Add example, and more explanations

svn path=/trunk/gtk-sharp/; revision=16247
This commit is contained in:
Miguel de Icaza 2003-07-15 02:34:04 +00:00
parent b0da34e07f
commit f98b4e6398

View file

@ -1,5 +1,6 @@
<Type Name="Bin" FullName="Gtk.Bin">
<TypeSignature Language="C#" Value="public class Bin : Gtk.Container, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="Lee Mallabone" />
<TypeSignature Language="C#" Value="public class Bin :
Gtk.Container, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="Lee Mallabone, Miguel de Icaza" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
@ -9,9 +10,140 @@
<Docs>
<summary>A container with just one child.</summary>
<remarks>
<para>A Bin widget is a <see cref="T:Gtk.Container" /> with just one child. It is used to create subclasses, since it provides common code needed for handling a single child <see cref="T:Gtk.Widget" />.</para>
<para>Many GTK+ widgets are subclasses of Bin, including <see cref="T:Gtk.Window" />, <see cref="T:Gtk.Button" />, <see cref="T:Gtk.Frame" />, <see cref="T:Gtk.HandleBox" />, and <see cref="T:Gtk.ScrolledWindow" />.</para>
<para>To place a child widget inside this container, use the standard <see cref="M:Gtk.Container.Add" /> method.</para>
<para>
A Bin widget is a <see cref="T:Gtk.Container" /> with just one
child. It is used to create subclasses, since it provides
common code needed for handling a single child <see
cref="T:Gtk.Widget" />.
</para>
<para>
Many GTK+ widgets are subclasses of Bin, including <see
cref="T:Gtk.Window" />, <see cref="T:Gtk.Button" />, <see
cref="T:Gtk.Frame" />, <see cref="T:Gtk.HandleBox" />, and
<see cref="T:Gtk.ScrolledWindow" />.</para>
<para>
To place a child widget inside this container, use the
standard <see cref="M:Gtk.Container.Add" /> method.</para>
<para>
For the widget to be useful, it should participate in size
negotiation and size allocation using the events <see
cref="E:Gtk.Widget.SizeAllocated"/> and <see
cref="E:Gtk.Widget.SizeRequested"/>.</para>
<para>
Since Gtk.Bin is an abstract class in C, it is necessary to
register a Type. Sample follows.
</para>
<example>
<code lang="C#">
using System;
using Gtk;
using GtkSharp;
//
// A simple Bin class: a simple container that adds padding.
//
class MyPadder : Bin {
int pad = 50;
static GLib.Type type;
Widget child;
static MyPadder ()
{
//
// Register the type on the static constructor, so it is
// available on the instance constructors
//
type = RegisterGType (typeof (MyPadder));
}
public MyPadder () : base (type)
{
// To track our child widget.
Added += new AddedHandler (MyAdded);
// Participate in size negotiation
SizeRequested += new SizeRequestedHandler (OnSizeRequested);
SizeAllocated += new SizeAllocatedHandler (OnSizeAllocated);
}
//
// Invoked to query our size
//
void OnSizeRequested (object o, SizeRequestedArgs args)
{
if (child != null){
int width = args.Requisition.width;
int height = args.Requisition.height;
child.GetSizeRequest (out width, out height);
if (width == -1 || height == -1)
width = height = 80;
SetSizeRequest (width + pad * 2, height + pad * 2);
}
}
//
// Invoked to propagate our size
//
void OnSizeAllocated (object o, SizeAllocatedArgs args)
{
if (child != null){
Gdk.Rectangle mine = args.Allocation;
Gdk.Rectangle his = mine;
his.x += pad;
his.y += pad;
his.width -= pad * 2;
his.height -= pad * 2;
child.SizeAllocate (his);
}
}
//
// Public property of the Padding widget
//
public int Pad {
get {
return pad;
}
set {
pad = value;
QueueResize ();
}
}
void MyAdded (object o, AddedArgs args)
{
child = args.Widget;
}
}
class Y {
static void Main ()
{
Application.Init ();
Window w = new Window ("Hello");
MyPadder x = new MyPadder ();
x.Pad = 100;
Button b = new Button ("Hola");
w.Add (x);
x.Add (b);
w.ShowAll ();
Application.Run ();
}
}
</code>
</example>
</remarks>
</Docs>
<Base>
@ -61,17 +193,6 @@
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Bin ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Internal constructor</summary>
<returns />
<remarks />
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
<MemberType>Property</MemberType>