<Type Name="IconFactory" FullName="Gtk.IconFactory"> <TypeSignature Language="C#" Value="public class IconFactory : GLib.Object, IWrapper, IDisposable" Maintainer="auto" /> <AssemblyInfo> <AssemblyName>gtk-sharp</AssemblyName> <AssemblyVersion>0.0.0.0</AssemblyVersion> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Base> <BaseTypeName>GLib.Object</BaseTypeName> </Base> <Interfaces> <Interface> <InterfaceName>GLib.IWrapper</InterfaceName> </Interface> <Interface> <InterfaceName>System.IDisposable</InterfaceName> </Interface> </Interfaces> <Attributes /> <Members> <Member MemberName="LookupDefault"> <MemberSignature Language="C#" Value="public static Gtk.IconSet LookupDefault (string stock_id);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>Gtk.IconSet</ReturnType> </ReturnValue> <Parameters> <Parameter Name="stock_id" Type="System.String" /> </Parameters> <Docs> <summary>To be added</summary> <param name="stock_id">To be added: an object of type 'string'</param> <returns>To be added: an object of type 'Gtk.IconSet'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="AddDefault"> <MemberSignature Language="C#" Value="public void AddDefault ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Add"> <MemberSignature Language="C#" Value="public void Add (string stock_id, Gtk.IconSet icon_set);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="stock_id" Type="System.String" /> <Parameter Name="icon_set" Type="Gtk.IconSet" /> </Parameters> <Docs> <summary>To be added</summary> <param name="stock_id">To be added: an object of type 'string'</param> <param name="icon_set">To be added: an object of type 'Gtk.IconSet'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Lookup"> <MemberSignature Language="C#" Value="public Gtk.IconSet Lookup (string stock_id);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>Gtk.IconSet</ReturnType> </ReturnValue> <Parameters> <Parameter Name="stock_id" Type="System.String" /> </Parameters> <Docs> <summary>To be added</summary> <param name="stock_id">To be added: an object of type 'string'</param> <returns>To be added: an object of type 'Gtk.IconSet'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="RemoveDefault"> <MemberSignature Language="C#" Value="public void RemoveDefault ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Finalize"> <MemberSignature Language="C#" Value="protected virtual void Finalize ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Disposes the resources associated with the object.</summary> <remarks /> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="protected IconFactory (uint gtype);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="gtype" Type="System.UInt32" /> </Parameters> <Docs> <summary>Internal constructor</summary> <param name="gtype">GLib type for the type</param> <returns>Creates a new instance of IconFactory, using the GLib-provided type</returns> <remarks> <para>This is a constructor used by derivative types of <see cref="T:Gtk.IconFactory" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para> </remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public IconFactory (IntPtr raw);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="raw" Type="System.IntPtr" /> </Parameters> <Docs> <summary>Internal constructor</summary> <param name="raw">Pointer to the C object.</param> <returns>An instance of IconFactory, wrapping the C object.</returns> <remarks> <para>This is an internal constructor, and should not be used by user code.</para> </remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public IconFactory ();" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters /> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'Gtk.IconFactory'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GType"> <MemberSignature Language="C#" Value="public static uint GType { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Docs> <summary>The GLib Type for Gtk.IconFactory</summary> <returns>The GLib TYpe for the Gtk.IconFactory class.</returns> <remarks /> </Docs> </Member> </Members> </Type>