<Type Name="KeyEventStruct" FullName="Atk.KeyEventStruct"> <TypeSignature Language="C#" Value="public sealed struct KeyEventStruct;" Maintainer="auto" /> <AssemblyInfo> <AssemblyName>atk-sharp</AssemblyName> <AssemblyVersion>0.0.0.0</AssemblyVersion> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Base> <BaseTypeName>System.ValueType</BaseTypeName> </Base> <Interfaces /> <Attributes /> <Members> <Member MemberName="Zero"> <MemberSignature Language="C#" Value="public static Atk.KeyEventStruct Zero;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Atk.KeyEventStruct</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="type"> <MemberSignature Language="C#" Value="public int type;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="state"> <MemberSignature Language="C#" Value="public uint state;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="keyval"> <MemberSignature Language="C#" Value="public uint keyval;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="length"> <MemberSignature Language="C#" Value="public int length;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="str1ng"> <MemberSignature Language="C#" Value="public string str1ng;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="keycode"> <MemberSignature Language="C#" Value="public ushort keycode;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.UInt16</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="timestamp"> <MemberSignature Language="C#" Value="public uint timestamp;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="New"> <MemberSignature Language="C#" Value="public static Atk.KeyEventStruct New (IntPtr raw);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>Atk.KeyEventStruct</ReturnType> </ReturnValue> <Parameters> <Parameter Name="raw" Type="System.IntPtr" /> </Parameters> <Docs> <summary>To be added</summary> <param name="raw">To be added: an object of type 'IntPtr'</param> <returns>To be added: an object of type 'Atk.KeyEventStruct'</returns> <remarks>To be added</remarks> </Docs> </Member> </Members> </Type>