* generator/ClassBase.cs: New base class for classes and interfaces.
* generator/InterfaceGen.cs: Inherit from ClassBase, generate declarations.
* generator/ObjectGen.cs: Move half of this into ClassBase.
* generator/Method.cs: Turn all applicable Get/Set functions into .NET
accessors. Remove redundant == overload and move into Equals, as
it was confusing "!= null".
* generator/Parameters.cs: Alter signature creation to accept "is_set"
option, add support for variable arguments. Add properties "Count",
"IsVarArgs", "VAType".
* generator/Ctor.cs: Fixup for changes in Parameters (indenting,
signature creation).
* generator/Signal.cs: Support generating declarations.
* generator/SymbolTable: Change GetObjectGen to GetClassGen.
* glib/IWrapper.cs: Move "Handle" declaration to here, so
both classes and interfaces can benefit from it.
* glib/Object.cs: Inherit from IWrapper.cs
* parser/Metadata.pm: Support attribute changes on constructors,
methods, signals, and paramater lists.
* parser/gapi2xml.pl: Parse init funcs for interfaces. Ignore "_"
functions here.
* parser/gapi_pp.pl: Remove boxed_type_register check, as it will
be caught in the init funcs.
* parser/Atk.metadata: Added.
* parser/Gtk.metadata: Add all needed signal/method collision
renames. Rename GtkEditable.Editable accessors to IsEditable,
as .NET does not like accessors with the same name as their
declaring type. Tag TreeStore constructor as varargs.
* samples/ButtonApp.cs: s/EmitAdd/Add.
* samples/Menu.cs: s/EmitAdd/Add, s/Activate/Activated.
svn path=/trunk/gtk-sharp/; revision=5394
* glib/GException.cs: Added.
* generator/Ctor.cs, Method.cs: Tag function as unsafe if it throws
an exception. Call parms.HandleException.
* generator/Paramaters.cs: Add property ThrowsException (based
on a trailing GError**). If ThrowsException, mask GError in the
signature, initialize a GError in Initialize, and add new method
HandleException to throw an exception if error != null.
* generator/SymbolTable.cs: Add gdk-pixbuf DLL, and GError type.
* gdk.imaging, gdk.imaging/Makefile.in, gdk.imaging/makefile.win32:
Added.
* configure.in, Makefile, makefile.win32: Build gdk.imaging.
* gtk/Makefile.in, gtk/makefile.win32: Link against gdk.imaging.
* parser/gapi2xml.pl: Support namespace renaming.
* parser/build.pl: Build gdk-pixbuf as gdk.imaging.
svn path=/trunk/gtk-sharp/; revision=5281
* generator/GenBase.cs: new method AppendCustom, moved from ObjectGen.
* generator/BoxedGen.cs, ObjectGen.cs, StructGen.cs:
Call AppendCustom in Generate ();
* generator/Method.cs, Parameters.cs: Add support for "out"
parameters. Additionally, output an accessor instead of a
regular method if it is an accessor-style function (ie GetStartIter).
* generator/Property.cs: Add additional cast to Boxed, if necessary.
* glue/textiter.c: New constructor for GtkTextIter.
* glue/Makefile.am: Add textiter.c, build with Gtk+ cflags.
* configure.in: Check for Gtk+ cflags.
* parser/Metadata.pm, Gtk.metadata: Added.
* parser/gapi2xml.pl: Call Metadata::fixup on the document.
Also work around gtk's screwy boxed type name registration
(GtkFoo -> GtkTypeFoo).
* gtk/TextIter.custom: Added.
svn path=/trunk/gtk-sharp/; revision=5205
2002-05-23 Mike Kestner <mkestner@speakeasy.net>
* generator/BoxedGen.cs : Update for Static SymbolTable
* generator/CallbackGen.cs : Use GenBase and Parameters classes
* generator/CodeGenerator.cs : Update for Static SymbolTable
* generator/Ctor.cs : code from StructBase using Parameters class
* generator/EnumGen.cs : Use GenBase
* generator/GenBase.cs : Abstract Stream Writer creation, stream
boilerplate, and common *Name properties
* generator/IGeneratable.cs : Update for Static SymbolTable
* generator/InterfaceGen.cs : Use GenBase
* generator/Method.cs : code from StructBase using Parameters class
* generator/ObjectGen.cs : Major refactoring. Use GenBase. Build
tables of Member generatables at construct time to facilitate
future name collision resolution logic.
* generator/Parameters.cs : new generatable to abstract duplicated
parameter parsing logic.
* generator/Parser.cs : Update for Static SymbolTable
* generator/Property.cs : code from ObjectGen
* generator/Signal.cs : code from ObjectGen
* generator/SignalHandler.cs : Update for Static SymbolTable
* generator/StructBase.cs : Update for Static SymbolTable
* generator/StructGen.cs : Update for Static SymbolTable
* generator/SymbolTable.cs : Make all methods and private members
static. There is no reason to ever have multiple tables.
svn path=/trunk/gtk-sharp/; revision=4895