<Type Name="Client" FullName="Gnome.Client"> <TypeSignature Language="C#" Maintainer="auto" Value="public class Client : Gtk.Object" /> <AssemblyInfo> <AssemblyName>gnome-sharp</AssemblyName> <AssemblyPublicKey> </AssemblyPublicKey> <AssemblyVersion>2.20.0.0</AssemblyVersion> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Base> <BaseTypeName>Gtk.Object</BaseTypeName> </Base> <Interfaces> </Interfaces> <Members> <Member MemberName="ModuleInfoGet"> <MemberSignature Language="C#" Value="public static Gnome.ModuleInfo ModuleInfoGet ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>Gnome.ModuleInfo</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'Gnome.ModuleInfo'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="NewWithoutConnection"> <MemberSignature Language="C#" Value="public static Gnome.Client NewWithoutConnection ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>Gnome.Client</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'Gnome.Client'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Flush"> <MemberSignature Language="C#" Value="public void Flush ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="RequestSave"> <MemberSignature Language="C#" Value="public void RequestSave (Gnome.SaveStyle save_style, bool shutdown, Gnome.InteractStyle interact_style, bool fast, bool global);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="save_style" Type="Gnome.SaveStyle" /> <Parameter Name="shutdown" Type="System.Boolean" /> <Parameter Name="interact_style" Type="Gnome.InteractStyle" /> <Parameter Name="fast" Type="System.Boolean" /> <Parameter Name="global" Type="System.Boolean" /> </Parameters> <Docs> <summary>To be added</summary> <param name="save_style">To be added: an object of type 'Gnome.SaveStyle'</param> <param name="shutdown">To be added: an object of type 'bool'</param> <param name="interact_style">To be added: an object of type 'Gnome.InteractStyle'</param> <param name="fast">To be added: an object of type 'bool'</param> <param name="global">To be added: an object of type 'bool'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="RequestInteractionInterp"> <MemberSignature Language="C#" Value="public void RequestInteractionInterp (Gnome.DialogType dialog_type, Gtk.CallbackMarshal function, IntPtr data, Gtk.DestroyNotify destroy);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="dialog_type" Type="Gnome.DialogType" /> <Parameter Name="function" Type="Gtk.CallbackMarshal" /> <Parameter Name="data" Type="System.IntPtr" /> <Parameter Name="destroy" Type="Gtk.DestroyNotify" /> </Parameters> <Docs> <summary>To be added</summary> <param name="dialog_type">To be added: an object of type 'Gnome.DialogType'</param> <param name="function">To be added: an object of type 'Gtk.CallbackMarshal'</param> <param name="data">To be added: an object of type 'IntPtr'</param> <param name="destroy">To be added: an object of type 'Gtk.DestroyNotify'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="RequestInteraction"> <MemberSignature Language="C#" Value="public void RequestInteraction (Gnome.DialogType dialog_type, Gnome.InteractFunction function);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="dialog_type" Type="Gnome.DialogType" /> <Parameter Name="function" Type="Gnome.InteractFunction" /> </Parameters> <Docs> <summary>To be added</summary> <param name="dialog_type">To be added: an object of type 'Gnome.DialogType'</param> <param name="function">To be added: an object of type 'Gnome.InteractFunction'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Disconnect"> <MemberSignature Language="C#" Value="public void Disconnect ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Connect"> <MemberSignature Language="C#" Value="public void Connect ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SaveErrorDialog"> <MemberSignature Language="C#" Value="public void SaveErrorDialog (Gtk.Dialog dialog);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="dialog" Type="Gtk.Dialog" /> </Parameters> <Docs> <summary>To be added</summary> <param name="dialog">To be added: an object of type 'Gtk.Dialog'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="RequestPhase2"> <MemberSignature Language="C#" Value="public void RequestPhase2 ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SetEnvironment"> <MemberSignature Language="C#" Value="public void SetEnvironment (string name, string value);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="name" Type="System.String" /> <Parameter Name="value" Type="System.String" /> </Parameters> <Docs> <summary>To be added</summary> <param name="name">To be added: an object of type 'string'</param> <param name="value">To be added: an object of type 'string'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SaveAnyDialog"> <MemberSignature Language="C#" Value="public void SaveAnyDialog (Gtk.Dialog dialog);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="dialog" Type="Gtk.Dialog" /> </Parameters> <Docs> <summary>To be added</summary> <param name="dialog">To be added: an object of type 'Gtk.Dialog'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Client (IntPtr raw);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="raw" Type="System.IntPtr" /> </Parameters> <Docs> <summary>Internal constructor</summary> <param name="raw">Pointer to the C object.</param> <remarks> <para>This is an internal constructor, and should not be used by user code.</para> </remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Client ();" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Priority"> <MemberSignature Language="C#" Value="public uint Priority { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <value>To be added: an object of type 'uint'</value> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="RestartStyle"> <MemberSignature Language="C#" Value="public Gnome.RestartStyle RestartStyle { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gnome.RestartStyle</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <value>The condition upon which to restart or not the program.