2001-10-06 Mike Kestner <mkestner@speakeasy.net>
* gtk/Button.cs : Implemented 3 constructors, 5 methods, 4 properties, and 6 signals. Button API is 100% implemented. Need to implement some Container methods to be able to complete testing. svn path=/trunk/gtk-sharp/; revision=1104
This commit is contained in:
parent
d659e12e05
commit
58dc5f24bf
2 changed files with 437 additions and 34 deletions
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@ -1,3 +1,9 @@
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2001-10-06 Mike Kestner <mkestner@speakeasy.net>
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* gtk/Button.cs : Implemented 3 constructors, 5 methods, 4 properties,
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and 6 signals. Button API is 100% implemented. Need to implement
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some Container methods to be able to complete testing.
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2001-10-05 Mike Kestner <mkestner@speakeasy.net>
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2001-10-05 Mike Kestner <mkestner@speakeasy.net>
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* defs-parse.pl : A little automation for the binding. The enums and
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* defs-parse.pl : A little automation for the binding. The enums and
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465
gtk/Button.cs
465
gtk/Button.cs
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@ -1,51 +1,64 @@
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// GTK.Button.cs - GTK Button class implementation
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// GTK.Button.cs - GTK Button class implementation
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//
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//
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// Author: Bob Smith <bob@thestuff.net>
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// Authors: Bob Smith <bob@thestuff.net>
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// Mike Kestner <mkestner@speakeasy.net>
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//
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//
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// (c) 2001 Bob Smith
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// (c) 2001 Bob Smith and Mike Kestner
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namespace Gtk {
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namespace Gtk {
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using System;
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using System;
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using System.Collections;
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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using GLib;
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/// <summary>
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/// Button Class
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/// </summary>
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///
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/// <remarks>
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/// A Button user interface element.
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/// </remarks>
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public class Button : Widget {
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public class Button : Widget {
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private static readonly string ClickedEvent = "clicked";
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private Hashtable Signals = new Hashtable ();
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/*
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public event EventHandler Clicked
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/// <summary>
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/// Button Constructor
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/// </summary>
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///
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/// <remarks>
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/// Constructs a Button with no label.
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/// </remarks>
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[DllImport("gtk-1.3.dll", CharSet=CharSet.Ansi,
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CallingConvention=CallingConvention.Cdecl)]
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static extern IntPtr gtk_button_new ();
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public Button ()
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{
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{
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add
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RawObject = gtk_button_new ();
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{
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AddSimpleEvent(ClickedEvent, value);
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}
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remove
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{
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RemoveSimpleEvent (ClickedEvent, value);
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}
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}
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}
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*/
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/// <summary>
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/// <summary>
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/// Button Object Constructor
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/// Button Object Constructor
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/// </summary>
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/// </summary>
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///
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///
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/// <remarks>
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/// <remarks>
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/// Constructs a Button Wrapper.
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/// Constructs a Button Wrapper from a raw object. This
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/// constructor is primarily used internally by gtk-sharp,
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/// but could conceivably be called by an application if
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/// the need to wrap a raw button object presents itself.
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/// </remarks>
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/// </remarks>
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///
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/// <param name="obj">
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/// Raw object reference from the native library.
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/// </param>
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public Button (IntPtr o)
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public Button (IntPtr obj)
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{
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{
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RawObject = o;
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RawObject = obj;
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}
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~Button ()
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{
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/* FIXME: Find legal way to do this eventually.
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foreach (EventHandler e in Events[ClickedEvent])
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{
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Clicked -= e;
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}
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*/
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}
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}
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/// <summary>
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/// <summary>
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@ -53,15 +66,399 @@ namespace Gtk {
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/// </summary>
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/// </summary>
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///
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///
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/// <remarks>
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/// <remarks>
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/// Constructs a new Button with the specified content.
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/// Constructs a new Button with the specified label.
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/// Note, that underlines in the label provided will
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/// be converted into mnemonics and the label will be
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/// interpreted as a stock system identifier if possible.
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/// If this behavior is not desired, more control can be
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/// obtained with an overloaded constructor.
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/// </remarks>
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///
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/// <param name="label">
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/// Text label or stock system id to display on the button.
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/// </param>
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[DllImport("gtk-1.3.dll", CharSet=CharSet.Ansi,
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CallingConvention=CallingConvention.Cdecl)]
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static extern IntPtr gtk_button_new_from_stock (IntPtr str);
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public Button (String label)
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{
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RawObject = gtk_button_new_from_stock (
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Marshal.StringToHGlobalAnsi (label));
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}
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/// <summary>
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/// Button Constructor
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/// </summary>
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///
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/// <remarks>
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/// Constructs a new Button with the specified label.
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/// Underlines in the label can be converted to mnemonics
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/// based on the specified flag. The label can identify
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/// a stock button if desired as well.
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/// </remarks>
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///
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/// <param name="label">
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/// Text label to display on the button face.
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/// </param>
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///
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/// <param name="stock">
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/// Indicates if the stock system should be used. If the
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/// label does not represent a known stock button, it will
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/// instead be used verbatim with mnemonic if an underline
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/// is included.
