<Type Name="DrawGdkArgs" FullName="Gtk.DrawGdkArgs">
  <TypeSignature Language="C#" Value="public class DrawGdkArgs : GLib.SignalArgs" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>gtkhtml-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyCulture>neutral</AssemblyCulture>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>Event data.</summary>
    <remarks>
      <para>The <see cref="M:Gtk.HTMLEmbedded.DrawGdk" /> event invokes <see cref="T:Gtk.DrawGdkHandler" /> delegates which pass event data via this class.</para>
    </remarks>
  </Docs>
  <Base>
    <BaseTypeName>GLib.SignalArgs</BaseTypeName>
  </Base>
  <Interfaces />
  <Attributes />
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public DrawGdkArgs ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>Public Constructor.</summary>
        <returns>A new <see cref="T:Gtk.DrawGdkArgs" />.</returns>
        <remarks>Create a new <see cref="T:Gtk.DrawGdkArgs" /> instance with this constructor if you need to invoke a <see cref="T:Gtk.DrawGdkHandler" /> delegate.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Arg2">
      <MemberSignature Language="C#" Value="public Gdk.Pixmap Arg2 { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Pixmap</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>The pixmap to draw</summary>
        <returns>a <see cref="T:Gdk.Pixmap" /></returns>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="Arg3">
      <MemberSignature Language="C#" Value="public Gdk.GC Arg3 { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.GC</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>The graphics context</summary>
        <returns>a <see cref="T:Gdk.GC" /></returns>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="Arg4">
      <MemberSignature Language="C#" Value="public int Arg4 { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>a <see cref="T:System.Int32" /></returns>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="Arg5">
      <MemberSignature Language="C#" Value="public int Arg5 { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>a <see cref="T:System.Int32" /></returns>
        <remarks />
      </Docs>
    </Member>
  </Members>
</Type>