GtkSharp/doc/en/Gdk/InputSource.xml

96 lines
2.9 KiB
XML
Raw Normal View History

<Type Name="InputSource" FullName="Gdk.InputSource">
<TypeSignature Language="C#" Maintainer="ct" Value="public enum InputSource;" />
<AssemblyInfo>
<AssemblyName>gdk-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>Describes the type of input device</summary>
<remarks>
None
</remarks>
</Docs>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>System.IComparable</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IConvertible</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IFormattable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="Mouse">
<MemberSignature Language="C#" Value="Mouse" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.InputSource</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
Device is a mouse.
</summary>
<remarks>
None
</remarks>
</Docs>
</Member>
<Member MemberName="Pen">
<MemberSignature Language="C#" Value="Pen" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.InputSource</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Device is a stylus for a graphics tablet or similar device.</summary>
<remarks>None</remarks>
</Docs>
</Member>
<Member MemberName="Eraser">
<MemberSignature Language="C#" Value="Eraser" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.InputSource</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Device is an 'eraser', usually the opposite end of the stylus.</summary>
<remarks>None</remarks>
</Docs>
</Member>
<Member MemberName="Cursor">
<MemberSignature Language="C#" Value="Cursor" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.InputSource</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Device is a graphics tablet 'puck' or something similar.</summary>
<remarks>None</remarks>
</Docs>
</Member>
<Member MemberName="value__">
<MemberSignature Language="C#" Value="value__" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The value representing the InputSource</summary>
<remarks>None</remarks>
</Docs>
</Member>
</Members>
</Type>