properties can't be set until Validate-time (eg, Method.IsGetter),
but it's annoying for every potential user of those properties to
have to make sure it has Validated the generatable first. So now
we add an explicit Validate() step after everything is loaded but
before anything is Generated, so that at Generation time,
everything can be assumed to have been Validated.
* generator/IGeneratable.cs: add "bool Validate()"
* generator/CodeGenerator.cs (Main): after loading all of the
generatables, DeAlias the SymbolTable, Validate() all the
generatables, and discard any invalid ones.
* generator/*.cs: Implement Validate() trivially in generatables
that didn't implement it before. Move Validate() calls from
Generate() to Validate(). Remove non-hierarchical Validate()
calls.
* generator/SymbolTable.cs: GPtrArray is IntPtr, not IntPtr[]
svn path=/trunk/gtk-sharp/; revision=48046
* generator/CallbackGen.cs : use ReturnValue and more of Parameter.
* generator/GenBase.cs : remove unused NSElem prop.
svn path=/trunk/gtk-sharp/; revision=38115
* generator/*Gen.cs : implement IGeneratable fully on GenBase
with abstract methods where necessary to refactor a ton of redundant
code.
svn path=/trunk/gtk-sharp/; revision=38091
* generator/GenBase.cs : put #line directive after the
#region so line numbers match up.
2003-07-02 Mike Kestner <mkestner@speakeasy.net>
* generator/StructBase.cs : remove doc comments
svn path=/trunk/gtk-sharp/; revision=15873
* generator/CallbackGen.cs : use non-static symtab, kill doc comments
* generator/ClassBase.cs : use non-static symtab
* generator/CodeGenerator.cs : use non-static symtab
* generator/EnumGen.cs : kill doc comments, don't gen using System here
* generator/GenBase.cs : gen using System here for all types
* generator/InterfaceGen.cs : don't gen using System here.
* generator/Method.cs : use non-static symtab
* generator/ObjectGen.cs : kill doc comments, use non-static symtab
* generator/OpaqueGen.cs : don't gen using System here.
* generator/Parameters.cs : use non static symtab.
* generator/Parser.cs : use non static symtab. add SimpleGen's and
ManualGen's
* generator/Property.cs : use non static symtab
* generator/SignalHandler.cs : use non static symtab
* generator/StructBase.cs : use non static symtab
* generator/SymbolTable.cs : major refactoring. now uses SimpleGen and
ManualGen IGeneratables to simplify the method and prop code. Is now
instance based with a static prop to get the singleton instance, so that
a this indexer can be provided to access the IGeneratables nicely. Gearing
up to remove even more code from here by accessing IGeneratables directly.
svn path=/trunk/gtk-sharp/; revision=14687
* generator/ClassBase.cs (GenSignals): remove doc comment param
* generator/GenBase.cs (CreateWriter): alter generated file comment
* generator/InterfaceGen.cs (CreateWriter): remove doc comments
* generator/ObjectGen.cs (Generate): use new GenSignals sig
* generator/Signal.cs : make signal marshalers internal and remove
doc comments.
* generator/SignalHandler.cs : make signal marshalers internal and remove
doc comments.
* gnome/CanvasProxy.cs : use Gnome.voidObjectSignal since the gtk one is
inaccessible now.
svn path=/trunk/gtk-sharp/; revision=14385
* art/Makefile.in (clean): Change to avoid bugging out on generated/CVS.
* glib/ObjectManager.cs: Added. Used to be auto-generated, but
now it can infer names, and relies on per-namespace ObjectManager
classes to inform it of oddly-named classes.
* generator/IGeneratable.cs, GenBase.cs: New "DoGenerate" property.
* generator/*Gen.cs: Honor DoGenerate.
* generator/CodeGenerator.cs: Support including dependency files
which will not be generated.
* generator/ObjectGen.cs: Generate mapping file per-namespace, as one
that calls back to the one in glib. Only generate if the name does
not follow the normal conventions, otherwise, GtkSharp.ObjectManager
can infer the name.
* generator/Parser.cs: Accept 'generate' flag to pass on to the
IGeneratables. Parse a new toplevel element, "symbol", which adds
a type to the SymbolTable (instead of hard-coding it).
* generator/SignalHandler.cs: Do not optimize signal handler creation,
instead creating them in their own namespaces. Do not generate
if the calling Signal told us not to.
* generator/Signal.cs: Do not generate handlers if container's DoGenerate
is false. Adjust to the marshaller name being in a sub-namespace.
* generator/SymbolTable.cs (AddSimpleType, AddManualType): Used
to add simple and manually wrapped types at runtime instead of
compile-time.
(FromNative): Remove hard-coded cases for manually wrapped types, use
a generic case instead.
* api: Added. Move api files and generation targets here.
* source: Added. Move source parsing here.
* generator/makefile: Move actual generation to api/.
* glib/Makefile.in: Remove generated/* target.
* glue/Makefile.am: Fix to include canvas-marshal. Move canvas stuff
to GNOME target.
