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<Type Name= "FrameArgs" FullName= "Gtk.FrameArgs" >
<TypeSignature Language= "C#" Value= "public class FrameArgs : GLib.SignalArgs" />
<TypeSignature Language= "ILAsm" Value= ".class public auto ansi beforefieldinit FrameArgs extends GLib.SignalArgs" />
<AssemblyInfo >
<AssemblyName > gtk-sharp</AssemblyName>
</AssemblyInfo>
<Base >
<BaseTypeName > GLib.SignalArgs</BaseTypeName>
</Base>
<Interfaces />
<Docs >
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<summary > Event data.</summary>
<remarks >
<para > The <see cref= "M:Gtk.Timeline.Frame" /> event invokes <see cref= "T:Gtk.FrameHandler" /> delegates which pass event data via this class.</para>
</remarks>
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<since version= "Gtk# 3.0" />
</Docs>
<Members >
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public FrameArgs ();" />
<MemberSignature Language= "ILAsm" Value= ".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberType > Constructor</MemberType>
<Parameters />
<Docs >
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<summary > Public Constructor.</summary>
<remarks > Create a new <see cref= "T:Gtk.FrameArgs" /> instance with this constructor if you need to invoke a <see cref= "T:Gtk.FrameHandler" /> delegate.</remarks>
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<since version= "Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName= "Progress" >
<MemberSignature Language= "C#" Value= "public double Progress { get; }" />
<MemberSignature Language= "ILAsm" Value= ".property instance float64 Progress" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Double</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added.</summary>
<value > To be added.</value>
<remarks > To be added.</remarks>
<since version= "Gtk# 3.0" />
</Docs>
</Member>
</Members>
</Type>