// GLib.Timeout.cs - Timeout class implementation // // Author: Mike Kestner // // Copyright (c) 2002 Mike Kestner // // This program is free software; you can redistribute it and/or // modify it under the terms of version 2 of the Lesser GNU General // Public License as published by the Free Software Foundation. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this program; if not, write to the // Free Software Foundation, Inc., 59 Temple Place - Suite 330, // Boston, MA 02111-1307, USA. namespace GLib { using System; using System.Runtime.InteropServices; public delegate bool TimeoutHandler (); public class Timeout { [CDeclCallback] delegate bool TimeoutHandlerInternal (); internal class TimeoutProxy : SourceProxy { public TimeoutProxy (TimeoutHandler real) { real_handler = real; proxy_handler = new TimeoutHandlerInternal (Handler); } public bool Handler () { try { TimeoutHandler timeout_handler = (TimeoutHandler) real_handler; bool cont = timeout_handler (); if (!cont) Remove (); return cont; } catch (Exception e) { ExceptionManager.RaiseUnhandledException (e, false); } return false; } } private Timeout () {} [DllImport("libglib-2.0-0.dll")] static extern uint g_timeout_add (uint interval, TimeoutHandlerInternal d, IntPtr data); public static uint Add (uint interval, TimeoutHandler hndlr) { TimeoutProxy p = new TimeoutProxy (hndlr); uint code = g_timeout_add (interval, (TimeoutHandlerInternal) p.proxy_handler, IntPtr.Zero); lock (Source.source_handlers) Source.source_handlers [code] = p; return code; } } }