properties can't be set until Validate-time (eg, Method.IsGetter),
but it's annoying for every potential user of those properties to
have to make sure it has Validated the generatable first. So now
we add an explicit Validate() step after everything is loaded but
before anything is Generated, so that at Generation time,
everything can be assumed to have been Validated.
* generator/IGeneratable.cs: add "bool Validate()"
* generator/CodeGenerator.cs (Main): after loading all of the
generatables, DeAlias the SymbolTable, Validate() all the
generatables, and discard any invalid ones.
* generator/*.cs: Implement Validate() trivially in generatables
that didn't implement it before. Move Validate() calls from
Generate() to Validate(). Remove non-hierarchical Validate()
calls.
* generator/SymbolTable.cs: GPtrArray is IntPtr, not IntPtr[]
svn path=/trunk/gtk-sharp/; revision=48046
* generator/CodeGenerator.cs: add a --glue-includes flag
* generator/GenerationInfo.cs: Accept glue_includes value from
Main and output it to the glue_filename.
* generator/FieldBase.cs (Ignored): handle more ignorable cases.
(CheckGlue): New method to figure out what kind of glue we'll need
for a field.
(GenerateImports): generate appropriate imports per CheckGlue.
(GenerateGlue): Generate C glue for accessing a struct field;
either a fully-C-based accessor, or a method to just return the
field's offset in the struct.
(Generate): Use the generated glue to read the field.
* generator/PropertyBase.cs (CType): if the field is a single bit,
set its type to gboolean.
* generator/ObjectGen.cs (Generate):
* generator/OpaqueGen.cs (Generate): Call GenFields.
* generator/StructField.cs: Use FieldBase's glue-generation code
to handle bitfields. [#54489]
* generator/ObjectField.cs: Generates accessors for public fields
of objects and opaque structs. [#69514]
* generator/ClassBase.cs (ClassBase): Parse <fields> nodes and
create ObjectField objects.
(GenFields): Output field properties
(IgnoreMethod): Ignore Get/Set methods that duplicate fields
* generator/Makefile.am (sources): update
* {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as
public. Rename/retype some fields for consistency with earlier
hand-coded bindings.
* {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can
now be autogenerated.
* {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now
be autogenerated
* {gdk,glade,gnome,gtk,pango,vte}/Makefile.am
* {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am
* {gdk,gnome,gtk,pango}/glue/makefile.win32: Update
svn path=/trunk/gtk-sharp/; revision=44563
* configure.in : kill a ton of redundant stuff.
* AssemblyInfo.cs.in : moved here, only need one.
* Makefile.include : rules for building generated assemblies.
* Makefile.am : removed gtk-sharp-2.0.pc handling.
* */AssemblyInfo.cs.in : killed
* */Makefile.am : refactored out a ton of rules to an include.
* */*-pc.in : added Cflags entries pointing to the gapi files.
* generator/CodeGenerator.cs : add -I: synonym --include.
* gnomevfs/gnome-vfs-api.raw : remamed from gnomevfs-api.raw.
* gtk/gtk-sharp-2.0.pc.in : moved here from top.
* parser/gapi-fixup.cs : add --symbol arg to merge sym files.
* sources/gtk-sharp-sources.xml : remamed gnome-vfs-api.raw.
svn path=/trunk/gtk-sharp/; revision=38551
* generator/CodeGenerator.cs:
* generator/ManagedCallString.cs:
* generator/Property.cs: Remove unused vars
* generator/Method.cs (GetHashCode): have to implement this since
we're overriding Equals.
* generator/CallbackGen.cs: print a message when generating a
broken struct-returning callback. (Currently affects
GtkSharp.TextSegSplitFuncNative and
GtkSharp.TextSegCleanupFuncNative)
* gdk/glue/device.c:
* gdk/glue/dragcontext.c: Add missing prototypes
* gtk/Gtk.metadata: Mark SeparatorToolItem.Draw "new". Re-rename
CheckMenuItem.Toggled to EmitToggled rather than Toggle, since
that's a better description of what it does.
* gtk/CheckMenuItem.custom: implement a "Toggle" method that does
what the documentation claims it does.
