <Parameter Name="app_name" Type="System.String" /> <Parameter Name="level" Type="System.String" /> <Parameter Name="pos" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="pixmap_logo">To be added: an object of type 'string'</param> <param name="app_name">To be added: an object of type 'string'</param> <param name="level">To be added: an object of type 'string'</param> <param name="pos">To be added: an object of type 'int'</param> <returns>To be added: an object of type 'Gtk.Widget'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Finalize"> <MemberSignature Language="C#" Value="protected override void Finalize ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Disposes the resources associated with the object.</summary> <remarks /> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Scores (IntPtr raw);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="raw" Type="System.IntPtr" /> </Parameters> <Docs> <summary>Internal constructor</summary> <param name="raw">Pointer to the C object.</param> <returns>An instance of Scores, wrapping the C object.</returns> <remarks> <para>This is an internal constructor, and should not be used by user code.</para> </remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="protected Scores ();" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters /> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'Gnome.Scores'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Colors"> <MemberSignature Language="C#" Value="public Gdk.Color Colors { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.Color</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'Gdk.Color'</param> <returns>To be added: an object of type 'Gdk.Color'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="DefColor"> <MemberSignature Language="C#" Value="public Gdk.Color DefColor { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.Color</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>a <see cref="T:Gdk.Color" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="CurrentPlayer"> <MemberSignature Language="C#" Value="public int CurrentPlayer { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>a <see cref="T:System.Int32" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="LogoLabelTitle"> <MemberSignature Language="C#" Value="public string LogoLabelTitle { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>a <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="LogoPixmap"> <MemberSignature Language="C#" Value="public string LogoPixmap { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>a <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="LogoWidget"> <MemberSignature Language="C#" Value="public Gtk.Widget LogoWidget { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gtk.Widget</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>a <see cref="T:Gtk.Widget" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SetColor"> <MemberSignature Language="C#" Value="public void SetColor (uint n, Gdk.Color col);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="n" Type="System.UInt32" /> <Parameter Name="col" Type="Gdk.Color" /> </Parameters> <Docs> <summary>To be added</summary> <param name="n">a <see cref="T:System.UInt32" /></param> <param name="col">a <see cref="T:Gdk.Color" /></param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SetLogoLabel"> <MemberSignature Language="C#" Value="public void SetLogoLabel (string txt, string font, Gdk.Color col);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="txt" Type="System.String" /> <Parameter Name="font" Type="System.String" /> <Parameter Name="col" Type="Gdk.Color" /> </Parameters> <Docs> <summary>To be added</summary> <param name="txt">a <see cref="T:System.String" /></param> <param name="font">a <see cref="T:System.String" /></param> <param name="col">a <see cref="T:Gdk.Color" /></param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GType"> <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>GLib.GType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <returns>a <see cref="T:GLib.GType" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="protected Scores (GLib.GType gtype);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="gtype" Type="GLib.GType" /> </Parameters> <Docs> <summary>To be added</summary> <param name="gtype">a <see cref="T:GLib.GType" /></param> <returns>a <see cref="T:Gnome.Scores" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Construct"> <MemberSignature Language="C#" Value="public float Construct (uint n_scores, string names, DateTime times, bool clear);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Single</ReturnType> </ReturnValue> <Parameters> <Parameter Name="n_scores" Type="System.UInt32" /> <Parameter Name="names" Type="System.String" /> <Parameter Name="times" Type="System.DateTime" /> <Parameter Name="clear" Type="System.Boolean" /> </Parameters> <Docs> <summary>To be added</summary> <param name="n_scores">a <see cref="T:System.UInt32" /></param> <param name="names">a <see cref="T:System.String" /></param> <param name="times">a <see cref="T:System.DateTime" /></param> <param name="clear">a <see cref="T:System.Boolean" /></param> <returns>a <see cref="T:System.Single" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Scores (uint n_scores, string names, out float scores, DateTime times, bool clear);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="n_scores" Type="System.UInt32" /> <Parameter Name="names" Type="System.String" /> <Parameter Name="scores" Type="System.Single&" RefType="out" /> <Parameter Name="times" Type="System.DateTime" /> <Parameter Name="clear" Type="System.Boolean" /> </Parameters> <Docs> <summary>To be added</summary> <param name="n_scores">a <see cref="T:System.UInt32" /></param> <param name="names">a <see cref="T:System.String" /></param> <param name="scores">a <see cref="T:System.Single" /></param> <param name="times">a <see cref="T:System.DateTime" /></param> <param name="clear">a <see cref="T:System.Boolean" /></param> <returns>a <see cref="T:Gnome.Scores" /></returns> <remarks>To be added</remarks> </Docs> </Member> </Members> </Type>