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/// </param>
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///
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/// <param name="mnemonic">
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/// Convert underscore to a mnemonic which can be used
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/// to activate the button with the keyboard.
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/// </param>
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[DllImport("gtk-1.3.dll", CharSet=CharSet.Ansi,
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CallingConvention=CallingConvention.Cdecl)]
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static extern IntPtr gtk_button_new_with_mnemonic (IntPtr str);
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[DllImport("gtk-1.3.dll", CharSet=CharSet.Ansi,
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CallingConvention=CallingConvention.Cdecl)]
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static extern IntPtr gtk_button_new_with_label (IntPtr str);
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public Button (String label, bool stock, bool mnemonic)
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{
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if (stock)
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RawObject = gtk_button_new_from_stock (
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Marshal.StringToHGlobalAnsi (label));
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else if (mnemonic)
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RawObject = gtk_button_new_with_mnemonic (
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Marshal.StringToHGlobalAnsi (label));
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else
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RawObject = gtk_button_new_with_label (
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Marshal.StringToHGlobalAnsi (label));
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}
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/// <summary>
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/// Label Property
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/// </summary>
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///
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/// <remarks>
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/// Text label to display on the button face.
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/// </remarks>
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/// </remarks>
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[DllImport("gtk-1.3")]
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public String Label {
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static extern IntPtr gtk_button_new_with_label (String str);
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get {
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String val;
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public Button (String str)
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GetProperty ("label", out val);
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{
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return val;
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RawObject = gtk_button_new_with_label (str);
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}
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set {
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SetProperty ("label", value);
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}
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}
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}
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/// <summary>
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/// Relief Property
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/// </summary>
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///
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/// <remarks>
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/// Relief style used to draw the button.
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/// </remarks>
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public ReliefStyle Relief {
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get {
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int val;
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GetProperty ("relief", out val);
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return (ReliefStyle) val;
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}
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set {
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SetProperty ("relief", (int) value);
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}
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}
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/// <summary>
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/// UseStock Property
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/// </summary>
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///
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/// <remarks>
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/// Indicates if stock button images should be used.
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/// </remarks>
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public bool UseStock {
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get {
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bool val;
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GetProperty ("use-stock", out val);
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return val;
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}
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set {
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SetProperty ("use-stock", value);
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}
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}
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/// <summary>
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/// UseUnderline Property
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/// </summary>
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///
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/// <remarks>
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/// Indicates if underlines in the label text should be
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/// treated as a mnemonic.
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/// </remarks>
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public bool UseUnderline {
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get {
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bool val;
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GetProperty ("use-underline", out val);
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return val;
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}
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set {
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SetProperty ("use-underline", value);
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}
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}
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/// <summary>
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/// Activate Event
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/// </summary>
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///
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/// <remarks>
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/// Signal indicating that the button has been activated.
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/// </remarks>
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private static readonly string ActName = "activate";
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public event EventHandler Activate
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{
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add {
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if (Events [ActName] == null)
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Signals [ActName] = new SimpleSignal (
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this, RawObject,
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ActName, value);
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Events.AddHandler (ActName, value);
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}
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remove {
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Events.RemoveHandler (ActName, value);
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if (Events [ActName] == null)
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Signals.Remove (ActName);
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}
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}
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/// <summary>
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/// Clicked Event
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/// </summary>
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///
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/// <remarks>
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/// Signal indicating that the button has been clicked.
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/// </remarks>
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private static readonly string ClkName = "clicked";
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public event EventHandler Clicked
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{
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add {
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if (Events [ClkName] == null)
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Signals [ClkName] = new SimpleSignal (
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this, RawObject,
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ClkName, value);
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Events.AddHandler (ClkName, value);
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}
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remove {
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Events.RemoveHandler (ClkName, value);
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if (Events [ClkName] == null)
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Signals.Remove (ClkName);
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}
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}
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/// <summary>
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/// Enter Event
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/// </summary>
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///
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/// <remarks>
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/// Signal indicating that the focus has entered the button.
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/// </remarks>
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private static readonly string EnterName = "enter";
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public event EventHandler Enter
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{
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add {
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if (Events [EnterName] == null)
|
||||||
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Signals [EnterName] = new SimpleSignal (
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this, RawObject,
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EnterName, value);
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||||||
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Events.AddHandler (EnterName, value);
|
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|
}
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||||||
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remove {
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||||||
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Events.RemoveHandler (EnterName, value);
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||||||
|
if (Events [EnterName] == null)
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||||||
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Signals.Remove (EnterName);
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|
}
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}
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/// <summary>
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||||||
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/// Leave Event
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/// </summary>
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||||||
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///
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||||||
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/// <remarks>
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/// Signal indicating that the focus has left the button.
