2003-02-12 01:57:20 +00:00
<Type Name= "EventMask" FullName= "Gdk.EventMask" >
2003-02-15 03:08:25 +00:00
<TypeSignature Language= "C#" Value= "public sealed struct EventMask;" Maintainer= "auto" />
2003-02-12 01:57:20 +00:00
<AssemblyInfo >
<AssemblyName > gdk-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
2003-02-23 07:26:30 +00:00
<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
2003-02-12 01:57:20 +00:00
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > System.Enum</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > System.IComparable</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IConvertible</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IFormattable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "ExposureMask" >
<MemberSignature Language= "C#" Value= "public static Gdk.EventMask ExposureMask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "PointerMotionMask" >
<MemberSignature Language= "C#" Value= "public static Gdk.EventMask PointerMotionMask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "PointerMotionHintMask" >
<MemberSignature Language= "C#" Value= "public static Gdk.EventMask PointerMotionHintMask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ButtonMotionMask" >
<MemberSignature Language= "C#" Value= "public static Gdk.EventMask ButtonMotionMask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Button1MotionMask" >
<MemberSignature Language= "C#" Value= "public static Gdk.EventMask Button1MotionMask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Button2MotionMask" >
<MemberSignature Language= "C#" Value= "public static Gdk.EventMask Button2MotionMask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Button3MotionMask" >
<MemberSignature Language= "C#" Value= "public static Gdk.EventMask Button3MotionMask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ButtonPressMask" >
<MemberSignature Language= "C#" Value= "public static Gdk.EventMask ButtonPressMask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ButtonReleaseMask" >
<MemberSignature Language= "C#" Value= "public static Gdk.EventMask ButtonReleaseMask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "KeyPressMask" >
<MemberSignature Language= "C#" Value= "public static Gdk.EventMask KeyPressMask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "KeyReleaseMask" >
<MemberSignature Language= "C#" Value= "public static Gdk.EventMask KeyReleaseMask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "EnterNotifyMask" >
<MemberSignature Language= "C#" Value= "public static Gdk.EventMask EnterNotifyMask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "LeaveNotifyMask" >
<MemberSignature Language= "C#" Value= "public static Gdk.EventMask LeaveNotifyMask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "FocusChangeMask" >
<MemberSignature Language= "C#" Value= "public static Gdk.EventMask FocusChangeMask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "StructureMask" >
<MemberSignature Language= "C#" Value= "public static Gdk.EventMask StructureMask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "PropertyChangeMask" >
<MemberSignature Language= "C#" Value= "public static Gdk.EventMask PropertyChangeMask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "VisibilityNotifyMask" >
<MemberSignature Language= "C#" Value= "public static Gdk.EventMask VisibilityNotifyMask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ProximityInMask" >
<MemberSignature Language= "C#" Value= "public static Gdk.EventMask ProximityInMask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ProximityOutMask" >
<MemberSignature Language= "C#" Value= "public static Gdk.EventMask ProximityOutMask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SubstructureMask" >
<MemberSignature Language= "C#" Value= "public static Gdk.EventMask SubstructureMask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ScrollMask" >
<MemberSignature Language= "C#" Value= "public static Gdk.EventMask ScrollMask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "AllEventsMask" >
<MemberSignature Language= "C#" Value= "public static Gdk.EventMask AllEventsMask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "value__" >
<MemberSignature Language= "C#" Value= "public int value__;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
</Members>
</Type>