GtkSharp/Source/OldStuff/doc/en/Gtk/TextAppearance.xml

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<Type Name="TextAppearance" FullName="Gtk.TextAppearance">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct TextAppearance : IEquatable&lt;Gtk.TextAppearance&gt;" />
<TypeSignature Language="ILAsm" Value=".class public sequential ansi sealed beforefieldinit TextAppearance extends System.ValueType implements class System.IEquatable`1&lt;valuetype Gtk.TextAppearance&gt;" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>System.IEquatable&lt;Gtk.TextAppearance&gt;</InterfaceName>
</Interface>
</Interfaces>
<Docs>
<summary>This is used by <see cref="T:Gtk.TextAttributes" /> for color and position details about text.</summary>
<remarks />
</Docs>
<Members>
<Member MemberName="BgColor">
<MemberSignature Language="C#" Value="public Gdk.Color BgColor;" />
<MemberSignature Language="ILAsm" Value=".field public valuetype Gdk.Color BgColor" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.Color</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The background color of this text.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Equals">
<MemberSignature Language="C#" Value="public bool Equals (Gtk.TextAppearance other);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance bool Equals(valuetype Gtk.TextAppearance other) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="other" Type="Gtk.TextAppearance" />
</Parameters>
<Docs>
<param name="other">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="Equals">
<MemberSignature Language="C#" Value="public override bool Equals (object other);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool Equals(object other) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="other" Type="System.Object" />
</Parameters>
<Docs>
<param name="other">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="FgColor">
<MemberSignature Language="C#" Value="public Gdk.Color FgColor;" />
<MemberSignature Language="ILAsm" Value=".field public valuetype Gdk.Color FgColor" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.Color</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The foreground color of this text.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="GetHashCode">
<MemberSignature Language="C#" Value="public override int GetHashCode ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance int32 GetHashCode() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Gtk.TextAppearance New (IntPtr raw);" />
<MemberSignature Language="ILAsm" Value=".method public static hidebysig valuetype Gtk.TextAppearance New(native int raw) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gtk.TextAppearance</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">an <see cref="T:IntPtr" />, pointer to the underlying C object</param>
<summary>Internal constructor; not for developer use.</summary>
<returns>a new <see cref="T:Gtk.TextAppearance" /></returns>
<remarks />
</Docs>
</Member>
<Member MemberName="Rise">
<MemberSignature Language="C#" Value="public int Rise;" />
<MemberSignature Language="ILAsm" Value=".field public int32 Rise" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Offset of text in pixels above the baseline (if positive) or below the baseline (if negative).</summary>
<remarks />
</Docs>
</Member>
* generator/StructBase.cs: update field-generation logic a bit * generator/CodeGenerator.cs: add a --glue-includes flag * generator/GenerationInfo.cs: Accept glue_includes value from Main and output it to the glue_filename. * generator/FieldBase.cs (Ignored): handle more ignorable cases. (CheckGlue): New method to figure out what kind of glue we'll need for a field. (GenerateImports): generate appropriate imports per CheckGlue. (GenerateGlue): Generate C glue for accessing a struct field; either a fully-C-based accessor, or a method to just return the field's offset in the struct. (Generate): Use the generated glue to read the field. * generator/PropertyBase.cs (CType): if the field is a single bit, set its type to gboolean. * generator/ObjectGen.cs (Generate): * generator/OpaqueGen.cs (Generate): Call GenFields. * generator/StructField.cs: Use FieldBase's glue-generation code to handle bitfields. [#54489] * generator/ObjectField.cs: Generates accessors for public fields of objects and opaque structs. [#69514] * generator/ClassBase.cs (ClassBase): Parse <fields> nodes and create ObjectField objects. (GenFields): Output field properties (IgnoreMethod): Ignore Get/Set methods that duplicate fields * generator/Makefile.am (sources): update * {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as public. Rename/retype some fields for consistency with earlier hand-coded bindings. * {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can now be autogenerated. * {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now be autogenerated * {gdk,glade,gnome,gtk,pango,vte}/Makefile.am * {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am * {gdk,gnome,gtk,pango}/glue/makefile.win32: Update svn path=/trunk/gtk-sharp/; revision=44563
