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<Type Name= "IconTextItem" FullName= "Gnome.IconTextItem" >
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<TypeSignature Language= "C#" Maintainer= "auto" Value= "public class IconTextItem : Gnome.CanvasItem" />
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<AssemblyInfo >
<AssemblyName > gnome-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 2.20.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
<Base >
<BaseTypeName > Gnome.CanvasItem</BaseTypeName>
</Base>
<Interfaces >
</Interfaces>
<Members >
<Member MemberName= "Configure" >
<MemberSignature Language= "C#" Value= "public void Configure (int x, int y, int width, string fontname, string text, bool is_editable, bool is_static);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "x" Type= "System.Int32" />
<Parameter Name= "y" Type= "System.Int32" />
<Parameter Name= "width" Type= "System.Int32" />
<Parameter Name= "fontname" Type= "System.String" />
<Parameter Name= "text" Type= "System.String" />
<Parameter Name= "is_editable" Type= "System.Boolean" />
<Parameter Name= "is_static" Type= "System.Boolean" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "x" > To be added: an object of type 'int'</param>
<param name= "y" > To be added: an object of type 'int'</param>
<param name= "width" > To be added: an object of type 'int'</param>
<param name= "fontname" > To be added: an object of type 'string'</param>
<param name= "text" > To be added: an object of type 'string'</param>
<param name= "is_editable" > To be added: an object of type 'bool'</param>
<param name= "is_static" > To be added: an object of type 'bool'</param>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "StopEditing" >
<MemberSignature Language= "C#" Value= "public void StopEditing (bool accept);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "accept" Type= "System.Boolean" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "accept" > To be added: an object of type 'bool'</param>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Select" >
<MemberSignature Language= "C#" Value= "public void Select (bool sel);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "sel" Type= "System.Boolean" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "sel" > To be added: an object of type 'bool'</param>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Focus" >
<MemberSignature Language= "C#" Value= "public void Focus (bool focused);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "focused" Type= "System.Boolean" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "focused" > To be added: an object of type 'bool'</param>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Setxy" >
<MemberSignature Language= "C#" Value= "public void Setxy (int x, int y);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "x" Type= "System.Int32" />
<Parameter Name= "y" Type= "System.Int32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "x" > To be added: an object of type 'int'</param>
<param name= "y" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "StartEditing" >
<MemberSignature Language= "C#" Value= "public void StartEditing ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public IconTextItem (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public IconTextItem (Gnome.CanvasGroup group);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "group" Type= "Gnome.CanvasGroup" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "group" > To be added: an object of type 'Gnome.CanvasGroup'</param>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Editable" >
<MemberSignature Language= "C#" Value= "public Gtk.Editable Editable { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.Editable</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
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<value > To be added: an object of type 'Gtk.Editable'</value>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Text" >
<MemberSignature Language= "C#" Value= "public string Text { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
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<value > To be added: an object of type 'string'</value>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "TextChanged" >
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<MemberSignature Language= "C#" Value= "public event Gnome.TextChangedHandler TextChanged;" />
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<MemberType > Event</MemberType>
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<ReturnValue >
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<ReturnType > Gnome.TextChangedHandler</ReturnType>
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</ReturnValue>
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<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Signal("text_changed")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "SelectionStopped" >
<MemberSignature Language= "C#" Value= "public event EventHandler SelectionStopped;" />
<MemberType > Event</MemberType>
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<ReturnValue >
<ReturnType > System.EventHandler</ReturnType>
</ReturnValue>
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<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Signal("selection_stopped")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "HeightChanged" >
<MemberSignature Language= "C#" Value= "public event EventHandler HeightChanged;" />
<MemberType > Event</MemberType>
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<ReturnValue >
<ReturnType > System.EventHandler</ReturnType>
</ReturnValue>
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<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Signal("height_changed")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "EditingStopped" >
<MemberSignature Language= "C#" Value= "public event EventHandler EditingStopped;" />
<MemberType > Event</MemberType>
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<ReturnValue >
<ReturnType > System.EventHandler</ReturnType>
</ReturnValue>
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<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Signal("editing_stopped")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "WidthChanged" >
<MemberSignature Language= "C#" Value= "public event EventHandler WidthChanged;" />
<MemberType > Event</MemberType>
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<ReturnValue >
<ReturnType > System.EventHandler</ReturnType>
</ReturnValue>
