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<Type Name= "Program" FullName= "Gnome.Program" >
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<TypeSignature Language= "C#" Maintainer= "auto" Value= "public class Program : GLib.Object" />
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<AssemblyInfo >
<AssemblyName > gnome-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 2.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
<Base >
<BaseTypeName > GLib.Object</BaseTypeName>
</Base>
<Interfaces >
</Interfaces>
<Members >
<Member MemberName= "Get" >
<MemberSignature Language= "C#" Value= "public static Gnome.Program Get ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gnome.Program</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<returns > To be added: an object of type 'Gnome.Program'</returns>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "ModuleRegistered" >
<MemberSignature Language= "C#" Value= "public static bool ModuleRegistered (Gnome.ModuleInfo module_info);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "module_info" Type= "Gnome.ModuleInfo" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "module_info" > To be added: an object of type 'Gnome.ModuleInfo'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "ModuleRegister" >
<MemberSignature Language= "C#" Value= "public static void ModuleRegister (Gnome.ModuleInfo module_info);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "module_info" Type= "Gnome.ModuleInfo" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "module_info" > To be added: an object of type 'Gnome.ModuleInfo'</param>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "ModuleLoad" >
<MemberSignature Language= "C#" Value= "public static Gnome.ModuleInfo ModuleLoad (string mod_name);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gnome.ModuleInfo</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "mod_name" Type= "System.String" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "mod_name" > To be added: an object of type 'string'</param>
<returns > To be added: an object of type 'Gnome.ModuleInfo'</returns>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Quit" >
<MemberSignature Language= "C#" Value= "public void Quit ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Run" >
<MemberSignature Language= "C#" Value= "public void Run ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "LocateFile" >
<MemberSignature Language= "C#" Value= "public string LocateFile (Gnome.FileDomain domain, string file_name, bool only_if_exists, GLib.SList ret_locations);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "domain" Type= "Gnome.FileDomain" />
<Parameter Name= "file_name" Type= "System.String" />
<Parameter Name= "only_if_exists" Type= "System.Boolean" />
<Parameter Name= "ret_locations" Type= "GLib.SList" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "domain" > To be added: an object of type 'Gnome.FileDomain'</param>
<param name= "file_name" > To be added: an object of type 'string'</param>
<param name= "only_if_exists" > To be added: an object of type 'bool'</param>
<param name= "ret_locations" > To be added: an object of type 'GLib.SList'</param>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Postinit" >
<MemberSignature Language= "C#" Value= "public void Postinit ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "ParseArgs" >
<MemberSignature Language= "C#" Value= "public void ParseArgs ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
</Member>
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Program (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
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<Member MemberName= "PoptContext" >
<MemberSignature Language= "C#" Value= "public IntPtr PoptContext { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.IntPtr</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
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<value > To be added: an object of type 'IntPtr'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
<Attribute >
<AttributeName > GLib.Property(Name="popt-context")</AttributeName>
</Attribute>
</Attributes> </Member>
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<Member MemberName= "GnomePrefix" >
<MemberSignature Language= "C#" Value= "public string GnomePrefix { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
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<value > To be added: an object of type 'string'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
<Attribute >
<AttributeName > GLib.Property(Name="gnome-prefix")</AttributeName>
</Attribute>
</Attributes> </Member>
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<Member MemberName= "AppVersion" >
<MemberSignature Language= "C#" Value= "public string AppVersion { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
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<value > To be added: an object of type 'string'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
<Attribute >
<AttributeName > GLib.Property(Name="app-version")</AttributeName>
</Attribute>
</Attributes> </Member>
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<Member MemberName= "HumanReadableName" >
<MemberSignature Language= "C#" Value= "public string HumanReadableName { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
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<value > To be added: an object of type 'string'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
<Attribute >
<AttributeName > GLib.Property(Name="human-readable-name")</AttributeName>
</Attribute>
</Attributes> </Member>
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<Member MemberName= "AppId" >
<MemberSignature Language= "C#" Value= "public string AppId { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
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<value > To be added: an object of type 'string'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
<Attribute >
<AttributeName > GLib.Property(Name="app-id")</AttributeName>
</Attribute>
</Attributes> </Member>
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<Member MemberName= "GnomeSysconfdir" >
<MemberSignature Language= "C#" Value= "public string GnomeSysconfdir { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
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<value > To be added: an object of type 'string'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
<Attribute >
<AttributeName > GLib.Property(Name="gnome-sysconfdir")</AttributeName>
</Attribute>
</Attributes> </Member>
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<Member MemberName= "GnomeLibdir" >
<MemberSignature Language= "C#" Value= "public string GnomeLibdir { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
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<value > To be added: an object of type 'string'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
<Attribute >
<AttributeName > GLib.Property(Name="gnome-libdir")</AttributeName>
</Attribute>
</Attributes> </Member>
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<Member MemberName= "AppSysconfdir" >
<MemberSignature Language= "C#" Value= "public string AppSysconfdir { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
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<value > To be added: an object of type 'string'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
<Attribute >
<AttributeName > GLib.Property(Name="app-sysconfdir")</AttributeName>
</Attribute>
</Attributes> </Member>
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<Member MemberName= "CreateDirectories" >
<MemberSignature Language= "C#" Value= "public bool CreateDirectories { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
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<value > To be added: an object of type 'bool'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
