gtk-sharp0.0.0.0neutralGtk# is thread aware, but not thread safe; See the Gtk# Thread Programming for details.To be addedTo be addedSystem.ObjectMethodSystem.VoidTo be addedTo be addedMethodGtk.WidgetTo be added
a a To be addedMethodSystem.StringTo be added
a
a
a a To be addedMethodSystem.VoidPropagate an event from one widget to another. to propagate event to.
to propagate.
This function should be rarely used, look into event handler overriding instead.MethodSystem.BooleanTo be added
a
a
a a To be addedMethodSystem.StringTo be addeda To be addedConstructorTo be addeda To be addedPropertyPango.LanguageTo be addeda To be addedPropertyGdk.EventObtains a copy of the event currently being processed by Gtk#.a For example, if you get a event from , the current event will be the that triggered the signal. If there is no current event, the function returns .PropertySystem.UInt32Returns a representing the unix time of the current event.Returns the unix time for the current event.None.MethodSystem.VoidTo be added
a
a
a
a
a
a To be addedMethodSystem.BooleanTo be added
a a To be addedMethodGLib.GTypeTo be addeda To be addedMethodGLib.GTypeTo be addeda To be addedMethodGLib.GTypeTo be addeda To be addedMethodGLib.GTypeTo be addeda To be addedMethodGLib.GTypeTo be addeda To be addedMethodGLib.GTypeTo be addeda To be addedMethodGLib.GTypeTo be addeda To be addedMethodGLib.GTypeTo be addeda To be addedPropertySystem.BooleanChecks if any events are pending.a This can be used to update the GUI and invoke timeouts etc. while doing some time intensive computation.
/* computation going on */
...
while (Gtk.Global.EventsPending)
{
Gtk.Application.RunIteration ();
}
...
/* computation continued */
MethodSystem.IntPtrTo be added
a a To be added