* gnome/CanvasProxy.cs: Update to work with SignalHandlers being
namespace-specific.
* parser/Metadata.pm: Moved to GAPI/Metadata.pm, renamed, etc.
* parser/gapi2xml.pl: Use GAPI::Metadata.
* parser/makefile: Install scripts, remove source parse build target.
Rename formatXML to gapi_format_xml.
svn path=/trunk/gtk-sharp/; revision=6818
* makefile : remove gdk.imaging from the build
* gdk.imaging/* : kill
* generated/BoxedGen.cs : XmlNode namespace handling. Use GenBase.
* generated/CallbackGen.cs : XmlNode namespace handling.
* generated/Ctor.cs : construct with libname not ns.
* generated/EnumGen.cs : XmlNode namespace handling.
* generated/GenBase.cs : XmlNode namespace handling. Make AppendCustom
an instance method so it can use the private fields instead of params.
* generated/InterfaceGen.cs : XmlNode namespace handling.
* generated/Method.cs : construct with libname not ns.
* generated/ObjectGen.cs : XmlNode namespace handling.
* generated/Parser.cs : Use new XmlNode namespace ctors.
* generated/Signal.cs : Lose the namespace field.
* generated/StructBase.cs : derive from ClassBase
* generated/StructGen.cs : XmlNode namespace handling. Use GenBase.
* generated/SymbolTable.cs : nuke GetDllName method.
* generator/gtkapi.xml : Add library name to namespace node.
* parser/build.pl : refactor for library name param
* parser/gapi2xml.pl : add libname param handling
* sample/Makefile.in : build linux on make install, but don't install.
svn path=/trunk/gtk-sharp/; revision=5400
* glib/GException.cs: Added.
* generator/Ctor.cs, Method.cs: Tag function as unsafe if it throws
an exception. Call parms.HandleException.
* generator/Paramaters.cs: Add property ThrowsException (based
on a trailing GError**). If ThrowsException, mask GError in the
signature, initialize a GError in Initialize, and add new method
HandleException to throw an exception if error != null.
* generator/SymbolTable.cs: Add gdk-pixbuf DLL, and GError type.
* gdk.imaging, gdk.imaging/Makefile.in, gdk.imaging/makefile.win32:
Added.
* configure.in, Makefile, makefile.win32: Build gdk.imaging.
* gtk/Makefile.in, gtk/makefile.win32: Link against gdk.imaging.
* parser/gapi2xml.pl: Support namespace renaming.
* parser/build.pl: Build gdk-pixbuf as gdk.imaging.
svn path=/trunk/gtk-sharp/; revision=5281
* generator/GenBase.cs: new method AppendCustom, moved from ObjectGen.
* generator/BoxedGen.cs, ObjectGen.cs, StructGen.cs:
Call AppendCustom in Generate ();
* generator/Method.cs, Parameters.cs: Add support for "out"
parameters. Additionally, output an accessor instead of a
regular method if it is an accessor-style function (ie GetStartIter).
* generator/Property.cs: Add additional cast to Boxed, if necessary.
* glue/textiter.c: New constructor for GtkTextIter.
* glue/Makefile.am: Add textiter.c, build with Gtk+ cflags.
* configure.in: Check for Gtk+ cflags.
* parser/Metadata.pm, Gtk.metadata: Added.
* parser/gapi2xml.pl: Call Metadata::fixup on the document.
Also work around gtk's screwy boxed type name registration
(GtkFoo -> GtkTypeFoo).
* gtk/TextIter.custom: Added.
svn path=/trunk/gtk-sharp/; revision=5205
2002-05-23 Mike Kestner <mkestner@speakeasy.net>
* generator/BoxedGen.cs : Update for Static SymbolTable
* generator/CallbackGen.cs : Use GenBase and Parameters classes
* generator/CodeGenerator.cs : Update for Static SymbolTable
* generator/Ctor.cs : code from StructBase using Parameters class
* generator/EnumGen.cs : Use GenBase
* generator/GenBase.cs : Abstract Stream Writer creation, stream
boilerplate, and common *Name properties
* generator/IGeneratable.cs : Update for Static SymbolTable
* generator/InterfaceGen.cs : Use GenBase
* generator/Method.cs : code from StructBase using Parameters class
* generator/ObjectGen.cs : Major refactoring. Use GenBase. Build
tables of Member generatables at construct time to facilitate
future name collision resolution logic.
* generator/Parameters.cs : new generatable to abstract duplicated
parameter parsing logic.
* generator/Parser.cs : Update for Static SymbolTable
* generator/Property.cs : code from ObjectGen
* generator/Signal.cs : code from ObjectGen
* generator/SignalHandler.cs : Update for Static SymbolTable
* generator/StructBase.cs : Update for Static SymbolTable
* generator/StructGen.cs : Update for Static SymbolTable
* generator/SymbolTable.cs : Make all methods and private members
static. There is no reason to ever have multiple tables.
svn path=/trunk/gtk-sharp/; revision=4895