GtkSharp/doc/en/Gnome/IconTextItem.xml

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<Type Name="IconTextItem" FullName="Gnome.IconTextItem">
<TypeSignature Language="C#" Maintainer="auto" Value="public class IconTextItem : Gnome.CanvasItem" />
<AssemblyInfo>
<AssemblyName>gnome-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>2.6.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>Gnome.CanvasItem</BaseTypeName>
</Base>
<Interfaces>
</Interfaces>
<Members>
<Member MemberName="Configure">
<MemberSignature Language="C#" Value="public void Configure (int x, int y, int width, string fontname, string text, bool is_editable, bool is_static);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Int32" />
<Parameter Name="y" Type="System.Int32" />
<Parameter Name="width" Type="System.Int32" />
<Parameter Name="fontname" Type="System.String" />
<Parameter Name="text" Type="System.String" />
<Parameter Name="is_editable" Type="System.Boolean" />
<Parameter Name="is_static" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="x">To be added: an object of type 'int'</param>
<param name="y">To be added: an object of type 'int'</param>
<param name="width">To be added: an object of type 'int'</param>
<param name="fontname">To be added: an object of type 'string'</param>
<param name="text">To be added: an object of type 'string'</param>
<param name="is_editable">To be added: an object of type 'bool'</param>
<param name="is_static">To be added: an object of type 'bool'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="StopEditing">
<MemberSignature Language="C#" Value="public void StopEditing (bool accept);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="accept" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="accept">To be added: an object of type 'bool'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Select">
<MemberSignature Language="C#" Value="public void Select (bool sel);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="sel" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="sel">To be added: an object of type 'bool'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Focus">
<MemberSignature Language="C#" Value="public void Focus (bool focused);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="focused" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="focused">To be added: an object of type 'bool'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Setxy">
<MemberSignature Language="C#" Value="public void Setxy (int x, int y);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Int32" />
<Parameter Name="y" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="x">To be added: an object of type 'int'</param>
<param name="y">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="StartEditing">
<MemberSignature Language="C#" Value="public void StartEditing ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public IconTextItem (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public IconTextItem (Gnome.CanvasGroup group);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="group" Type="Gnome.CanvasGroup" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="group">To be added: an object of type 'Gnome.CanvasGroup'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Editable">
<MemberSignature Language="C#" Value="public Gtk.Editable Editable { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.Editable</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<value>To be added: an object of type 'Gtk.Editable'</value>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Text">
<MemberSignature Language="C#" Value="public string Text { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<value>To be added: an object of type 'string'</value>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="TextChanged">
<MemberSignature Language="C#" Value="public event Gnome.TextChangedHandler TextChanged;" />
<MemberType>Event</MemberType>
<ReturnValue>
<ReturnType>Gnome.TextChangedHandler</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Attributes>
<Attribute>
<AttributeName>GLib.Signal(CName="text_changed")</AttributeName>
</Attribute>
</Attributes></Member>
<Member MemberName="SelectionStopped">
<MemberSignature Language="C#" Value="public event EventHandler SelectionStopped;" />
<MemberType>Event</MemberType>
<ReturnValue>
<ReturnType>System.EventHandler</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Attributes>
<Attribute>
<AttributeName>GLib.Signal(CName="selection_stopped")</AttributeName>
</Attribute>
</Attributes></Member>
<Member MemberName="HeightChanged">
<MemberSignature Language="C#" Value="public event EventHandler HeightChanged;" />
<MemberType>Event</MemberType>
<ReturnValue>
<ReturnType>System.EventHandler</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Attributes>
<Attribute>
<AttributeName>GLib.Signal(CName="height_changed")</AttributeName>
</Attribute>
</Attributes></Member>
<Member MemberName="EditingStopped">