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<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Signal("width_changed")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "SelectionStarted" >
<MemberSignature Language= "C#" Value= "public event EventHandler SelectionStarted;" />
<MemberType > Event</MemberType>
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<ReturnValue >
<ReturnType > System.EventHandler</ReturnType>
</ReturnValue>
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<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Signal("selection_started")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "EditingStarted" >
<MemberSignature Language= "C#" Value= "public event EventHandler EditingStarted;" />
<MemberType > Event</MemberType>
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<ReturnValue >
<ReturnType > System.EventHandler</ReturnType>
</ReturnValue>
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<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Signal("editing_started")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static GLib.GType GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > GType Property.</summary>
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<value > a <see cref= "T:GLib.GType" /> </value>
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<remarks > Returns the native <see cref= "T:GLib.GType" /> value for <see cref= "T:Gnome.IconTextItem" /> .</remarks>
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</Docs>
</Member>
<Member MemberName= "OnEditingStarted" >
<MemberSignature Language= "C#" Value= "protected virtual void OnEditingStarted ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Default handler for the <see cref= "M:Gnome.IconTextItem.EditingStarted" /> event.</summary>
<remarks > Override this method in a subclass to provide a default handler for the <see cref= "M:Gnome.IconTextItem.EditingStarted" /> event.</remarks>
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</Docs>
</Member>
<Member MemberName= "OnSelectionStarted" >
<MemberSignature Language= "C#" Value= "protected virtual void OnSelectionStarted ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Default handler for the <see cref= "M:Gnome.IconTextItem.SelectionStarted" /> event.</summary>
<remarks > Override this method in a subclass to provide a default handler for the <see cref= "M:Gnome.IconTextItem.SelectionStarted" /> event.</remarks>
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</Docs>
</Member>
<Member MemberName= "OnWidthChanged" >
<MemberSignature Language= "C#" Value= "protected virtual void OnWidthChanged ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Default handler for the <see cref= "M:Gnome.IconTextItem.WidthChanged" /> event.</summary>
<remarks > Override this method in a subclass to provide a default handler for the <see cref= "M:Gnome.IconTextItem.WidthChanged" /> event.</remarks>
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</Docs>
</Member>
<Member MemberName= "OnEditingStopped" >
<MemberSignature Language= "C#" Value= "protected virtual void OnEditingStopped ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Default handler for the <see cref= "M:Gnome.IconTextItem.EditingStopped" /> event.</summary>
<remarks > Override this method in a subclass to provide a default handler for the <see cref= "M:Gnome.IconTextItem.EditingStopped" /> event.</remarks>
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</Docs>
</Member>
<Member MemberName= "OnHeightChanged" >
<MemberSignature Language= "C#" Value= "protected virtual void OnHeightChanged ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Default handler for the <see cref= "M:Gnome.IconTextItem.HeightChanged" /> event.</summary>
<remarks > Override this method in a subclass to provide a default handler for the <see cref= "M:Gnome.IconTextItem.HeightChanged" /> event.</remarks>
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</Docs>
</Member>
<Member MemberName= "OnSelectionStopped" >
<MemberSignature Language= "C#" Value= "protected virtual void OnSelectionStopped ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Default handler for the <see cref= "M:Gnome.IconTextItem.SelectionStopped" /> event.</summary>
<remarks > Override this method in a subclass to provide a default handler for the <see cref= "M:Gnome.IconTextItem.SelectionStopped" /> event.</remarks>
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</Docs>
</Member>
<Member MemberName= "OnTextChanged" >
<MemberSignature Language= "C#" Value= "protected virtual bool OnTextChanged ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Default handler for the <see cref= "M:Gnome.IconTextItem.TextChanged" /> event.</summary>
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<returns > a <see cref= "T:System.Boolean" /> </returns>
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<remarks > Override this method in a subclass to provide a default handler for the <see cref= "M:Gnome.IconTextItem.TextChanged" /> event.</remarks>
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</Docs>
</Member>
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<Member MemberName= ".ctor" >
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<MemberSignature Language= "C#" Value= "protected IconTextItem (GLib.GType gtype);" />
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<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "gtype" Type= "GLib.GType" />
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</Parameters>
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<Docs >
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<summary > Protected Constructor.</summary>
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<param name= "gtype" > a <see cref= "T:GLib.GType" /> </param>
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<remarks > Chain to this constructor if you have manually registered a native <see cref= "T:GLib.GType" /> value for your subclass.</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > System.Obsolete</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected IconTextItem ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
</Member>
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</Members>
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<Attributes >
<Attribute >
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<AttributeName > System.Obsolete</AttributeName>
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</Attribute>
</Attributes>
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</Type>