gtk-sharp
GLib.Object
To be added.
To be added.
Constructor
To be added.
To be added.
Constructor
Native object pointer.
Internal constructor
This is not typically used by C# code. Exposed primarily for use by language bindings to wrap native object instances.
Property
GLib.Property("duration")
System.UInt32
To be added.
To be added.
To be added.
Event
GLib.Signal("finished")
System.EventHandler
To be added.
To be added.
Property
GLib.Property("fps")
System.UInt32
To be added.
To be added.
To be added.
Event
GLib.Signal("frame")
Gtk.FrameHandler
To be added.
To be added.
Property
GLib.Property("loop")
System.Boolean
To be added.
To be added.
To be added.
Method
GLib.DefaultSignalHandler(ConnectionMethod="OverrideFinished", Type=typeof(Gtk.Timeline))
System.Void
Default handler for the event.
Override this method in a subclass to provide a default handler for the event.
Method
GLib.DefaultSignalHandler(ConnectionMethod="OverrideFrame", Type=typeof(Gtk.Timeline))
System.Void
To be added.
Default handler for the event.
Override this method in a subclass to provide a default handler for the event.
Method
GLib.DefaultSignalHandler(ConnectionMethod="OverridePaused", Type=typeof(Gtk.Timeline))
System.Void
Default handler for the event.
Override this method in a subclass to provide a default handler for the event.
Method
GLib.DefaultSignalHandler(ConnectionMethod="OverrideStarted", Type=typeof(Gtk.Timeline))
System.Void
Default handler for the event.
Override this method in a subclass to provide a default handler for the event.
Event
GLib.Signal("paused")
System.EventHandler
To be added.
To be added.
Property
GLib.Property("screen")
Gdk.Screen
To be added.
To be added.
To be added.
Event
GLib.Signal("started")
System.EventHandler
To be added.
To be added.