<Type Name="Value" FullName="GLib.Value"> <TypeSignature Language="C#" Value="public class Value" Maintainer="auto" /> <AssemblyInfo> <AssemblyName>glib-sharp</AssemblyName> <AssemblyPublicKey> </AssemblyPublicKey> <AssemblyVersion>0.0.0.0</AssemblyVersion> <AssemblyCulture>neutral</AssemblyCulture> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>An arbitrary data type similar to a CORBA Any which is used to get and set properties on Objects.</summary> <remarks> </remarks> </Docs> <Base> <BaseTypeName>System.Object</BaseTypeName> </Base> <Interfaces /> <Attributes /> <Members> <Member MemberName="Finalize"> <MemberSignature Language="C#" Value="protected override void Finalize ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Disposes the resources associated with the object.</summary> <remarks /> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Value (IntPtr val, IntPtr dummy);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="val" Type="System.IntPtr" /> <Parameter Name="dummy" Type="System.IntPtr" /> </Parameters> <Docs> <summary>To be added</summary> <param name="val">an object of type <see cref="T:System.IntPtr" /></param> <param name="dummy">an object of type <see cref="T:System.IntPtr" /></param> <returns>an object of type <see cref="T:GLib.Value" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Value ();" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters /> <Docs> <summary>Constructs a new empty value that can be used to receive "out" GValue parameters.</summary> <returns>an object of type <see cref="T:GLib.Value" /></returns> <remarks> </remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Value (IntPtr obj, string prop_name);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="obj" Type="System.IntPtr" /> <Parameter Name="prop_name" Type="System.String" /> </Parameters> <Docs> <summary>Constructs a Value corresponding to the type of the specified property.</summary> <param name="obj">an object of type <see cref="T:System.IntPtr" /></param> <param name="prop_name">an object of type <see cref="T:System.String" /></param> <returns>an object of type <see cref="T:GLib.Value" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Value (bool val);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="val" Type="System.Boolean" /> </Parameters> <Docs> <summary>Constructs a Value from a specified boolean.</summary> <param name="val">an object of type <see cref="T:System.Boolean" /></param> <returns>an object of type <see cref="T:GLib.Value" /></returns> <remarks> </remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Value (double val);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="val" Type="System.Double" /> </Parameters> <Docs> <summary>Constructs a Value from a specified double.</summary> <param name="val">an object of type <see cref="T:System.Double" /></param> <returns>an object of type <see cref="T:GLib.Value" /></returns> <remarks> </remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Value (float val);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="val" Type="System.Single" /> </Parameters> <Docs> <summary>Constructs a Value from a specified float.</summary> <param name="val">an object of type <see cref="T:System.Single" /></param> <returns>an object of type <see cref="T:GLib.Value" /></returns> <remarks> </remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Value (int val);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="val" Type="System.Int32" /> </Parameters> <Docs> <summary>Constructs a Value from a specified integer.</summary> <param name="val">an object of type <see cref="T:System.Int32" /></param> <returns>an object of type <see cref="T:GLib.Value" /></returns> <remarks> </remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Value (GLib.Object val);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="val" Type="GLib.Object" /> </Parameters> <Docs> <summary>Constructs a Value from a specified object.</summary> <param name="val">an object of type <see cref="T:GLib.Object" /></param> <returns>an object of type <see cref="T:GLib.Value" /></returns> <remarks> </remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Value (IntPtr val);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="val" Type="System.IntPtr" /> </Parameters> <Docs> <summary>Constructs a Value from a specified pointer.</summary> <param name="val">an object of type <see cref="T:System.IntPtr" /></param> <returns>an object of type <see cref="T:GLib.Value" /></returns> <remarks> </remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Value (string val);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="val" Type="System.String" /> </Parameters> <Docs> <summary>Constructs a Value from a specified string.</summary> <param name="val">an object of type <see cref="T:System.String" /></param> <returns>an object of type <see cref="T:GLib.Value" /></returns> <remarks> </remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Value (uint val);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="val" Type="System.UInt32" /> </Parameters> <Docs> <summary>Constructs a Value from a specified uint.</summary> <param name="val">an object of type <see cref="T:System.UInt32" /></param> <returns>an object of type <see cref="T:GLib.Value" /></returns> <remarks> </remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Value (ushort val);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="val" Type="System.UInt16" /> </Parameters> <Docs> <summary>Constructs a Value from a specified ushort.</summary> <param name="val">an object of type <see cref="T:System.UInt16" /></param> <returns>an object of type <see cref="T:GLib.Value" /></returns> <remarks> </remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Value (IntPtr obj, string prop_name, GLib.EnumWrapper wrap);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="obj" Type="System.IntPtr" /> <Parameter Name="prop_name" Type="System.String" /> <Parameter Name="wrap" Type="GLib.EnumWrapper" /> </Parameters> <Docs> <summary>Constructs a Value from a specified enum wrapper.</summary> <param name="obj">an object of type <see cref="T:System.IntPtr" /></param> <param name="prop_name">an object of type <see cref="T:System.String" /></param> <param name="wrap">an object of type <see cref="T:GLib.EnumWrapper" /></param> <returns>an object of type <see cref="T:GLib.Value" /></returns> <remarks> </remarks> </Docs> </Member> <Member MemberName="Handle"> <MemberSignature Language="C#" Value="public IntPtr Handle { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.IntPtr</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.IntPtr" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Dispose"> <MemberSignature Language="C#" Value="public virtual void Dispose ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Value (object obj);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="obj" Type="System.Object" /> </Parameters> <Docs> <summary>Constructs a Value from any object, including a managed type.</summary> <param name="obj">a <see cref="T:System.Object" /></param> <returns>a <see cref="T:GLib.Value" /></returns> <remarks> </remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Value (IntPtr obj, string prop_name, GLib.Opaque val);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="obj" Type="System.IntPtr" /> <Parameter Name="prop_name" Type="System.String" /> <Parameter Name="val" Type="GLib.Opaque" /> </Parameters> <Docs> <summary>To be added</summary> <param name="obj">a <see cref="T:System.IntPtr" /></param> <param name="prop_name">a <see cref="T:System.String" /></param> <param name="val">a <see cref="T:GLib.Opaque" /></param> <returns>a <see cref="T:GLib.Value" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Val"> <MemberSignature Language="C#" Value="public object Val { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Object</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <returns>a <see cref="T:System.Object" /></returns> <remarks>To be added</remarks> </Docs> </Member> </Members> </Type>