* gtk/NodeStore.cs: remove unused var
* gnome/Gnome.metadata: mark DateEdit.Flags, Dialog.Default, and
PropertyBox.State "new". Hide GnomePixmapEntry.GnomeEntry and
GnomePixmapEntry.GtkEntry since they do exactly the same thing as
the methods of the same names inherited from GnomeFileEntry.
* gnome/glue/canvas-proxy.c:
* gnome/glue/canvas-proxy.h:
* gnome/glue/canvas-proxy-marshal.c:
* gnome/glue/canvas-proxy-marshal.h:
* gnome/glue/canvas-proxy-marshal.list: Remove unused code
* gnome/glue/Makefile.am (libgnomesharpglue_2_la_SOURCES): update
* panelapplet/PanelApplet.metadata: mark PanelApplet.Flags "new"
* sample/CanvasExample.cs:
* sample/CustomCellRenderer.cs:
* sample/CustomNotebook.cs:
* sample/DrawingSample.cs:
* sample/Fifteen.cs:
* sample/GladeTest.cs:
* sample/GtkDemo/DemoHyperText.cs:
* sample/GtkDemo/DemoPixbuf.cs:
* sample/ScribbleXInput.cs: remove unused vars, use
GLib.Timeout.Add rather than the deprecated Gtk.Timeout.Add
svn path=/trunk/gtk-sharp/; revision=38043
* Makefile.in : add gtkhtml dir.
* configure.in : expand gtkhtml/Makefile
* api/Makefile.in : remove gtkhtml-api.xml
* generator/CodeGenerator.cs : parse new --outdir, --customdir,
and --assembly-name args.
* generator/GenerationInfo.cs (Ctor): new (dir, dir,assembly) ctor
* gtkhtml/HTMLStream.custom : moved here from gtk dir
* gtkhtml/gtkhtml-api.xml : moved here from api dir
* gtkhtml/Makefile.in : gen source and build dll
* sources/gtk-sharp-sources.xml : write gtkhtml api to new dir
svn path=/trunk/gtk-sharp/; revision=18696
* generator/CodeGenerator.cs (Main): use new ObjectGen.GenerateMappers.
* generator/GenerationInfo.cs (Ctor): new (dir, assembly) ctor
* generator/ObjectGen.cs : move hash management to Generate from Ctor,
index it on dir, and make it hold new DirectoryInfo refs. Refactor
GenerateMapper. The object mappers are now assembly based instead of
namespace based.
svn path=/trunk/gtk-sharp/; revision=18681
* api/gtk-symbols.xml : make GtkType a uint like GType.
* generator/CodeGenerator.cs : adopt new parser semantics
* generator/Parser.cs : move to single parser/multiple Parse. Remove
DoGenerate hack and let the CodeGenerator control this. Return
generatables instead of loading symboltable.
* generator/SymbolTable : add AddTypes method. Revamp dealiasing code.
svn path=/trunk/gtk-sharp/; revision=18570
* generator/CallbackGen.cs : use non-static symtab, kill doc comments
* generator/ClassBase.cs : use non-static symtab
* generator/CodeGenerator.cs : use non-static symtab
* generator/EnumGen.cs : kill doc comments, don't gen using System here
* generator/GenBase.cs : gen using System here for all types
* generator/InterfaceGen.cs : don't gen using System here.
* generator/Method.cs : use non-static symtab
* generator/ObjectGen.cs : kill doc comments, use non-static symtab
* generator/OpaqueGen.cs : don't gen using System here.
* generator/Parameters.cs : use non static symtab.
* generator/Parser.cs : use non static symtab. add SimpleGen's and
ManualGen's
* generator/Property.cs : use non static symtab
* generator/SignalHandler.cs : use non static symtab
* generator/StructBase.cs : use non static symtab
* generator/SymbolTable.cs : major refactoring. now uses SimpleGen and
ManualGen IGeneratables to simplify the method and prop code. Is now
instance based with a static prop to get the singleton instance, so that
a this indexer can be provided to access the IGeneratables nicely. Gearing
up to remove even more code from here by accessing IGeneratables directly.
svn path=/trunk/gtk-sharp/; revision=14687
* art/Makefile.in (clean): Change to avoid bugging out on generated/CVS.
* glib/ObjectManager.cs: Added. Used to be auto-generated, but
now it can infer names, and relies on per-namespace ObjectManager
classes to inform it of oddly-named classes.
