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<Type Name= "SignalCallback" FullName= "GLib.SignalCallback" >
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<TypeSignature Language= "C#" Maintainer= "auto" Value= "public abstract class SignalCallback : IDisposable" />
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<AssemblyInfo >
<AssemblyName > glib-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Base >
<BaseTypeName > System.Object</BaseTypeName>
</Base>
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<Interfaces >
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes >
<Attribute >
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<AttributeName > System.Obsolete("Replaced by GLib.Signal.")</AttributeName>
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</Attribute>
</Attributes>
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<Docs >
<summary > Base Class for GSignal to C# event marshalling.</summary>
<remarks >
</remarks>
</Docs>
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<Members >
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected SignalCallback (GLib.Object obj, Delegate eh, Type argstype);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "obj" Type= "GLib.Object" />
<Parameter Name= "eh" Type= "System.Delegate" />
<Parameter Name= "argstype" Type= "System.Type" />
</Parameters>
<Docs >
<param name= "obj" > a <see cref= "T:GLib.Object" /> </param>
<param name= "eh" > a <see cref= "T:System.Delegate" /> </param>
<param name= "argstype" > a <see cref= "T:System.Type" /> </param>
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "_argstype" >
<MemberSignature Language= "C#" Value= "protected Type _argstype;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > System.Type</ReturnType>
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</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "_handler" >
<MemberSignature Language= "C#" Value= "protected Delegate _handler;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > System.Delegate</ReturnType>
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</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "_HandlerID" >
<MemberSignature Language= "C#" Value= "protected uint _HandlerID;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Parameters >
</Parameters>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "_Instances" >
<MemberSignature Language= "C#" Value= "protected static System.Collections.Hashtable _Instances;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Collections.Hashtable</ReturnType>
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</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "_key" >
<MemberSignature Language= "C#" Value= "protected int _key;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "_NextKey" >
<MemberSignature Language= "C#" Value= "protected static int _NextKey;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > System.Int32</ReturnType>
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</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "_obj" >
<MemberSignature Language= "C#" Value= "protected GLib.Object _obj;" />
<MemberType > Field</MemberType>
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<ReturnValue >
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<ReturnType > GLib.Object</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "AddDelegate" >
<MemberSignature Language= "C#" Value= "public void AddDelegate (Delegate d);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "d" Type= "System.Delegate" />
</Parameters>
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<Docs >
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<param name= "d" > an object of type <see cref= "T:System.Delegate" /> </param>
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<summary > To be added</summary>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Connect" >
<MemberSignature Language= "C#" Value= "protected void Connect (string name, Delegate cb, int flags);" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "name" Type= "System.String" />
<Parameter Name= "cb" Type= "System.Delegate" />
<Parameter Name= "flags" Type= "System.Int32" />
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</Parameters>
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<Docs >
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<param name= "name" > a <see cref= "T:System.String" /> </param>
<param name= "cb" > a <see cref= "T:System.Delegate" /> </param>
<param name= "flags" > a <see cref= "T:System.Int32" /> </param>
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<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Disconnect" >
<MemberSignature Language= "C#" Value= "protected void Disconnect ();" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Dispose" >
<MemberSignature Language= "C#" Value= "public void Dispose ();" />
<MemberType > Method</MemberType>
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<ReturnValue >
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<ReturnType > System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Dispose" >
<MemberSignature Language= "C#" Value= "protected virtual void Dispose (bool disposing);" />
<MemberType > Method</MemberType>
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<ReturnValue >
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<ReturnType > System.Void</ReturnType>
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</ReturnValue>
<Parameters >
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<Parameter Name= "disposing" Type= "System.Boolean" />
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</Parameters>
<Docs >
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<param name= "disposing" > an object of type <see cref= "T:System.Boolean" /> </param>
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<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Finalize" >
<MemberSignature Language= "C#" Value= "~SignalCallback ();" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
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<Parameters />
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<Docs >
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<summary > To be added.</summary>
<remarks > To be added.</remarks>
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</Docs>
</Member>
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<Member MemberName= "RemoveDelegate" >
<MemberSignature Language= "C#" Value= "public void RemoveDelegate (Delegate d);" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
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<Parameters >
<Parameter Name= "d" Type= "System.Delegate" />
</Parameters>
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<Docs >
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<param name= "d" > an object of type <see cref= "T:System.Delegate" /> </param>
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<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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</Members>
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</Type>