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<Type Name= "Sound" FullName= "Gnome.Sound" >
<TypeSignature Language= "C#" Value= "public class Sound" Maintainer= "auto" />
<AssemblyInfo >
<AssemblyName > gnome-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<AssemblyCulture > neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
<Base >
<BaseTypeName > System.Object</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members >
<Member MemberName= "Shutdown" >
<MemberSignature Language= "C#" Value= "public static void Shutdown ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "ConnectionGet" >
<MemberSignature Language= "C#" Value= "public static int ConnectionGet ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:System.Int32" /> </returns>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Play" >
<MemberSignature Language= "C#" Value= "public static void Play (string filename);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "filename" Type= "System.String" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "filename" > a <see cref= "T:System.String" /> </param>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Init" >
<MemberSignature Language= "C#" Value= "public static void Init (string hostname);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "hostname" Type= "System.String" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "hostname" > a <see cref= "T:System.String" /> </param>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "SampleLoad" >
<MemberSignature Language= "C#" Value= "public static int SampleLoad (string sample_name, string filename);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "sample_name" Type= "System.String" />
<Parameter Name= "filename" Type= "System.String" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "sample_name" > a <see cref= "T:System.String" /> </param>
<param name= "filename" > a <see cref= "T:System.String" /> </param>
<returns > a <see cref= "T:System.Int32" /> </returns>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Sound ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:Gnome.Sound" /> </returns>
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<remarks > To be added</remarks>
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</Docs>
</Member>
</Members>
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</Type>