<MemberSignature Language="C#" Value="public event EventHandler EditingStopped;" />
<MemberType>Event</MemberType>
<ReturnValue>
<ReturnType>System.EventHandler</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Attributes>
<Attribute>
<AttributeName>GLib.Signal(CName="editing_stopped")</AttributeName>
</Attribute>
</Attributes></Member>
<Member MemberName="WidthChanged">
<MemberSignature Language="C#" Value="public event EventHandler WidthChanged;" />
<MemberType>Event</MemberType>
<ReturnValue>
<ReturnType>System.EventHandler</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Attributes>
<Attribute>
<AttributeName>GLib.Signal(CName="width_changed")</AttributeName>
</Attribute>
</Attributes></Member>
<Member MemberName="SelectionStarted">
<MemberSignature Language="C#" Value="public event EventHandler SelectionStarted;" />
<MemberType>Event</MemberType>
<ReturnValue>
<ReturnType>System.EventHandler</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Attributes>
<Attribute>
<AttributeName>GLib.Signal(CName="selection_started")</AttributeName>
</Attribute>
</Attributes></Member>
<Member MemberName="EditingStarted">
<MemberSignature Language="C#" Value="public event EventHandler EditingStarted;" />
<MemberType>Event</MemberType>
<ReturnValue>
<ReturnType>System.EventHandler</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Attributes>
<Attribute>
<AttributeName>GLib.Signal(CName="editing_started")</AttributeName>
</Attribute>
</Attributes></Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>GType Property.</summary>
<value>a <see cref="T:GLib.GType" /></value>
<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gnome.IconTextItem" />.</remarks>
</Docs>
</Member>
<Member MemberName="OnEditingStarted">
<MemberSignature Language="C#" Value="protected virtual void OnEditingStarted ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Default handler for the <see cref="M:Gnome.IconTextItem.EditingStarted" /> event.</summary>
<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gnome.IconTextItem.EditingStarted" /> event.</remarks>
</Docs>
</Member>
<Member MemberName="OnSelectionStarted">
<MemberSignature Language="C#" Value="protected virtual void OnSelectionStarted ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Default handler for the <see cref="M:Gnome.IconTextItem.SelectionStarted" /> event.</summary>
<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gnome.IconTextItem.SelectionStarted" /> event.</remarks>
</Docs>
</Member>
<Member MemberName="OnWidthChanged">
<MemberSignature Language="C#" Value="protected virtual void OnWidthChanged ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Default handler for the <see cref="M:Gnome.IconTextItem.WidthChanged" /> event.</summary>
<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gnome.IconTextItem.WidthChanged" /> event.</remarks>
</Docs>
</Member>
<Member MemberName="OnEditingStopped">
<MemberSignature Language="C#" Value="protected virtual void OnEditingStopped ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Default handler for the <see cref="M:Gnome.IconTextItem.EditingStopped" /> event.</summary>
<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gnome.IconTextItem.EditingStopped" /> event.</remarks>
</Docs>
</Member>
<Member MemberName="OnHeightChanged">
<MemberSignature Language="C#" Value="protected virtual void OnHeightChanged ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Default handler for the <see cref="M:Gnome.IconTextItem.HeightChanged" /> event.</summary>
<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gnome.IconTextItem.HeightChanged" /> event.</remarks>
</Docs>
</Member>
<Member MemberName="OnSelectionStopped">
<MemberSignature Language="C#" Value="protected virtual void OnSelectionStopped ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Default handler for the <see cref="M:Gnome.IconTextItem.SelectionStopped" /> event.</summary>
<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gnome.IconTextItem.SelectionStopped" /> event.</remarks>
</Docs>
</Member>
<Member MemberName="OnTextChanged">
<MemberSignature Language="C#" Value="protected virtual bool OnTextChanged ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Default handler for the <see cref="M:Gnome.IconTextItem.TextChanged" /> event.</summary>
<returns>a <see cref="T:System.Boolean" /></returns>
<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gnome.IconTextItem.TextChanged" /> event.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected IconTextItem (GLib.GType gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.GType" />
</Parameters>
<Docs>
<summary>Protected Constructor.</summary>
<param name="gtype">a <see cref="T:GLib.GType" /></param>
<remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks>
</Docs>
<Attributes>
<Attribute>
<AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
</Attribute>
</Attributes></Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected IconTextItem ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>