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<Type Name= "Program" FullName= "Gnome.Program" >
2003-02-15 03:08:25 +00:00
<TypeSignature Language= "C#" Value= "public class Program : GLib.Object, IWrapper, IDisposable" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > gnome-sharp</AssemblyName>
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<AssemblyPublicKey > </AssemblyPublicKey>
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<AssemblyVersion > 0.0.0.0</AssemblyVersion>
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<AssemblyCulture > neutral</AssemblyCulture>
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<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > GLib.Object</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "Get" >
<MemberSignature Language= "C#" Value= "public static Gnome.Program Get ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gnome.Program</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gnome.Program'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ModuleRegistered" >
<MemberSignature Language= "C#" Value= "public static bool ModuleRegistered (Gnome.ModuleInfo module_info);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "module_info" Type= "Gnome.ModuleInfo" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "module_info" > To be added: an object of type 'Gnome.ModuleInfo'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ModuleRegister" >
<MemberSignature Language= "C#" Value= "public static void ModuleRegister (Gnome.ModuleInfo module_info);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "module_info" Type= "Gnome.ModuleInfo" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "module_info" > To be added: an object of type 'Gnome.ModuleInfo'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ModuleLoad" >
<MemberSignature Language= "C#" Value= "public static Gnome.ModuleInfo ModuleLoad (string mod_name);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gnome.ModuleInfo</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "mod_name" Type= "System.String" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "mod_name" > To be added: an object of type 'string'</param>
<returns > To be added: an object of type 'Gnome.ModuleInfo'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Initv" >
<MemberSignature Language= "C#" Value= "public static Gnome.Program Initv (uint type, string app_id, string app_version, Gnome.ModuleInfo module_info, int argc, string argv, string first_property_name, IntPtr args);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gnome.Program</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "type" Type= "System.UInt32" />
<Parameter Name= "app_id" Type= "System.String" />
<Parameter Name= "app_version" Type= "System.String" />
<Parameter Name= "module_info" Type= "Gnome.ModuleInfo" />
<Parameter Name= "argc" Type= "System.Int32" />
<Parameter Name= "argv" Type= "System.String" />
<Parameter Name= "first_property_name" Type= "System.String" />
<Parameter Name= "args" Type= "System.IntPtr" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "type" > To be added: an object of type 'uint'</param>
<param name= "app_id" > To be added: an object of type 'string'</param>
<param name= "app_version" > To be added: an object of type 'string'</param>
<param name= "module_info" > To be added: an object of type 'Gnome.ModuleInfo'</param>
<param name= "argc" > To be added: an object of type 'int'</param>
<param name= "argv" > To be added: an object of type 'string'</param>
<param name= "first_property_name" > To be added: an object of type 'string'</param>
<param name= "args" > To be added: an object of type 'IntPtr'</param>
<returns > To be added: an object of type 'Gnome.Program'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Quit" >
<MemberSignature Language= "C#" Value= "public void Quit ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Run" >
<MemberSignature Language= "C#" Value= "public void Run ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "LocateFile" >
<MemberSignature Language= "C#" Value= "public string LocateFile (Gnome.FileDomain domain, string file_name, bool only_if_exists, GLib.SList ret_locations);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "domain" Type= "Gnome.FileDomain" />
<Parameter Name= "file_name" Type= "System.String" />
<Parameter Name= "only_if_exists" Type= "System.Boolean" />
<Parameter Name= "ret_locations" Type= "GLib.SList" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "domain" > To be added: an object of type 'Gnome.FileDomain'</param>
<param name= "file_name" > To be added: an object of type 'string'</param>
<param name= "only_if_exists" > To be added: an object of type 'bool'</param>
<param name= "ret_locations" > To be added: an object of type 'GLib.SList'</param>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Postinit" >
<MemberSignature Language= "C#" Value= "public void Postinit ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ParseArgs" >
<MemberSignature Language= "C#" Value= "public void ParseArgs ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Finalize" >
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<MemberSignature Language= "C#" Value= "protected override void Finalize ();" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Disposes the resources associated with the object.</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Program (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<returns > An instance of Program, wrapping the C object.</returns>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected Program ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gnome.Program'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= ".ctor" >
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<MemberSignature Language= "C#" Value= "public Program (string app_id, string app_version, Gnome.ModuleInfo module, string [] argv, object [] props);" />
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<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "app_id" Type= "System.String" />
<Parameter Name= "app_version" Type= "System.String" />
<Parameter Name= "module" Type= "Gnome.ModuleInfo" />
<Parameter Name= "argv" Type= "System.String []" />
<Parameter Name= "props" Type= "System.Object []" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "app_id" > To be added: an object of type 'string'</param>
<param name= "app_version" > To be added: an object of type 'string'</param>
<param name= "module" > To be added: an object of type 'Gnome.ModuleInfo'</param>
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<param name= "argv" > To be added: an object of type 'string []'</param>
<param name= "props" > To be added: an object of type 'object []'</param>
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<returns > To be added: an object of type 'Gnome.Program'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static uint GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Docs >
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<summary > The GLib Type for Gnome.Program</summary>
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<returns > The GLib Type for the Gnome.Program class.</returns>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "PoptContext" >
<MemberSignature Language= "C#" Value= "public IntPtr PoptContext { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.IntPtr</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'IntPtr'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GnomePrefix" >
<MemberSignature Language= "C#" Value= "public string GnomePrefix { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "AppVersion" >
<MemberSignature Language= "C#" Value= "public string AppVersion { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "HumanReadableName" >
<MemberSignature Language= "C#" Value= "public string HumanReadableName { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "AppId" >
<MemberSignature Language= "C#" Value= "public string AppId { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GnomeSysconfdir" >
<MemberSignature Language= "C#" Value= "public string GnomeSysconfdir { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GnomeLibdir" >
<MemberSignature Language= "C#" Value= "public string GnomeLibdir { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "AppSysconfdir" >
<MemberSignature Language= "C#" Value= "public string AppSysconfdir { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
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<Parameters > </Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'string'</param>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "CreateDirectories" >
<MemberSignature Language= "C#" Value= "public bool CreateDirectories { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "EnableSound" >
<MemberSignature Language= "C#" Value= "public bool EnableSound { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "AppDatadir" >
<MemberSignature Language= "C#" Value= "public string AppDatadir { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
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<Parameters > </Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'string'</param>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Espeaker" >
<MemberSignature Language= "C#" Value= "public string Espeaker { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "AppLibdir" >
<MemberSignature Language= "C#" Value= "public string AppLibdir { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
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<Parameters > </Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'string'</param>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "AppPrefix" >
<MemberSignature Language= "C#" Value= "public string AppPrefix { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
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<Parameters > </Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'string'</param>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GnomeDatadir" >
<MemberSignature Language= "C#" Value= "public string GnomeDatadir { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GnomePath" >
<MemberSignature Language= "C#" Value= "public string GnomePath { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected Program (GLib.Type gtype);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "gtype" Type= "GLib.Type" />
</Parameters>
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<Docs >
<summary > Internal constructor</summary>
<param name= "gtype" > GLib type for the type</param>
<returns > Creates a new instance of Program, using the GLib-provided type</returns>
<remarks >
<para > This is a constructor used by derivative types of <see cref= "T:Gnome.Program" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
</Docs>
</Member>
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</Members>
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</Type>