* generator/IGeneratable.cs, GenBase.cs: New "DoGenerate" property.
* generator/*Gen.cs: Honor DoGenerate.
* generator/CodeGenerator.cs: Support including dependency files
which will not be generated.
* generator/ObjectGen.cs: Generate mapping file per-namespace, as one
that calls back to the one in glib. Only generate if the name does
not follow the normal conventions, otherwise, GtkSharp.ObjectManager
can infer the name.
* generator/Parser.cs: Accept 'generate' flag to pass on to the
IGeneratables. Parse a new toplevel element, "symbol", which adds
a type to the SymbolTable (instead of hard-coding it).
* generator/SignalHandler.cs: Do not optimize signal handler creation,
instead creating them in their own namespaces. Do not generate
if the calling Signal told us not to.
* generator/Signal.cs: Do not generate handlers if container's DoGenerate
is false. Adjust to the marshaller name being in a sub-namespace.
* generator/SymbolTable.cs (AddSimpleType, AddManualType): Used
to add simple and manually wrapped types at runtime instead of
compile-time.
(FromNative): Remove hard-coded cases for manually wrapped types, use
a generic case instead.
* api: Added. Move api files and generation targets here.
* source: Added. Move source parsing here.
* generator/makefile: Move actual generation to api/.
* glib/Makefile.in: Remove generated/* target.
* glue/Makefile.am: Fix to include canvas-marshal. Move canvas stuff
to GNOME target.
* gnome/CanvasProxy.cs: Update to work with SignalHandlers being
namespace-specific.
* parser/Metadata.pm: Moved to GAPI/Metadata.pm, renamed, etc.
* parser/gapi2xml.pl: Use GAPI::Metadata.
* parser/makefile: Install scripts, remove source parse build target.
Rename formatXML to gapi_format_xml.
svn path=/trunk/gtk-sharp/; revision=6818
2002-05-23 Mike Kestner <mkestner@speakeasy.net>
* generator/BoxedGen.cs : Update for Static SymbolTable
* generator/CallbackGen.cs : Use GenBase and Parameters classes
* generator/CodeGenerator.cs : Update for Static SymbolTable
* generator/Ctor.cs : code from StructBase using Parameters class
* generator/EnumGen.cs : Use GenBase
* generator/GenBase.cs : Abstract Stream Writer creation, stream
boilerplate, and common *Name properties
* generator/IGeneratable.cs : Update for Static SymbolTable
* generator/InterfaceGen.cs : Use GenBase
* generator/Method.cs : code from StructBase using Parameters class
* generator/ObjectGen.cs : Major refactoring. Use GenBase. Build
tables of Member generatables at construct time to facilitate
future name collision resolution logic.
* generator/Parameters.cs : new generatable to abstract duplicated
parameter parsing logic.
* generator/Parser.cs : Update for Static SymbolTable
* generator/Property.cs : code from ObjectGen
* generator/Signal.cs : code from ObjectGen
* generator/SignalHandler.cs : Update for Static SymbolTable
* generator/StructBase.cs : Update for Static SymbolTable
* generator/StructGen.cs : Update for Static SymbolTable
* generator/SymbolTable.cs : Make all methods and private members
static. There is no reason to ever have multiple tables.
svn path=/trunk/gtk-sharp/; revision=4895
* generator/Statistics.cs : New. Gathers stats about generation.
* generator/*.cs : Hook in the stat counters.
svn path=/trunk/gtk-sharp/; revision=2491
* generator/*.cs : Move into GtkSharp.Generation namespace.
* generator/CodeGenerator.cs (Main): Add usage check. Add SymbolTable.
* generator/EnumGen.cs (QualifiedName): New.
(Generate): Add SymbolTable to signature.
* generator/IGeneratable : Add QualifiedName prop and update Generate
signature.
* generator/Parser.cs : Switch from plain Hashtable to SymbolTable.
(Parse): Replaces the Types property and returns a SymbolTable.
* generator/StructBase.cs : New base class to derive struct and object
types. Initial implementation of protected GenField method and ctor.
* generator/StructGen.cs : New non-object struct type generatable.
* generator/SymbolTable.cs : New. Manages complex types hash and a
simple types hash. Will provide generic lookup interface.
svn path=/trunk/gtk-sharp/; revision=1855