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<Type Name= "MainLoop" FullName= "GLib.MainLoop" >
<TypeSignature Language= "C#" Value= "public class MainLoop" Maintainer= "auto" />
<AssemblyInfo >
<AssemblyName > glib-sharp</AssemblyName>
<AssemblyPublicKey > [00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 71 EB 6C 55 75 52 9C BF 72 44 F7 A6 EA 05 62 84 F9 EA E0 3B CF F2 CC 13 2C 9C 49 0A B3 09 EA B0 B5 6B CE 44 9D F5 03 D9 C0 A8 1E 52 05 85 CD BE 70 E2 FB 90 43 4B AC 04 FA 62 22 A8 00 98 B7 A1 A7 B3 AF 99 1A 41 23 24 BB 43 25 F6 B8 65 BB 64 EB F6 D1 C2 06 D5 73 2D DF BC 70 A7 38 9E E5 3E 0C 24 6E 32 79 74 1A D0 05 03 E4 98 42 E1 9B F3 7B 19 8B 40 21 26 CB 36 89 C2 EA 64 96 A4 7C B4]</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Base >
<BaseTypeName > System.Object</BaseTypeName>
</Base>
<Interfaces />
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<Docs >
<summary > Allows having a mainloop without requiring Gtk.</summary>
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<remarks >
</remarks>
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</Docs>
<Members >
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public MainLoop ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
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<summary > Creates a new main loop in the default context.</summary>
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<remarks >
</remarks>
</Docs>
</Member>
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public MainLoop (GLib.MainContext context);" />
<MemberType > