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<Type Name= "Input" FullName= "Gtk.Input" >
<TypeSignature Language= "C#" Value= "public class Input" Maintainer= "auto" />
<AssemblyInfo >
<AssemblyName > gtk-sharp</AssemblyName>
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<AssemblyPublicKey />
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<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<AssemblyCulture > neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > System.Object</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members >
<Member MemberName= "AddFull" >
<MemberSignature Language= "C#" Value= "public static uint AddFull (int source, Gdk.InputCondition condition, Gdk.InputFunction function, Gtk.CallbackMarshal marshal, IntPtr data, Gtk.DestroyNotify destroy);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "source" Type= "System.Int32" />
<Parameter Name= "condition" Type= "Gdk.InputCondition" />
<Parameter Name= "function" Type= "Gdk.InputFunction" />
<Parameter Name= "marshal" Type= "Gtk.CallbackMarshal" />
<Parameter Name= "data" Type= "System.IntPtr" />
<Parameter Name= "destroy" Type= "Gtk.DestroyNotify" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "source" > a <see cref= "T:System.Int32" /> </param>
<param name= "condition" > a <see cref= "T:Gdk.InputCondition" /> </param>
<param name= "function" > a <see cref= "T:Gdk.InputFunction" /> </param>
<param name= "marshal" > a <see cref= "T:Gtk.CallbackMarshal" /> </param>
<param name= "data" > a <see cref= "T:System.IntPtr" /> </param>
<param name= "destroy" > a <see cref= "T:Gtk.DestroyNotify" /> </param>
<returns > a <see cref= "T:System.UInt32" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Remove" >
<MemberSignature Language= "C#" Value= "public static void Remove (uint input_handler_id);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "input_handler_id" Type= "System.UInt32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "input_handler_id" > a <see cref= "T:System.UInt32" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Input ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:Gtk.Input" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
</Members>
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</Type>