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<Type Name= "CanvasClipgroup" FullName= "Gnome.CanvasClipgroup" >
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<TypeSignature Language= "C#" Maintainer= "auto" Value= "public class CanvasClipgroup : Gnome.CanvasGroup" />
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<AssemblyInfo >
<AssemblyName > gnome-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 2.20.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
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<summary > Canvas group that implements clipping</summary>
<remarks >
A canvas group object that clips the view of its children to a
shape defined by a <see cref= "T:Gnome.CanvasPathDef" /> .
</remarks>
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</Docs>
<Base >
<BaseTypeName > Gnome.CanvasGroup</BaseTypeName>
</Base>
<Interfaces >
</Interfaces>
<Members >
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public CanvasClipgroup (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public CanvasClipgroup (Gnome.CanvasGroup group);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "group" Type= "Gnome.CanvasGroup" />
</Parameters>
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<Docs >
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<summary > Create new <see cref= "T:Gnome.CanvasClipgroup" /> </summary>
<param name= "group" >
The <see cref= "T:Gnome.CanvasGroup" /> that this <see cref= "T:Gnome.CanvasClipgroup" />
belongs to.
</param>
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<remarks >
</remarks>
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</Docs>
</Member>
<Member MemberName= "Path" >
<MemberSignature Language= "C#" Value= "public IntPtr Path { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.IntPtr</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Pointer to a GnomeCanvasPathDef structure.</summary>
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<value > Pointer to a GnomeCanvasPathDef structure.</value>
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<remarks >
<para >
Pointer to a <see cref= "T:Gnome.CanvasPathDef" /> structure. This can be
created by a call to the <see cref= "C:Gnome.CanvasPathDef" /> constructor.
</para>
</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("path")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Wind" >
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<MemberSignature Language= "C#" Value= "public Art.WindRule Wind { set; get; };" />
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<MemberType > Property</MemberType>
<ReturnValue >
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<ReturnType > Art.WindRule</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Winding rule for defining the clipping intersection rule</summary>
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<value > Winding rule for defining the clipping intersection rule</value>
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<remarks >
</remarks>
</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("wind")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static GLib.GType GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > GType Property.</summary>
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<value > a <see cref= "T:GLib.GType" /> </value>
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<remarks > Returns the native <see cref= "T:GLib.GType" /> value for <see cref= "T:Gnome.CanvasClipgroup" /> .</remarks>
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</Docs>
</Member>
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<Member MemberName= ".ctor" >
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<MemberSignature Language= "C#" Value= "protected CanvasClipgroup (GLib.GType gtype);" />
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<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "gtype" Type= "GLib.GType" />
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</Parameters>
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<Docs >
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<summary > Protected Constructor.</summary>
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<param name= "gtype" > a <see cref= "T:GLib.GType" /> </param>
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<remarks > Chain to this constructor if you have manually registered a native <see cref= "T:GLib.GType" /> value for your subclass.</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > System.Obsolete</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected CanvasClipgroup ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
</Member>
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</Members>
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</Type>