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<Type Name= "CellRendererToggle" FullName= "Gtk.CellRendererToggle" >
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<TypeSignature Language= "C#" Value= "public class CellRendererToggle : Gtk.CellRenderer, IWrapper, IDisposable" Maintainer= "John Luke" />
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<AssemblyInfo >
<AssemblyName > gtk-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 0.0.0.0</AssemblyVersion>
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<AssemblyCulture > neutral</AssemblyCulture>
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<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
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<summary > Renders a <see cref= "T:Gtk.ToggleButton" /> or a <see cref= "T:Gtk.RadioButton" /> </summary>
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<remarks />
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</Docs>
<Base >
<BaseTypeName > Gtk.CellRenderer</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "Finalize" >
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<MemberSignature Language= "C#" Value= "protected override void Finalize ();" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Disposes the resources associated with the object.</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public CellRendererToggle (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<returns > An instance of CellRendererToggle, wrapping the C object.</returns>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public CellRendererToggle ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
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<summary > Creates a new <see cref= "T:Gtk.CellRendererToggle" /> .</summary>
<returns > an object of type <see cref= "T:Gtk.CellRendererToggle" /> </returns>
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<remarks > The default constructor.</remarks>
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</Docs>
</Member>
<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static uint GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Docs >
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<summary > The <see cref= "T:GLib.Type" /> for <see cref= "T:Gtk.CellRendererToggle" /> </summary>
<returns > The <see cref= "T:GLib.Type" /> for the <see cref= "T:Gtk.CellRendererToggle" /> class.</returns>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "Activatable" >
<MemberSignature Language= "C#" Value= "public bool Activatable { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > The <see cref= "T:Gtk.ToggleButton" /> can be activated.</summary>
<param name= "value" > an object of type <see cref= "T:System.Boolean" /> </param>
<returns > an object of type <see cref= "T:System.Boolean" /> </returns>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "Active" >
<MemberSignature Language= "C#" Value= "public bool Active { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > The toggle state of the <see cref= "T:Gtk.ToggleButton" /> .</summary>
<param name= "value" > an object of type <see cref= "T:System.Boolean" /> </param>
<returns > an object of type <see cref= "T:System.Boolean" /> </returns>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "Radio" >
<MemberSignature Language= "C#" Value= "public bool Radio { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Draw the <see cref= "T:Gtk.ToggleButton" /> as a <see cref= "T:Gtk.RadioButton" /> .</summary>
<param name= "value" > an object of type <see cref= "T:System.Boolean" /> </param>
<returns > an object of type <see cref= "T:System.Boolean" /> </returns>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "Toggled" >
<MemberSignature Language= "C#" Value= "public event GtkSharp.ToggledHandler Toggled;" />
<MemberType > Event</MemberType>
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<ReturnValue >
<ReturnType > GtkSharp.ToggledHandler</ReturnType>
</ReturnValue>
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<Parameters />
<Docs >
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<summary > Emitted when the cell is clicked.</summary>
<remarks />
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</Docs>
</Member>
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected CellRendererToggle (GLib.Type gtype);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "gtype" Type= "GLib.Type" />
</Parameters>
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<Docs >
<summary > Internal constructor</summary>
<param name= "gtype" > GLib type for the type</param>
<returns > Creates a new instance of CellRendererToggle, using the GLib-provided type</returns>
<remarks >
<para > This is a constructor used by derivative types of <see cref= "T:Gtk.CellRendererToggle" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
</Docs>
</Member>
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<Member MemberName= "Inconsistent" >
<MemberSignature Language= "C#" Value= "public bool Inconsistent { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > The inconsistent state of the button.</summary>
<param name= "value" > a <see cref= "T:System.Boolean" /> </param>
<returns > a <see cref= "T:System.Boolean" /> </returns>
<remarks />
</Docs>
</Member>
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</Members>
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</Type>