* generator/ClassBase.cs: Change hasDefaultConstructor to protected,
adjust now that it is an attr and not a subnode. Also add virtual
property AssignToName (for ctors).
* generator/Ctor.cs: Add property ForceStatic.
(Generate): Optimize return code a bit for the static case.
* generator/Method.cs: Assign to a "raw_ret" pointer before calling
FromNativeReturn.
* generator/Parameters.cs: Change "out ref" to "out", not "ref".
* generator/Property.cs: Fix to work correctly with all object and
struct types (mostly just some if-cases added).
* generator/SignalHandler.cs: Remove args_type and argfields (unused).
(Generate): Initialize struct if necessary.
* generator/StructBase.cs: Massive reworking to support methods, ctors,
etc.
* generator/SymbolTable.cs: Add GdkAtom and gconstpointer simple types.
* glib/Boxed.cs: Accept both IntPtr and object ctors. Add access for both.
* glib/Opaque.cs: Fix copy/pasted copyright notice, remove data and event
fields. Fix docs.
* glib/Value.cs: Work correctly with boxed properties.
* gnome/Modules.cs: Use new struct ctors.
* gnome/Program.custom: Remove Get, this is being generated now.
* parser/Gdk.metadata: Fix the drawable classes to inherit correctly.
* parser/Metadata.pm: Change per-class attributes to actually be
attributes.
* parser/Gtk.metadata: Add a dummy attribute value for disabledefaultctor.
* parser/gapi2xml.pl: Add hacks for the (broken) Drawable and Bitmap
typedefs.
* sample/test/TestColorSelection.cs: Display color string in hex format,
update to use IsNull instead of == null, and size dialog to look pretty.
* sample/Size.cs: Added.
svn path=/trunk/gtk-sharp/; revision=6264
[about 60% of the marshalling patch that I lost.
The rest to come tomorrow.]
* generator/BoxedGen.cs, StructGen.cs: Move most of this to StructBase,
delete large chunks duplicated from ClassBase.
* generator/IGeneratable.cs: Add MarshalReturnType, FromNativeReturn.
* generator/ClassBase.cs: Move ctor stuff here. Add a CallByName
overload with no parameters for the "self" reference.
* generator/EnumGen.cs, CallbackGen.cs: Implement new MarshalReturnType,
FromNativeReturn.
* generator/Method.cs: Use container_type.MarshalType, CallByName, and
SymbolTable.FromNativeReturn when generating call and import sigs.
* generator/OpaqueGen.cs: Added.
* generator/Property.cs: Handle boxed and opaques differently.
* generator/SymbolTable.cs: Update for the opaque stuff and the new Return
methods. Also change GetClassGen to simply call the as operator.
* glib/Boxed.cs: Update for struct usage -- this is now a wrapper for
the purposes of using with Value.
* glib/Opaque.cs: Added. New base class for opaque structs.
* glue/textiter.c, gtk/TextIter.custom: Remove.
* gnome/Program.cs: Update for new struct marshalling.
* parser/Metadata.pm: Use our own getChildrenByTagName.
* parser/README: Update for new requirements (was out of sync with
build.pl)
* parser/gapi2xml.pl: Hide struct like const in field elements.
* parser/gapi_pp.pl: Handle embedded union fields (poorly).
* sample/test/TestColorSelection.cs: Comment out null color tests
for now.
svn path=/trunk/gtk-sharp/; revision=6186
* generator/ClassBase.cs : make MarshalType virtual.
* generator/Parameters.cs : add Parameter class and Indexer.
* generator/Signal.cs : Now use Parameters.
(GetHandlerName): New abstraction of name handling.
(GenerateDecls): use GetHandlerName.
(GenComments): make private.
(GenHandler): New. Generate custom event handlers and args.
(Generate): use GenHandler. Pass args type to SignalHandler.
* generate/SignalHandler.cs : store args type. Generate handler
dependent args and use MulticastDelegate.DynamicInvoke.
* generate/StructGen.cs : override MarshalType.
* glib/SignalCallback.cs : store a MulticastDelegate and args type
* sample/*.cs : use new DeleteEventHandler
svn path=/trunk/gtk-sharp/; revision=5834
* configure.in, makefile, makefile.win32: add gnome.
* doc/index.html, netdoc.xsl: Add gnome.
* gdk/Event.cs: New manual wrap for GdkEvent.
* generator/ClassBase.cs: Add methods GetProperty,
GetPropertyRecursively, GetMethodRecursively.
Move Parent property here from ObjectGen.cs. Pass this pointer
into Property.
* generator/Ctor.cs: Generate docs.
* generator/Method.cs, Property.cs: Tag method as "new" if a
Method/Property with the same name is found in the class hierarchy.
* generator/SignalHandler.cs: Correctly wrap complex signal argument
types. Add gnome directory.
* generator/SymbolTable.cs: Add manually wrapped types hash
(contains GLib.GSList and Gdk.Event). Add method IsManuallyWrapped.
* glib/SList.cs: Add constructor from IntPtr.
* glue/slist.c, glue/event.c: Added (field accessor glue).
* glue/Makefile.am: Update.
* parser/Gtk.metadata: Add new signal renames for new signals
exposed by GdkEvent changes.
* parser/README, parser/build.pl: Add libgnome, libgnomecanvas,
libgnomeui.
* parser/gapi2xml.pl: Handle literal-length array parameters,
and NULL property doc strings.
* sample/: Add new test GnomeHelloWorld.cs.
* gnome/: Added.
* parser/Gnome.metadata: Added.
svn path=/trunk/gtk-sharp/; revision=5461
2002-05-23 Mike Kestner <mkestner@speakeasy.net>
* generator/BoxedGen.cs : Update for Static SymbolTable
* generator/CallbackGen.cs : Use GenBase and Parameters classes
* generator/CodeGenerator.cs : Update for Static SymbolTable
* generator/Ctor.cs : code from StructBase using Parameters class
* generator/EnumGen.cs : Use GenBase
* generator/GenBase.cs : Abstract Stream Writer creation, stream
boilerplate, and common *Name properties
* generator/IGeneratable.cs : Update for Static SymbolTable
* generator/InterfaceGen.cs : Use GenBase
* generator/Method.cs : code from StructBase using Parameters class
* generator/ObjectGen.cs : Major refactoring. Use GenBase. Build
tables of Member generatables at construct time to facilitate
future name collision resolution logic.
* generator/Parameters.cs : new generatable to abstract duplicated
parameter parsing logic.
* generator/Parser.cs : Update for Static SymbolTable
* generator/Property.cs : code from ObjectGen
* generator/Signal.cs : code from ObjectGen
* generator/SignalHandler.cs : Update for Static SymbolTable
* generator/StructBase.cs : Update for Static SymbolTable
* generator/StructGen.cs : Update for Static SymbolTable
* generator/SymbolTable.cs : Make all methods and private members
static. There is no reason to ever have multiple tables.
svn path=/trunk/gtk-sharp/; revision=4895
* generator/SignalHandler.cs : Create the SignalArgs.Args array and fix
indexing into it.
* sample/ButtonApp.cs : A little cleanup. Not quite there yet.
* sample/HelloWorld.cs : Set up the RetVal in the delete handler.
svn path=/trunk/gtk-sharp/; revision=2426