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<Type Name= "GPPath" FullName= "Gnome.GPPath" >
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<TypeSignature Language= "C#" Maintainer= "auto" Value= "public class GPPath : GLib.Opaque" />
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<AssemblyInfo >
<AssemblyName > gnome-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 2.0.0.0</AssemblyVersion>
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</AssemblyInfo>
<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
<Base >
<BaseTypeName > GLib.Opaque</BaseTypeName>
</Base>
<Interfaces >
</Interfaces>
<Members >
<Member MemberName= "Concat" >
<MemberSignature Language= "C#" Value= "public static Gnome.GPPath Concat (GLib.SList list);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gnome.GPPath</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "list" Type= "GLib.SList" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "list" > a <see cref= "T:GLib.SList" /> </param>
<returns > a <see cref= "T:Gnome.GPPath" /> </returns>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "NewFromBpath" >
<MemberSignature Language= "C#" Value= "public static Gnome.GPPath NewFromBpath (Art.Bpath bpath);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gnome.GPPath</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "bpath" Type= "Art.Bpath" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "bpath" > a <see cref= "T:Art.Bpath" /> </param>
<returns > a <see cref= "T:Gnome.GPPath" /> </returns>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "NewFromForeignBpath" >
<MemberSignature Language= "C#" Value= "public static Gnome.GPPath NewFromForeignBpath (Art.Bpath bpath);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gnome.GPPath</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "bpath" Type= "Art.Bpath" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "bpath" > a <see cref= "T:Art.Bpath" /> </param>
<returns > a <see cref= "T:Gnome.GPPath" /> </returns>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "NewFromStaticBpath" >
<MemberSignature Language= "C#" Value= "public static Gnome.GPPath NewFromStaticBpath (Art.Bpath bpath);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gnome.GPPath</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "bpath" Type= "Art.Bpath" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "bpath" > a <see cref= "T:Art.Bpath" /> </param>
<returns > a <see cref= "T:Gnome.GPPath" /> </returns>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Length" >
<MemberSignature Language= "C#" Value= "public int Length ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:System.Int32" /> </returns>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "AllClosed" >
<MemberSignature Language= "C#" Value= "public bool AllClosed ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:System.Boolean" /> </returns>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Reset" >
<MemberSignature Language= "C#" Value= "public void Reset ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "AllOpen" >
<MemberSignature Language= "C#" Value= "public bool AllOpen ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:System.Boolean" /> </returns>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Lineto" >
<MemberSignature Language= "C#" Value= "public void Lineto (double x, double y);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "x" Type= "System.Double" />
<Parameter Name= "y" Type= "System.Double" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "x" > a <see cref= "T:System.Double" /> </param>
<param name= "y" > a <see cref= "T:System.Double" /> </param>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Moveto" >
<MemberSignature Language= "C#" Value= "public void Moveto (double x, double y);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "x" Type= "System.Double" />
<Parameter Name= "y" Type= "System.Double" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "x" > a <see cref= "T:System.Double" /> </param>
<param name= "y" > a <see cref= "T:System.Double" /> </param>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Duplicate" >
<MemberSignature Language= "C#" Value= "public Gnome.GPPath Duplicate ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gnome.GPPath</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:Gnome.GPPath" /> </returns>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Bpath" >
<MemberSignature Language= "C#" Value= "public Art.Bpath Bpath ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Art.Bpath</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:Art.Bpath" /> </returns>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "AnyClosed" >
<MemberSignature Language= "C#" Value= "public bool AnyClosed ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:System.Boolean" /> </returns>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Finish" >
<MemberSignature Language= "C#" Value= "public void Finish ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "AnyOpen" >
<MemberSignature Language= "C#" Value= "public bool AnyOpen ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:System.Boolean" /> </returns>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "OpenParts" >
<MemberSignature Language= "C#" Value= "public Gnome.GPPath OpenParts ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gnome.GPPath</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:Gnome.GPPath" /> </returns>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "EnsureSpace" >
<MemberSignature Language= "C#" Value= "public void EnsureSpace (int space);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "space" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "space" > a <see cref= "T:System.Int32" /> </param>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Currentpoint" >