</value> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Flags"> <MemberSignature Language="C#" Value="public Gnome.ClientFlags Flags { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gnome.ClientFlags</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <value>To be added: an object of type 'Gnome.ClientFlags'</value> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GlobalConfigPrefix"> <MemberSignature Language="C#" Value="public string GlobalConfigPrefix { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <value>To be added: an object of type 'string'</value> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="PreviousId"> <MemberSignature Language="C#" Value="public string PreviousId { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <value>To be added: an object of type 'string'</value> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Program"> <MemberSignature Language="C#" Value="public string Program { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <value>To be added: an object of type 'string'</value> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Id"> <MemberSignature Language="C#" Value="public string Id { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <value>To be added: an object of type 'string'</value> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="ConfigPrefix"> <MemberSignature Language="C#" Value="public string ConfigPrefix { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <value>To be added: an object of type 'string'</value> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="CurrentDirectory"> <MemberSignature Language="C#" Value="public string CurrentDirectory { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <value>To be added: an object of type 'string'</value> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="UserId"> <MemberSignature Language="C#" Value="public string UserId { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <value>To be added: an object of type 'string'</value> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="DesktopId"> <MemberSignature Language="C#" Value="public string DesktopId { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <value>To be added: an object of type 'string'</value> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="ShutdownCancelled"> <MemberSignature Language="C#" Value="public event EventHandler ShutdownCancelled;" /> <MemberType>Event</MemberType> <ReturnValue> <ReturnType>System.EventHandler</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Attributes> <Attribute> <AttributeName>GLib.Signal("shutdown_cancelled")</AttributeName> </Attribute> </Attributes> </Member> <Member MemberName="Die"> <MemberSignature Language="C#" Value="public event EventHandler Die;" /> <MemberType>Event</MemberType> <ReturnValue> <ReturnType>System.EventHandler</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Attributes> <Attribute> <AttributeName>GLib.Signal("die")</AttributeName> </Attribute> </Attributes> </Member> <Member MemberName="SaveYourself"> <MemberSignature Language="C#" Value="public event Gnome.SaveYourselfHandler SaveYourself;" /> <MemberType>Event</MemberType> <ReturnValue> <ReturnType>Gnome.SaveYourselfHandler</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Attributes> <Attribute> <AttributeName>GLib.Signal("save_yourself")</AttributeName> </Attribute> </Attributes> </Member> <Member MemberName="Disconnected"> <MemberSignature Language="C#" Value="public event EventHandler Disconnected;" /> <MemberType>Event</MemberType> <ReturnValue> <ReturnType>System.EventHandler</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Attributes> <Attribute> <AttributeName>GLib.Signal("disconnect")</AttributeName> </Attribute> </Attributes> </Member> <Member MemberName="SaveComplete"> <MemberSignature Language="C#" Value="public event EventHandler SaveComplete;" /> <MemberType>Event</MemberType> <ReturnValue> <ReturnType>System.EventHandler</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Attributes> <Attribute> <AttributeName>GLib.Signal("save_complete")</AttributeName> </Attribute> </Attributes> </Member> <Member MemberName="Connected"> <MemberSignature Language="C#" Value="public event Gnome.ConnectedHandler Connected;" /> <MemberType>Event</MemberType> <ReturnValue> <ReturnType>Gnome.ConnectedHandler</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Attributes> <Attribute> <AttributeName>GLib.Signal("connect")</AttributeName> </Attribute> </Attributes> </Member> <Member MemberName="GType"> <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>GLib.GType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>GType Property.</summary> <value>a <see cref="T:GLib.GType" /></value> <remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gnome.Client" />.</remarks> </Docs> </Member> <Member MemberName="OnConnected"> <MemberSignature Language="C#" Value="protected virtual void OnConnected (bool restarted);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="restarted" Type="System.Boolean" /> </Parameters> <Docs> <summary>Default handler for the <see cref="M:Gnome.Client.Connected" /> event.</summary> <param name="restarted">a <see cref="T:System.Boolean" /></param> <remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gnome.Client.Connected" /> event.</remarks> </Docs> </Member> <Member MemberName="OnSaveComplete"> <MemberSignature Language="C#" Value="protected virtual void OnSaveComplete ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Default handler for the <see cref="M:Gnome.Client.SaveComplete" /> event.</summary> <remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gnome.Client.SaveComplete" /> event.