<Attribute >
<AttributeName > GLib.Property(Name="create-directories")</AttributeName>
</Attribute>
</Attributes> </Member>
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<Member MemberName= "EnableSound" >
<MemberSignature Language= "C#" Value= "public bool EnableSound { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
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<value > To be added: an object of type 'bool'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
<Attribute >
<AttributeName > GLib.Property(Name="enable-sound")</AttributeName>
</Attribute>
</Attributes> </Member>
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<Member MemberName= "AppDatadir" >
<MemberSignature Language= "C#" Value= "public string AppDatadir { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
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<value > To be added: an object of type 'string'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
<Attribute >
<AttributeName > GLib.Property(Name="app-datadir")</AttributeName>
</Attribute>
</Attributes> </Member>
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<Member MemberName= "Espeaker" >
<MemberSignature Language= "C#" Value= "public string Espeaker { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
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<value > To be added: an object of type 'string'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
<Attribute >
<AttributeName > GLib.Property(Name="espeaker")</AttributeName>
</Attribute>
</Attributes> </Member>
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<Member MemberName= "AppLibdir" >
<MemberSignature Language= "C#" Value= "public string AppLibdir { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
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<value > To be added: an object of type 'string'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
<Attribute >
<AttributeName > GLib.Property(Name="app-libdir")</AttributeName>
</Attribute>
</Attributes> </Member>
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<Member MemberName= "AppPrefix" >
<MemberSignature Language= "C#" Value= "public string AppPrefix { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
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<value > To be added: an object of type 'string'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
<Attribute >
<AttributeName > GLib.Property(Name="app-prefix")</AttributeName>
</Attribute>
</Attributes> </Member>
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<Member MemberName= "GnomeDatadir" >
<MemberSignature Language= "C#" Value= "public string GnomeDatadir { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
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<value > To be added: an object of type 'string'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
<Attribute >
<AttributeName > GLib.Property(Name="gnome-datadir")</AttributeName>
</Attribute>
</Attributes> </Member>
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<Member MemberName= "GnomePath" >
<MemberSignature Language= "C#" Value= "public string GnomePath { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
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<value > To be added: an object of type 'string'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
<Attribute >
<AttributeName > GLib.Property(Name="gnome-path")</AttributeName>
</Attribute>
</Attributes> </Member>
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<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static GLib.GType GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > GType Property.</summary>
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<value > a <see cref= "T:GLib.GType" /> </value>
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<remarks > Returns the native <see cref= "T:GLib.GType" /> value for <see cref= "T:Gnome.Program" /> .</remarks>
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</Docs>
</Member>
<Member MemberName= "Initv" >
<MemberSignature Language= "C#" Value= "public static Gnome.Program Initv (GLib.GType type, string app_id, string app_version, Gnome.ModuleInfo module_info, int argc, string argv, string first_property_name, IntPtr args);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gnome.Program</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "type" Type= "GLib.GType" />
<Parameter Name= "app_id" Type= "System.String" />
<Parameter Name= "app_version" Type= "System.String" />
<Parameter Name= "module_info" Type= "Gnome.ModuleInfo" />
<Parameter Name= "argc" Type= "System.Int32" />
<Parameter Name= "argv" Type= "System.String" />
<Parameter Name= "first_property_name" Type= "System.String" />
<Parameter Name= "args" Type= "System.IntPtr" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "type" > a <see cref= "T:GLib.GType" /> </param>
<param name= "app_id" > a <see cref= "T:System.String" /> </param>
<param name= "app_version" > a <see cref= "T:System.String" /> </param>
<param name= "module_info" > a <see cref= "T:Gnome.ModuleInfo" /> </param>
<param name= "argc" > a <see cref= "T:System.Int32" /> </param>
<param name= "argv" > a <see cref= "T:System.String" /> </param>
<param name= "first_property_name" > a <see cref= "T:System.String" /> </param>
<param name= "args" > a <see cref= "T:System.IntPtr" /> </param>
<returns > a <see cref= "T:Gnome.Program" /> </returns>
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<remarks > To be added</remarks>
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</Docs>
</Member>
2003-03-07 01:30:00 +00:00
<Member MemberName= ".ctor" >
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<MemberSignature Language= "C#" Value= "protected Program (GLib.GType gtype);" />
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<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "gtype" Type= "GLib.GType" />
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</Parameters>
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<Docs >
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<summary > Protected Constructor.</summary>
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<param name= "gtype" > a <see cref= "T:GLib.GType" /> </param>
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<remarks > Chain to this constructor if you have manually registered a native <see cref= "T:GLib.GType" /> value for your subclass.</remarks>
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</Docs>
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<Attributes >
<Attribute >
<AttributeName > System.Obsolete(Message=null, IsError=False)</AttributeName>
</Attribute>
</Attributes> </Member>
2004-06-01 18:05:26 +00:00
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected Program ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
</Member>
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Program (string app_id, string app_version, Gnome.ModuleInfo module, string[] argv, object[] props);" />
<MemberType > Constructor</MemberType>
<Parameters >
<Parameter Name= "app_id" Type= "System.String" />
<Parameter Name= "app_version" Type= "System.String" />
<Parameter Name= "module" Type= "Gnome.ModuleInfo" />
<Parameter Name= "argv" Type= "System.String[]" />
<Parameter Name= "props" Type= "System.Object[]" >
<Attributes >
<Attribute >
<AttributeName > System.ParamArray</AttributeName>
</Attribute>
</Attributes>
</Parameter>
</Parameters>
<Docs >
<param name= "app_id" > To be added.</param>
<param name= "app_version" > To be added.</param>
<param name= "module" > To be added.</param>
<param name= "argv" > To be added.</param>
<param name= "props" > To be added.</param>
<summary > To be added.</summary>
<remarks > To be added.</remarks>
</Docs>
</Member>
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</Members>
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</Type>