GLib.Idle.Add: use expected default priority, add priority overload
This commit is contained in:
parent
6a0e721132
commit
d34958e871
1 changed files with 7 additions and 2 deletions
|
@ -73,19 +73,24 @@ namespace GLib {
|
|||
delegate uint d_g_idle_add_full(int priority, IdleHandlerInternal d, IntPtr data, DestroyNotify notify);
|
||||
static d_g_idle_add_full g_idle_add_full = FuncLoader.LoadFunction<d_g_idle_add_full>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_idle_add_full"));
|
||||
|
||||
public static uint Add (IdleHandler hndlr)
|
||||
public static uint Add (int priority, IdleHandler hndlr)
|
||||
{
|
||||
IdleProxy p = new IdleProxy (hndlr);
|
||||
lock (p)
|
||||
{
|
||||
var gch = GCHandle.Alloc(p);
|
||||
var userData = GCHandle.ToIntPtr(gch);
|
||||
p.ID = g_idle_add_full (0, (IdleHandlerInternal) p.proxy_handler, userData, DestroyHelper.NotifyHandler);
|
||||
p.ID = g_idle_add_full (priority, (IdleHandlerInternal) p.proxy_handler, userData, DestroyHelper.NotifyHandler);
|
||||
}
|
||||
|
||||
return p.ID;
|
||||
}
|
||||
|
||||
public static uint Add (IdleHandler hndlr)
|
||||
{
|
||||
return Add ((int)Priority.DefaultIdle, hndlr);
|
||||
}
|
||||
|
||||
public static void Remove (uint id)
|
||||
{
|
||||
Source.Remove (id);
|
||||
|
|
Loading…
Reference in a new issue