gio: Rename what remains of Io class to IOError and adjust method names
All method not related to IOError have been moved to other classes, so we can rename the Io class to IOError.
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2 changed files with 4 additions and 1 deletions
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@ -21,6 +21,9 @@
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<attr path="/api/namespace/class[@cname='GContent_']/method[@name='GetRegistered']/return-type" name="element_type">gchar*</attr>
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<attr path="/api/namespace/class[@cname='GContent_']/method[@name='GetRegistered']/return-type" name="owned">true</attr>
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<attr path="/api/namespace/class[@cname='GContent_']/method[@name='GetRegistered']/return-type" name="elements_owned">true</attr>
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<attr path="/api/namespace/class[@cname='GIo_']" name="name">IOError</attr>
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<attr path="/api/namespace/class[@cname='GIo_']/method[@name='ErrorFromErrno']" name="name">FromErrno</attr>
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<attr path="/api/namespace/class[@cname='GIo_']/method[@name='ErrorFromWin32Error']" name="name">FromWin32Error</attr>
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<attr path="/api/namespace/class[@cname='GIo_']/method[@name='ModulesLoadAllInDirectory']" name="name">LoadAllInDirectory</attr>
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<attr path="/api/namespace/class[@cname='GIo_']/method[@name='LoadAllInDirectory']/return-type" name="element_type">GIOModule*</attr>
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<attr path="/api/namespace/class[@cname='GIo_']/method[@name='LoadAllInDirectory']/return-type" name="elements_owned">true</attr>
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@ -241,7 +241,6 @@
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<Compile Include="generated\InitableAdapter.cs" />
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<Compile Include="generated\InputStream.cs" />
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<Compile Include="generated\InputVector.cs" />
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<Compile Include="generated\Io.cs" />
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<Compile Include="generated\LoadableIcon.cs" />
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<Compile Include="generated\LoadableIconAdapter.cs" />
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<Compile Include="generated\LocalDirectoryMonitor.cs" />
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@ -365,6 +364,7 @@
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<Compile Include="generated\ZlibCompressorFormat.cs" />
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<Compile Include="generated\ZlibDecompressor.cs" />
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<Compile Include="generated\ContentType.cs" />
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<Compile Include="generated\IOError.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\glib\glib.csproj">
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