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<Type Name= "PixbufFrame" FullName= "Gdk.PixbufFrame" >
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<TypeSignature Language= "C#" Maintainer= "auto" Value= "public struct PixbufFrame" />
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<AssemblyInfo >
<AssemblyName > gdk-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 2.12.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
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<remarks />
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</Docs>
<Base >
<BaseTypeName > System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Members >
<Member MemberName= "Zero" >
<MemberSignature Language= "C#" Value= "public static Gdk.PixbufFrame Zero;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.PixbufFrame</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks />
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</Docs>
</Member>
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<Member MemberName= "New" >
<MemberSignature Language= "C#" Value= "public static Gdk.PixbufFrame New (IntPtr raw);" />
<MemberType > Method</MemberType>
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<ReturnValue >
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<ReturnType > Gdk.PixbufFrame</ReturnType>
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</ReturnValue>
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<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "raw" > A <see cref= "T:IntPtr" /> </param>
<returns > A <see cref= "T:Gdk.PixbufFrame" /> </returns>
<remarks />
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</Docs>
</Member>
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<Member MemberName= "revert" >
<MemberSignature Language= "C#" Value= "public Gdk.Pixbuf revert { set; get; };" />
<MemberType > Property</MemberType>
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<ReturnValue >
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<ReturnType > Gdk.Pixbuf</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
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<value > A <see cref= "T:Gdk.Pixbuf" /> </value>
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<remarks />
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > System.Obsolete("Replaced by Revert property.")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "composited" >
<MemberSignature Language= "C#" Value= "public Gdk.Pixbuf composited { set; get; };" />
<MemberType > Property</MemberType>
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<ReturnValue >
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<ReturnType > Gdk.Pixbuf</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
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<value > A <see cref= "T:Gdk.Pixbuf" /> </value>
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<remarks />
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > System.Obsolete("Replaced by Composited property.")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "pixbuf" >
<MemberSignature Language= "C#" Value= "public Gdk.Pixbuf pixbuf { set; get; };" />
<MemberType > Property</MemberType>
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<ReturnValue >
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<ReturnType > Gdk.Pixbuf</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
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<value > A <see cref= "T:Gdk.Pixbuf" /> </value>
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<remarks />
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > System.Obsolete("Replaced by Pixbuf property.")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "XOffset" >
<MemberSignature Language= "C#" Value= "public int XOffset;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > System.Int32</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
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<remarks />
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</Docs>
</Member>
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<Member MemberName= "YOffset" >
<MemberSignature Language= "C#" Value= "public int YOffset;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > System.Int32</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
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<remarks />
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</Docs>
</Member>
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<Member MemberName= "DelayTime" >
<MemberSignature Language= "C#" Value= "public int DelayTime;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > System.Int32</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
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<remarks />
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</Docs>
</Member>
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<Member MemberName= "Elapsed" >
<MemberSignature Language= "C#" Value= "public int Elapsed;" />
<MemberType > Field</MemberType>
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<ReturnValue >
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<ReturnType > System.Int32</ReturnType>
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</ReturnValue>
<Parameters >
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</Parameters>
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<Docs >
<summary > To be added</summary>
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<remarks />
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</Docs>
</Member>
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<Member MemberName= "Action" >
<MemberSignature Language= "C#" Value= "public Gdk.PixbufFrameAction Action;" />
<MemberType > Field</MemberType>
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<ReturnValue >
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<ReturnType > Gdk.PixbufFrameAction</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
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<remarks />
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</Docs>
</Member>
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<Member MemberName= "NeedRecomposite" >
<MemberSignature Language= "C#" Value= "public bool NeedRecomposite;" />
<MemberType > Field</MemberType>
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<ReturnValue >
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<ReturnType > System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
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<remarks />
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</Docs>
</Member>
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<Member MemberName= "BgTransparent" >
<MemberSignature Language= "C#" Value= "public bool BgTransparent;" />
<MemberType > Field</MemberType>
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<ReturnValue >
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<ReturnType > System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
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<remarks />
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</Docs>
</Member>
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<Member MemberName= "Pixbuf" >
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<MemberSignature Language= "C#" Value= "public Gdk.Pixbuf Pixbuf { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Pixbuf</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added.</summary>
<value > To be added.</value>
<remarks > To be added.</remarks>
</Docs>
</Member>
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<Member MemberName= "Composited" >
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<MemberSignature Language= "C#" Value= "public Gdk.Pixbuf Composited { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Pixbuf</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added.</summary>
<value > To be added.</value>
<remarks > To be added.</remarks>
</Docs>
</Member>
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<Member MemberName= "Revert" >
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<MemberSignature Language= "C#" Value= "public Gdk.Pixbuf Revert { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Pixbuf</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added.</summary>
<value > To be added.</value>
<remarks > To be added.</remarks>
</Docs>
</Member>
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</Members>
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</Type>