<MemberSignature Language= "C#" Value= "public Art.Point Currentpoint (Art.Point p);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Art.Point</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "p" Type= "Art.Point" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "p" > a <see cref= "T:Art.Point" /> </param>
<returns > a <see cref= "T:Art.Point" /> </returns>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "FirstBpath" >
<MemberSignature Language= "C#" Value= "public Art.Bpath FirstBpath ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Art.Bpath</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:Art.Bpath" /> </returns>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Copy" >
<MemberSignature Language= "C#" Value= "public Gnome.GPPath Copy (Gnome.GPPath src);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gnome.GPPath</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "src" Type= "Gnome.GPPath" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "src" > a <see cref= "T:Gnome.GPPath" /> </param>
<returns > a <see cref= "T:Gnome.GPPath" /> </returns>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "LinetoMoving" >
<MemberSignature Language= "C#" Value= "public void LinetoMoving (double x, double y);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "x" Type= "System.Double" />
<Parameter Name= "y" Type= "System.Double" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "x" > a <see cref= "T:System.Double" /> </param>
<param name= "y" > a <see cref= "T:System.Double" /> </param>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Closepath" >
<MemberSignature Language= "C#" Value= "public void Closepath ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "LastBpath" >
<MemberSignature Language= "C#" Value= "public Art.Bpath LastBpath ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Art.Bpath</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:Art.Bpath" /> </returns>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "ClosedParts" >
<MemberSignature Language= "C#" Value= "public Gnome.GPPath ClosedParts ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gnome.GPPath</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:Gnome.GPPath" /> </returns>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Ref" >
<MemberSignature Language= "C#" Value= "public void Ref ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Split" >
<MemberSignature Language= "C#" Value= "public GLib.SList Split ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > GLib.SList</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:GLib.SList" /> </returns>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Curveto" >
<MemberSignature Language= "C#" Value= "public void Curveto (double x0, double y0, double x1, double y1, double x2, double y2);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "x0" Type= "System.Double" />
<Parameter Name= "y0" Type= "System.Double" />
<Parameter Name= "x1" Type= "System.Double" />
<Parameter Name= "y1" Type= "System.Double" />
<Parameter Name= "x2" Type= "System.Double" />
<Parameter Name= "y2" Type= "System.Double" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "x0" > a <see cref= "T:System.Double" /> </param>
<param name= "y0" > a <see cref= "T:System.Double" /> </param>
<param name= "x1" > a <see cref= "T:System.Double" /> </param>
<param name= "y1" > a <see cref= "T:System.Double" /> </param>
<param name= "x2" > a <see cref= "T:System.Double" /> </param>
<param name= "y2" > a <see cref= "T:System.Double" /> </param>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "ClosepathCurrent" >
<MemberSignature Language= "C#" Value= "public void ClosepathCurrent ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "CloseAll" >
<MemberSignature Language= "C#" Value= "public Gnome.GPPath CloseAll ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gnome.GPPath</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:Gnome.GPPath" /> </returns>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Unref" >
<MemberSignature Language= "C#" Value= "public void Unref ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public GPPath (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "raw" > a <see cref= "T:System.IntPtr" /> </param>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public GPPath ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public GPPath (int length);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "length" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "length" > a <see cref= "T:System.Int32" /> </param>
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<remarks > To be added</remarks>
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</Docs>
</Member>
2003-11-05 04:30:47 +00:00
<Member MemberName= "IsEmpty" >
<MemberSignature Language= "C#" Value= "public bool IsEmpty { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<value > a <see cref= "T:System.Boolean" /> </value>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "HasCurrentpoint" >
<MemberSignature Language= "C#" Value= "public bool HasCurrentpoint { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<value > a <see cref= "T:System.Boolean" /> </value>
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<remarks > To be added</remarks>
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</Docs>
</Member>
2005-01-24 18:25:02 +00:00
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public GPPath (Art.Bpath bpath);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "bpath" Type= "Art.Bpath" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "bpath" > a <see cref= "T:Art.Bpath" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
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</Members>
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</Type>