196 lines
5.4 KiB
C#
196 lines
5.4 KiB
C#
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// adopted from: https://github.com/mono/gtk-sharp/commits/2.99.3/sample/PolarFixed.cs
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// This is a completely pointless widget, but it shows how to subclass container...
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using System;
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using System.Collections.Generic;
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using Gtk;
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using Gdk;
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namespace Samples
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{
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class PolarFixed : Container
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{
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IList<PolarFixedChild> children;
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public PolarFixed()
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{
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children = new List<PolarFixedChild>();
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HasWindow = false;
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}
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// The child properties object
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public class PolarFixedChild : Container.ContainerChild
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{
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double theta;
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uint r;
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public PolarFixedChild(PolarFixed parent, Widget child, double theta, uint r) : base(parent, child)
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{
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this.theta = theta;
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this.r = r;
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}
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// We call parent.QueueResize() from the property setters here so that you
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// can move the widget around just by changing its child properties (just
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// like with a native container class).
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public double Theta {
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get { return theta; }
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set {
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theta = value;
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parent.QueueResize();
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}
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}
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public uint R {
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get { return r; }
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set {
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r = value;
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parent.QueueResize();
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}
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}
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}
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// Override the child properties accessor to return the right object from
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// "children".
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public override ContainerChild this[Widget w] {
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get {
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foreach (PolarFixedChild pfc in children) {
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if (pfc.Child == w)
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return pfc;
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}
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return null;
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}
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}
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// Indicate the kind of children the container will accept. Most containers
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// will accept any kind of child, so they should return Gtk.Widget.GType.
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// The default is "GLib.GType.None", which technically means that no (new)
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// children can be added to the container, though Container.Add does not
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// enforce this.
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protected override GLib.GType OnChildType()
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{
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return Gtk.Widget.GType;
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}
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// Implement gtk_container_forall(), which is also used by
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// Gtk.Container.Children and Gtk.Container.AllChildren.
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protected override void ForAll(bool include_internals, Callback callback)
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{
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base.ForAll(include_internals, callback);
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foreach (PolarFixedChild pfc in children)
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callback(pfc.Child);
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}
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// Invoked by Container.Add (w). It's good practice to have this do *something*,
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// even if it's not something terribly useful.
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protected override void OnAdded(Widget w)
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{
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Put(w, 0.0, 0);
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}
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// our own adder method
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public void Put(Widget w, double theta, uint r)
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{
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children.Add(new PolarFixedChild(this, w, theta, r));
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w.Parent = this;
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QueueResize();
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}
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public void Move(Widget w, double theta, uint r)
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{
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PolarFixedChild pfc = (PolarFixedChild) this[w];
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if (pfc != null) {
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pfc.Theta = theta;
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pfc.R = r;
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}
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}
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// invoked by Container.Remove (w)
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protected override void OnRemoved(Widget w)
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{
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PolarFixedChild pfc = (PolarFixedChild) this[w];
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if (pfc != null) {
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pfc.Child.Unparent();
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children.Remove(pfc);
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QueueResize();
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}
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}
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// Handle size request
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protected override void OnGetPreferredHeight(out int minimal_height, out int natural_height)
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{
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Requisition req = new Requisition();
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OnSizeRequested(ref req);
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minimal_height = natural_height = req.Height;
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}
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protected override void OnGetPreferredWidth(out int minimal_width, out int natural_width)
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{
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Requisition req = new Requisition();
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OnSizeRequested(ref req);
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minimal_width = natural_width = req.Width;
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}
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void OnSizeRequested(ref Requisition req)
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{
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int child_width, child_minwidth, child_height, child_minheight;
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int x, y;
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req.Width = req.Height = 0;
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foreach (PolarFixedChild pfc in children) {
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// Recursively request the size of each child
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pfc.Child.GetPreferredWidth(out child_minwidth, out child_width);
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pfc.Child.GetPreferredHeight(out child_minheight, out child_height);
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// Figure out where we're going to put it
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x = (int) (Math.Cos(pfc.Theta) * pfc.R) + child_width / 2;
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y = (int) (Math.Sin(pfc.Theta) * pfc.R) + child_height / 2;
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// Update our own size request to fit it
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if (req.Width < 2 * x)
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req.Width = 2 * x;
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if (req.Height < 2 * y)
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req.Height = 2 * y;
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}
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// Take Container.BorderWidth into account
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req.Width += (int) (2 * BorderWidth);
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req.Height += (int) (2 * BorderWidth);
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}
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// Size allocation. Note that the allocation received may be smaller than what we
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// requested. Some containers will take that into account by giving some or all
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// of their children a smaller allocation than they requested. Other containers
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// (like this one) just let their children get placed partly out-of-bounds if they
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// aren't allocated enough room.
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protected override void OnSizeAllocated(Rectangle allocation)
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{
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Requisition childReq, childMinReq;
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int cx, cy, x, y;
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// This sets the "Allocation" property. For widgets that
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// have a GdkWindow, it also calls GdkWindow.MoveResize()
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base.OnSizeAllocated(allocation);
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// Figure out where the center of the grid will be
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cx = allocation.X + (allocation.Width / 2);
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cy = allocation.Y + (allocation.Height / 2);
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foreach (PolarFixedChild pfc in children) {
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pfc.Child.GetPreferredSize(out childMinReq, out childReq);
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x = (int) (Math.Cos(pfc.Theta) * pfc.R) - childReq.Width / 2;
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y = (int) (Math.Sin(pfc.Theta) * pfc.R) + childReq.Height / 2;
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allocation.X = cx + x;
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allocation.Width = childReq.Width;
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allocation.Y = cy - y;
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allocation.Height = childReq.Height;
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pfc.Child.SizeAllocate(allocation);
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}
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}
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}
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}
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