atk-sharp0.0.0.0Gtk# is thread aware, but not thread safe; See the Gtk# Thread Programming for details.To be addedTo be addedGLib.ObjectGLib.IWrapperSystem.IDisposableMethodAtk.ObjectTo be added
To be added: an object of type 'int'
To be added: an object of type 'Atk.Object'To be addedMethodSystem.UInt32To be added
To be added: an object of type 'Atk.PropertyChangeHandler'
To be added: an object of type 'uint'To be addedMethodSystem.VoidTo be added
To be added: an object of type 'IntPtr'
To be addedMethodAtk.RelationSetTo be addedTo be added: an object of type 'Atk.RelationSet'To be addedMethodSystem.VoidTo be added
To be added: an object of type 'uint'
To be addedMethodSystem.VoidTo be added
To be added: an object of type 'ulong'
To be added: an object of type 'bool'
To be addedMethodAtk.StateSetTo be addedTo be added: an object of type 'Atk.StateSet'To be addedMethodSystem.VoidDisposes the resources associated with the object.ConstructorInternal constructor
Pointer to the C object.
An instance of Object, wrapping the C object.This is an internal constructor, and should not be used by user code.ConstructorTo be addedTo be added: an object of type 'Atk.Object'To be addedPropertySystem.UInt32The GLib Type for Atk.ObjectThe GLib Type for the Atk.Object class.PropertyAtk.ObjectTo be added
To be added: an object of type 'Atk.Object'
To be added: an object of type 'Atk.Object'To be addedPropertySystem.StringTo be added
To be added: an object of type 'string'
To be added: an object of type 'string'To be addedPropertySystem.Int32To be addedTo be added: an object of type 'int'To be addedPropertySystem.Int32To be addedTo be added: an object of type 'int'To be addedPropertyAtk.RoleTo be added
To be added: an object of type 'Atk.Role'
To be added: an object of type 'Atk.Role'To be addedPropertySystem.Int32To be addedTo be added: an object of type 'int'To be addedPropertyAtk.LayerTo be addedTo be added: an object of type 'Atk.Layer'To be addedPropertySystem.StringTo be added
To be added: an object of type 'string'
To be added: an object of type 'string'To be addedPropertySystem.StringTo be added
To be added: an object of type 'string'
To be added: an object of type 'string'To be addedPropertySystem.StringTo be added
To be added: an object of type 'string'
To be added: an object of type 'string'To be addedPropertySystem.Int32To be addedTo be added: an object of type 'int'To be addedPropertyAtk.ObjectTo be added
To be added: an object of type 'Atk.Object'
To be added: an object of type 'Atk.Object'To be addedPropertySystem.DoubleTo be added
To be added: an object of type 'double'
To be added: an object of type 'double'To be addedPropertyAtk.ObjectTo be added
To be added: an object of type 'Atk.Object'
To be added: an object of type 'Atk.Object'To be addedPropertySystem.StringTo be added
To be added: an object of type 'string'
To be added: an object of type 'string'To be addedPropertySystem.Int32To be added
To be added: an object of type 'int'
To be added: an object of type 'int'To be addedPropertySystem.Int32To be addedTo be added: an object of type 'int'To be addedPropertySystem.StringTo be added
To be added: an object of type 'string'
To be added: an object of type 'string'To be addedPropertyAtk.ObjectTo be added
To be added: an object of type 'Atk.Object'
To be added: an object of type 'Atk.Object'To be addedPropertySystem.StringTo be added
To be added: an object of type 'string'
To be added: an object of type 'string'To be addedPropertyAtk.ObjectTo be added
To be added: an object of type 'Atk.Object'
To be added: an object of type 'Atk.Object'To be addedEventTo be addedTo be addedEventTo be addedTo be addedEventTo be addedTo be addedEventTo be addedTo be addedEventTo be addedTo be addedConstructorInternal constructor
GLib type for the type
Creates a new instance of Object, using the GLib-provided typeThis is a constructor used by derivative types of that would have their own GLib type assigned to it. This is not typically used by C# code.