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/// </remarks>
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private static readonly string LeaveName = "leave";
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||||||
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public event EventHandler Leave
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||||||
|
{
|
||||||
|
add {
|
||||||
|
if (Events [LeaveName] == null)
|
||||||
|
Signals [LeaveName] = new SimpleSignal (
|
||||||
|
this, RawObject,
|
||||||
|
LeaveName, value);
|
||||||
|
|
||||||
|
Events.AddHandler (LeaveName, value);
|
||||||
|
}
|
||||||
|
remove {
|
||||||
|
Events.RemoveHandler (LeaveName, value);
|
||||||
|
if (Events [LeaveName] == null)
|
||||||
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Signals.Remove (LeaveName);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Pressed Event
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||||||
|
/// </summary>
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||||||
|
///
|
||||||
|
/// <remarks>
|
||||||
|
/// Signal indicating that the button has been pressed.
|
||||||
|
/// </remarks>
|
||||||
|
|
||||||
|
private static readonly string PressName = "pressed";
|
||||||
|
|
||||||
|
public event EventHandler Pressed
|
||||||
|
{
|
||||||
|
add {
|
||||||
|
if (Events [PressName] == null)
|
||||||
|
Signals [PressName] = new SimpleSignal (
|
||||||
|
this, RawObject,
|
||||||
|
PressName, value);
|
||||||
|
|
||||||
|
Events.AddHandler (PressName, value);
|
||||||
|
}
|
||||||
|
remove {
|
||||||
|
Events.RemoveHandler (PressName, value);
|
||||||
|
if (Events [PressName] == null)
|
||||||
|
Signals.Remove (PressName);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Released Event
|
||||||
|
/// </summary>
|
||||||
|
///
|
||||||
|
/// <remarks>
|
||||||
|
/// Signal indicating that the button has been released.
|
||||||
|
/// </remarks>
|
||||||
|
|
||||||
|
private static readonly string RelName = "released";
|
||||||
|
|
||||||
|
public event EventHandler Released
|
||||||
|
{
|
||||||
|
add {
|
||||||
|
if (Events [RelName] == null)
|
||||||
|
Signals [RelName] = new SimpleSignal (
|
||||||
|
this, RawObject,
|
||||||
|
RelName, value);
|
||||||
|
|
||||||
|
Events.AddHandler (RelName, value);
|
||||||
|
}
|
||||||
|
remove {
|
||||||
|
Events.RemoveHandler (RelName, value);
|
||||||
|
if (Events [RelName] == null)
|
||||||
|
Signals.Remove (RelName);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// EmitClicked Method
|
||||||
|
/// </summary>
|
||||||
|
///
|
||||||
|
/// <remarks>
|
||||||
|
/// Emit a Signal indicating that the button has been
|
||||||
|
/// clicked.
|
||||||
|
/// </remarks>
|
||||||
|
|
||||||
|
[DllImport("gtk-1.3.dll")]
|
||||||
|
static extern void gtk_button_clicked (IntPtr obj);
|
||||||
|
|
||||||
|
public void EmitClicked ()
|
||||||
|
{
|
||||||
|
gtk_button_clicked (RawObject);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// EmitEnter Method
|
||||||
|
/// </summary>
|
||||||
|
///
|
||||||
|
/// <remarks>
|
||||||
|
/// Emit a Signal indicating that the focus has entered
|
||||||
|
/// the button.
|
||||||
|
/// </remarks>
|
||||||
|
|
||||||
|
[DllImport("gtk-1.3.dll")]
|
||||||
|
static extern void gtk_button_enter (IntPtr obj);
|
||||||
|
|
||||||
|
public void EmitEnter ()
|
||||||
|
{
|
||||||
|
gtk_button_enter (RawObject);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// EmitLeave Method
|
||||||
|
/// </summary>
|
||||||
|
///
|
||||||
|
/// <remarks>
|
||||||
|
/// Emit a Signal indicating that the focus has left the
|
||||||
|
/// button.
|
||||||
|
/// </remarks>
|
||||||
|
|
||||||
|
[DllImport("gtk-1.3.dll")]
|
||||||
|
static extern void gtk_button_leave (IntPtr obj);
|
||||||
|
|
||||||
|
public void EmitLeave ()
|
||||||
|
{
|
||||||
|
gtk_button_leave (RawObject);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// EmitPressed Method
|
||||||
|
/// </summary>
|
||||||
|
///
|
||||||
|
/// <remarks>
|
||||||
|
/// Emit a Signal indicating that the button has been
|
||||||
|
/// pressed.
|
||||||
|
/// </remarks>
|
||||||
|
|
||||||
|
[DllImport("gtk-1.3.dll")]
|
||||||
|
static extern void gtk_button_pressed (IntPtr obj);
|
||||||
|
|
||||||
|
public void EmitPressed ()
|
||||||
|
{
|
||||||
|
gtk_button_pressed (RawObject);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// EmitReleased Method
|
||||||
|
/// </summary>
|
||||||
|
///
|
||||||
|
/// <remarks>
|
||||||
|
/// Emit a Signal indicating that the button has been
|
||||||
|
/// released.
|
||||||
|
/// </remarks>
|
||||||
|
|
||||||
|
[DllImport("gtk-1.3.dll")]
|
||||||
|
static extern void gtk_button_released (IntPtr obj);
|
||||||
|
|
||||||
|
public void EmitReleased ()
|
||||||
|
{
|
||||||
|
gtk_button_released (RawObject);
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue