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<Type Name= "ToggleButton" FullName= "Gtk.ToggleButton" >
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<TypeSignature Language= "C#" Value= "public class ToggleButton : Gtk.Button, Implementor, IWrapper, IWrapper, IDisposable" Maintainer= "John Luke" />
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<AssemblyInfo >
<AssemblyName > gtk-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
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<summary > A button that can be toggled on and off.</summary>
<remarks >
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<para > A <see cref= "T:Gtk.ToggleButton" /> is a <see cref= "T:Gtk.Button" /> which will remain 'pressed-in' when clicked.
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Clicking again will cause the toggle button to return to its normal state. This is useful if you need to maintain the state of a button.</para>
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<example >
<code lang= "C#" source= "ToggleButton.cs" >
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using Gtk;
using GtkSharp;
using System;
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public class ToggleButtonApp {
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ToggleButton btn;
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public static int Main (string[] args)
{
new ToggleButtonApp();
return 0;
}
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public ToggleButtonApp()
{
Application.Init ();
Window win = new Window ("ToggleButton Tester");
win.SetDefaultSize (200, 150);
win.DeleteEvent += new DeleteEventHandler (Window_Delete);
btn = new ToggleButton ("Unselected");
btn.Active = false;
btn.Toggled += new EventHandler (btn_toggled);
win.Add (btn);
win.ShowAll ();
Application.Run ();
}
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void btn_toggled (object obj, EventArgs args)
{
Console.WriteLine ("Button Toggled");
if (btn.Active)
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{
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btn.Label = "Unselected";
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}
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else
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{
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btn.Label = "Selected";
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}
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}
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static void Window_Delete (object obj, DeleteEventArgs args)
{
Application.Quit ();
args.RetVal = true;
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}
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}
</code>
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</example>
</remarks>
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</Docs>
<Base >
<BaseTypeName > Gtk.Button</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > Atk.Implementor</InterfaceName>
</Interface>
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "NewWithLabel" >
<MemberSignature Language= "C#" Value= "public static Gtk.ToggleButton NewWithLabel (string label);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gtk.ToggleButton</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "label" Type= "System.String" />
</Parameters>
<Docs >
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<summary > Creates a new <see cref= "T:Gtk.ToggleButton" /> with a text label.</summary>
<param name= "label" > a <see cref= "T:System.String" /> containing the message to be placed in the toggle button.</param>
<returns > a new <see cref= "T:Gtk.ToggleButton" /> .</returns>
<remarks > Creates a new <see cref= "T:Gtk.ToggleButton" /> with a text label.</remarks>
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</Docs>
</Member>
<Member MemberName= "Toggle" >
<MemberSignature Language= "C#" Value= "public void Toggle ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Emits the <see cref= "E:Gtk.ToggleButton.Toggled" /> event</summary>
<remarks > Emits the <see cref= "E:Gtk.ToggleButton.Toggled" /> event on the <see cref= "T:Gtk.ToggleButton" /> . There is no good reason for an application ever to call this function.</remarks>
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</Docs>
</Member>
<Member MemberName= "Finalize" >
<MemberSignature Language= "C#" Value= "protected virtual void Finalize ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Disposes the resources associated with the object.</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public ToggleButton (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
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<returns > An instance of <see cref= "T:Gtk.ToggleButton" /> , wrapping the C object.</returns>
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<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public ToggleButton ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
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<summary > Creates a new <see cref= "T:Gtk.ToggleButton" /> object</summary>
<returns > an object of type <see cref= "T:Gtk.ToggleButton" /> </returns>
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<remarks >
<para >
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Creates a new <see cref= "T:Gtk.ToggleButton" /> , which is a
<see cref= "T:Gtk.Container" /> . A widget should be packed
inside the toggle button using <see cref= "M:Gtk.Container.Add (Gtk.Widget)" /> .
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</para>
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<para >
<example >
<code lang= "C#" >
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Label label = new Label();
ToggleButton btn = new ToggleButton ();
btn.Add(label);
</code>
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</example>
</para>
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</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public ToggleButton (string label);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "label" Type= "System.String" />
</Parameters>
<Docs >
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<summary > Creates a new <see cref= "T:Gtk.ToggleButton" /> with a text label.</summary>
<param name= "label" > a <see cref= "T:System.String" /> containing the message to be placed in the toggle button.</param>
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<returns > an object of type <see cref= "T:Gtk.ToggleButton" /> </returns>
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<remarks > Creates a new <see cref= "T:Gtk.ToggleButton" /> with a text label.
<example >
<code lang= "C#" > ToggleButton btn = new ToggleButton ("ToggleButton");</code>
</example> </remarks>
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</Docs>
</Member>
<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static uint GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Docs >
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<summary > The <see cref= "T:GLib.Type" /> for <see cref= "T:Gtk.ToggleButton" /> </summary>
<returns > The <see cref= "T:GLib.Type" /> for the <see cref= "T:Gtk.ToggleButton" /> </returns>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "Mode" >
<MemberSignature Language= "C#" Value= "public bool Mode { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Boolean" />
</Parameters>
<Docs >
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<summary > The Mode of the <see cref= "T:Gtk.ToggleButton" /> </summary>
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<param name= "value" > an object of type <see cref= "T:System.Boolean" /> </param>
<returns > an object of type <see cref= "T:System.Boolean" /> </returns>
<remarks >
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<para > The Mode of the <see cref= "T:Gtk.ToggleButton" /> </para>
<para > Sets whether the button is displayed as a separate indicator and label.
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You can call this function on a <see cref= "T:Gtk.CheckButton" /> or a <see cref= "T:Gtk.RadioButton" /> with <see cref= "P:Gtk.ToggleButton.DrawIndicator" /> = <see langword= "false" /> to make the button look like a normal button
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</para>
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<para > This function only effects instances of classes like <see cref= "T:Gtk.CheckButton" /> and <see cref= "T:Gtk.RadioButton" />
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that derive from <see cref= "T:Gtk.ToggleButton" /> , not instances of <see cref= "T:Gtk.ToggleButton" /> itself.
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</para>
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</remarks>
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</Docs>
</Member>
<Member MemberName= "Inconsistent" >
<MemberSignature Language= "C#" Value= "public bool Inconsistent { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Boolean" />
</Parameters>
<Docs >
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<summary > Determines if the <see cref= "T:Gtk.ToggleButton" /> has an intermediate state.</summary>
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<param name= "value" > an object of type <see cref= "T:System.Boolean" /> </param>
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<returns > an object of type <see cref= "T:System.Boolean" /> </returns>
<remarks >
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<para >
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If the user has selected a range of elements (such as some text or spreadsheet cells) that are affected by a <see cref= "T:Gtk.ToggleButton" /> ,
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and the current values in that range are inconsistent, you may want to display the toggle in an "in between" state.
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This function turns on "in between" display. Normally you would turn off the inconsistent state again if the user toggles the <see cref= "T:Gtk.ToggleButton" /> .
This has to be done manually, <see cref= "P:Gtk.ToggleButton.Inconsistent" /> only affects visual appearance, it does not affect the semantics of the <see cref= "T:Gtk.Button" /> .
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</para>
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</remarks>
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</Docs>
</Member>
<Member MemberName= "Active" >
<MemberSignature Language= "C#" Value= "public bool Active { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Boolean" />
</Parameters>
<Docs >
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<summary > Get or set the <see cref= "T:Gtk.ToggleButton" /> active</summary>
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<param name= "value" > an object of type <see cref= "T:System.Boolean" /> </param>
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<returns > an object of type <see cref= "T:System.Boolean" /> </returns>
<remarks >
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<para > Get or set the <see cref= "T:Gtk.ToggleButton" /> active.</para>
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<para > Get: Queries a <see cref= "T:Gtk.ToggleButton" /> and returns its current state.
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Returns <see langword= "true" /> if the toggle button is pressed in and <see langword= "false" /> if it is raised.
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</para>
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<example >
<code lang= "C#" >
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if (btn.Active) {
Console.WriteLine("The ToggleButton is pressed in");
}
else {
Console.WriteLine("The ToggleButton is raised");
}
</code>
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</example>
<para > Set: Sets the status of the toggle button. Set to <see langword= "true" /> if you want the GtkToggleButton to be 'pressed in', and <see langword= "false" /> to raise it.
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This action causes the toggled signal to be emitted.
</para>
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<example >
<code lang= "C#" >
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// set the togglebutton active
// and appear "pressed in"
btn.Active = true;
</code>
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</example>
</remarks>
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</Docs>
</Member>
<Member MemberName= "DrawIndicator" >
<MemberSignature Language= "C#" Value= "public bool DrawIndicator { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Boolean" />
</Parameters>
<Docs >
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<summary > Determines the drawing style of a <see cref= "T:Gtk.RadioButton" /> or <see cref= "T:Gtk.CheckButton" /> </summary>
<param name= "value" > an object of type <see cref= "T:System.Boolean" /> </param>
<returns > an object of type <see cref= "T:System.Boolean" /> </returns>
<remarks > The DrawIndicator property can be set to <see langword= "false" /> to make
<see cref= "T:Gtk.CheckButton" /> or <see cref= "T:Gtk.RadioButton" /> look like a normal <see cref= "T:Gtk.Button" /> .
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</remarks>
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</Docs>
</Member>
<Member MemberName= "Toggled" >
<MemberSignature Language= "C#" Value= "public event EventHandler Toggled;" />
<MemberType > Event</MemberType>
<ReturnValue />
<Parameters />
<Docs >
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<summary > Triggered when the <see cref= "T:Gtk.ToggleButton" /> is clicked.</summary>
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<remarks > Should be connected if you wish to perform an action whenever the <see cref= "T:Gtk.ToggleButton" /> state changes.
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<example >
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<code lang= "C#" >
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ToggleButton btn = new ToggleButton("ToggleButton");
btn.Toggled += new EventHandler (btn_toggled);
void btn_toggled (object obj, EventArgs args)
{
// code for toggled event here
}
</code>
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</example> </remarks>
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</Docs>
</Member>
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected ToggleButton (GLib.Type gtype);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "gtype" Type= "GLib.Type" />
</Parameters>
<Docs >
<summary > Internal constructor</summary>
<param name= "gtype" > GLib type for the type</param>
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<returns > Creates a new instance of <see cref= "T:Gtk.ToggleButton" /> , using the GLib-provided type</returns>
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<remarks >
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<para > This is a constructor used by derivative types of <see cref= "T:Gtk.ToggleButton" /> that would have their own <see cref= "T:GLib.Type" /> assigned to it. This is not typically used by C# code.</para>
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</remarks>
</Docs>
</Member>
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</Members>
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</Type>