<Type Name="RBNode" FullName="Gtk.RBNode"> <TypeSignature Language="C#" Value="public sealed struct RBNode;" Maintainer="auto" /> <AssemblyInfo> <AssemblyName>gtk-sharp</AssemblyName> <AssemblyVersion>0.0.0.0</AssemblyVersion> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Base> <BaseTypeName>System.ValueType</BaseTypeName> </Base> <Interfaces /> <Attributes /> <Members> <Member MemberName="Zero"> <MemberSignature Language="C#" Value="public static Gtk.RBNode Zero;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gtk.RBNode</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="flags"> <MemberSignature Language="C#" Value="public uint flags;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="_bitfield0"> <MemberSignature Language="C#" Value="public uint _bitfield0;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="_left"> <MemberSignature Language="C#" Value="public IntPtr _left;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.IntPtr</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="_right"> <MemberSignature Language="C#" Value="public IntPtr _right;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.IntPtr</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="_parent"> <MemberSignature Language="C#" Value="public IntPtr _parent;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.IntPtr</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="count"> <MemberSignature Language="C#" Value="public int count;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="offset"> <MemberSignature Language="C#" Value="public int offset;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="_children"> <MemberSignature Language="C#" Value="public IntPtr _children;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.IntPtr</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="New"> <MemberSignature Language="C#" Value="public static Gtk.RBNode New (IntPtr raw);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>Gtk.RBNode</ReturnType> </ReturnValue> <Parameters> <Parameter Name="raw" Type="System.IntPtr" /> </Parameters> <Docs> <summary>To be added</summary> <param name="raw">To be added: an object of type 'IntPtr'</param> <returns>To be added: an object of type 'Gtk.RBNode'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="children"> <MemberSignature Language="C#" Value="public Gtk.RBTree children { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gtk.RBTree</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'Gtk.RBTree'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="parent"> <MemberSignature Language="C#" Value="public Gtk.RBNode parent { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gtk.RBNode</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'Gtk.RBNode'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="right"> <MemberSignature Language="C#" Value="public Gtk.RBNode right { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gtk.RBNode</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'Gtk.RBNode'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="left"> <MemberSignature Language="C#" Value="public Gtk.RBNode left { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gtk.RBNode</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'Gtk.RBNode'</returns> <remarks>To be added</remarks> </Docs> </Member> </Members> </Type>