<Type Name="Reaper" FullName="Vte.Reaper"> <TypeSignature Language="C#" Maintainer="auto" Value="public class Reaper : GLib.Object" /> <AssemblyInfo> <AssemblyName>vte-sharp</AssemblyName> <AssemblyPublicKey> </AssemblyPublicKey> <AssemblyVersion>2.6.0.0</AssemblyVersion> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>A singleton object which catches SIGCHLD signals and converts them into GObject-style "child-exited" signals.</summary> <remarks>Because an application may need to be notified when child processes exit, and because there is only one SIGCHLD handler, the <see cref="T:Vte.Terminal" /> widget relies on a <see cref="T:Vte.Reaper" /> to watch for SIGCHLD notifications and retrieve the exit status of child processes which have exited.</remarks> </Docs> <Base> <BaseTypeName>GLib.Object</BaseTypeName> </Base> <Interfaces> </Interfaces> <Members> <Member MemberName="Get"> <MemberSignature Language="C#" Value="public static Vte.Reaper Get ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>Vte.Reaper</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Finds the address of the global <see cref="T:Vte.Reaper" /> object, creating the object if necessary.</summary> <returns>a <see cref="T:Vte.Reaper" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="OnChildExited"> <MemberSignature Language="C#" Value="protected virtual void OnChildExited (int p0, int p1);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="p0" Type="System.Int32" /> <Parameter Name="p1" Type="System.Int32" /> </Parameters> <Docs> <summary>Default handler for the <see cref="M:Vte.Reaper.ChildExited" /> event.</summary> <param name="p0">a <see cref="T:System.Int32" /></param> <param name="p1">a <see cref="T:System.Int32" /></param> <remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Vte.Reaper.ChildExited" /> event.</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="protected Reaper (GLib.GType gtype);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="gtype" Type="GLib.GType" /> </Parameters> <Docs> <summary>Protected Constructor.</summary> <param name="gtype">a <see cref="T:GLib.GType" /></param> <remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks> </Docs> <Attributes> <Attribute> <AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName> </Attribute> </Attributes></Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Reaper (IntPtr raw);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="raw" Type="System.IntPtr" /> </Parameters> <Docs> <summary>Internal constructor</summary> <param name="raw">a <see cref="T:System.IntPtr" /></param> <remarks>This is not typically used by C# code.</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="protected Reaper ();" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GType"> <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>GLib.GType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>GType Property.</summary> <value>a <see cref="T:GLib.GType" /></value> <remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Vte.Reaper" />.</remarks> </Docs> </Member> <Member MemberName="ChildExited"> <MemberSignature Language="C#" Value="public event Vte.ChildExitedHandler ChildExited;" /> <MemberType>Event</MemberType> <ReturnValue> <ReturnType>Vte.ChildExitedHandler</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Attributes> <Attribute> <AttributeName>GLib.Signal(CName="child-exited")</AttributeName> </Attribute> </Attributes></Member> </Members> </Type>