2005-05-16 14:28:55 +00:00
<Member MemberName="Strikethrough">
<MemberSignature Language="C#" Value="public bool Strikethrough { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool Strikethrough" />
* generator/StructBase.cs: update field-generation logic a bit * generator/CodeGenerator.cs: add a --glue-includes flag * generator/GenerationInfo.cs: Accept glue_includes value from Main and output it to the glue_filename. * generator/FieldBase.cs (Ignored): handle more ignorable cases. (CheckGlue): New method to figure out what kind of glue we'll need for a field. (GenerateImports): generate appropriate imports per CheckGlue. (GenerateGlue): Generate C glue for accessing a struct field; either a fully-C-based accessor, or a method to just return the field's offset in the struct. (Generate): Use the generated glue to read the field. * generator/PropertyBase.cs (CType): if the field is a single bit, set its type to gboolean. * generator/ObjectGen.cs (Generate): * generator/OpaqueGen.cs (Generate): Call GenFields. * generator/StructField.cs: Use FieldBase's glue-generation code to handle bitfields. [#54489] * generator/ObjectField.cs: Generates accessors for public fields of objects and opaque structs. [#69514] * generator/ClassBase.cs (ClassBase): Parse <fields> nodes and create ObjectField objects. (GenFields): Output field properties (IgnoreMethod): Ignore Get/Set methods that duplicate fields * generator/Makefile.am (sources): update * {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as public. Rename/retype some fields for consistency with earlier hand-coded bindings. * {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can now be autogenerated. * {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now be autogenerated * {gdk,glade,gnome,gtk,pango,vte}/Makefile.am * {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am * {gdk,gnome,gtk,pango}/glue/makefile.win32: Update svn path=/trunk/gtk-sharp/; revision=44563
2005-05-16 14:28:55 +00:00
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Whether or not the text should be struck-through.</summary>
<value>a <see cref="T:System.Boolean" /></value>
* generator/StructBase.cs: update field-generation logic a bit * generator/CodeGenerator.cs: add a --glue-includes flag * generator/GenerationInfo.cs: Accept glue_includes value from Main and output it to the glue_filename. * generator/FieldBase.cs (Ignored): handle more ignorable cases. (CheckGlue): New method to figure out what kind of glue we'll need for a field. (GenerateImports): generate appropriate imports per CheckGlue. (GenerateGlue): Generate C glue for accessing a struct field; either a fully-C-based accessor, or a method to just return the field's offset in the struct. (Generate): Use the generated glue to read the field. * generator/PropertyBase.cs (CType): if the field is a single bit, set its type to gboolean. * generator/ObjectGen.cs (Generate): * generator/OpaqueGen.cs (Generate): Call GenFields. * generator/StructField.cs: Use FieldBase's glue-generation code to handle bitfields. [#54489] * generator/ObjectField.cs: Generates accessors for public fields of objects and opaque structs. [#69514] * generator/ClassBase.cs (ClassBase): Parse <fields> nodes and create ObjectField objects. (GenFields): Output field properties (IgnoreMethod): Ignore Get/Set methods that duplicate fields * generator/Makefile.am (sources): update * {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as public. Rename/retype some fields for consistency with earlier hand-coded bindings. * {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can now be autogenerated. * {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now be autogenerated * {gdk,glade,gnome,gtk,pango,vte}/Makefile.am * {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am * {gdk,gnome,gtk,pango}/glue/makefile.win32: Update svn path=/trunk/gtk-sharp/; revision=44563
2005-05-16 14:28:55 +00:00
<remarks />
<since version="Gtk# 2.4" />
</Docs>
</Member>
<Member MemberName="Underline">
<MemberSignature Language="C#" Value="public Pango.Underline Underline { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype Pango.Underline Underline" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Pango.Underline</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Style of underlining for this text.</summary>
<value>To be added.</value>
<remarks />
<since version="Gtk# 2.4" />
</Docs>
</Member>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Gtk.TextAppearance Zero;" />
<MemberSignature Language="ILAsm" Value=".field public static valuetype Gtk.TextAppearance Zero" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gtk.TextAppearance</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>A default/empty TextAppearance.</summary>
<remarks />
</Docs>
</Member>
</Members>
</Type>