</remarks> </Docs> </Member> <Member MemberName="OnDisconnected"> <MemberSignature Language="C#" Value="protected virtual void OnDisconnected ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Default handler for the <see cref="M:Gnome.Client.Disconnected" /> event.</summary> <remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gnome.Client.Disconnected" /> event.</remarks> </Docs> </Member> <Member MemberName="OnSaveYourself"> <MemberSignature Language="C#" Value="protected virtual bool OnSaveYourself (int phase, Gnome.SaveStyle save_style, bool shutdown, Gnome.InteractStyle interact_style, bool fast);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters> <Parameter Name="phase" Type="System.Int32" /> <Parameter Name="save_style" Type="Gnome.SaveStyle" /> <Parameter Name="shutdown" Type="System.Boolean" /> <Parameter Name="interact_style" Type="Gnome.InteractStyle" /> <Parameter Name="fast" Type="System.Boolean" /> </Parameters> <Docs> <summary>Default handler for the <see cref="M:Gnome.Client.SaveYourself" /> event.</summary> <param name="phase">a <see cref="T:System.Int32" /></param> <param name="save_style">a <see cref="T:Gnome.SaveStyle" /></param> <param name="shutdown">a <see cref="T:System.Boolean" /></param> <param name="interact_style">a <see cref="T:Gnome.InteractStyle" /></param> <param name="fast">a <see cref="T:System.Boolean" /></param> <returns>a <see cref="T:System.Boolean" /></returns> <remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gnome.Client.SaveYourself" /> event.</remarks> </Docs> </Member> <Member MemberName="OnDie"> <MemberSignature Language="C#" Value="protected virtual void OnDie ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Default handler for the <see cref="M:Gnome.Client.Die" /> event.</summary> <remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gnome.Client.Die" /> event.</remarks> </Docs> </Member> <Member MemberName="OnShutdownCancelled"> <MemberSignature Language="C#" Value="protected virtual void OnShutdownCancelled ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Default handler for the <see cref="M:Gnome.Client.ShutdownCancelled" /> event.</summary> <remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gnome.Client.ShutdownCancelled" /> event.</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="protected Client (GLib.GType gtype);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="gtype" Type="GLib.GType" /> </Parameters> <Docs> <summary>Protected Constructor.</summary> <param name="gtype">a <see cref="T:GLib.GType" /></param> <remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks> </Docs> <Attributes> <Attribute> <AttributeName>System.Obsolete</AttributeName> </Attribute> </Attributes> </Member> <Member MemberName="DisableMasterConnection"> <MemberSignature Language="C#" Value="public static void DisableMasterConnection ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> <since version="Gtk# 2.4" /> </Docs> </Member> <Member MemberName="SetResignCommand"> <MemberSignature Language="C#" Value="public void SetResignCommand (int argc, string[] argv);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="argc" Type="System.Int32" /> <Parameter Name="argv" Type="System.String[]" /> </Parameters> <Docs> <param name="argc">To be added.</param> <param name="argv">To be added.</param> <summary>To be added.</summary> <remarks>To be added.</remarks> </Docs> </Member> <Member MemberName="SetDiscardCommand"> <MemberSignature Language="C#" Value="public void SetDiscardCommand (int argc, string[] argv);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="argc" Type="System.Int32" /> <Parameter Name="argv" Type="System.String[]" /> </Parameters> <Docs> <param name="argc">To be added.</param> <param name="argv">To be added.</param> <summary>To be added.</summary> <remarks>To be added.</remarks> </Docs> </Member> <Member MemberName="SetCloneCommand"> <MemberSignature Language="C#" Value="public void SetCloneCommand (int argc, string[] argv);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="argc" Type="System.Int32" /> <Parameter Name="argv" Type="System.String[]" /> </Parameters> <Docs> <param name="argc">To be added.</param> <param name="argv">To be added.</param> <summary>To be added.</summary> <remarks>To be added.</remarks> </Docs> </Member> <Member MemberName="SetShutdownCommand"> <MemberSignature Language="C#" Value="public void SetShutdownCommand (int argc, string[] argv);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="argc" Type="System.Int32" /> <Parameter Name="argv" Type="System.String[]" /> </Parameters> <Docs> <param name="argc">To be added.</param> <param name="argv">To be added.</param> <summary>To be added.</summary> <remarks>To be added.</remarks> </Docs> </Member> <Member MemberName="SetRestartCommand"> <MemberSignature Language="C#" Value="public void SetRestartCommand (int argc, string[] argv);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="argc" Type="System.Int32" /> <Parameter Name="argv" Type="System.String[]" /> </Parameters> <Docs> <param name="argc">The number of arguments to pass (including the application path).</param> <param name="argv">The <see cref="T:System.String" /> array with the arguments.</param> <summary>To be added.</summary> <remarks>To be added.</remarks> </Docs> </Member> <Member MemberName="RequestInteractionInterp"> <MemberSignature Language="C#" Value="public void RequestInteractionInterp (Gnome.DialogType dialog_type, Gtk.CallbackMarshal function, Gtk.DestroyNotify destroy);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="dialog_type" Type="Gnome.DialogType" /> <Parameter Name="function" Type="Gtk.CallbackMarshal" /> <Parameter Name="destroy" Type="Gtk.DestroyNotify" /> </Parameters> <Docs> <param name="dialog_type">To be added.</param> <param name="function">To be added.</param> <param name="destroy">To be added.</param> <summary>To be added.</summary> <remarks>To be added.</remarks> </Docs> </Member> </Members> </Type>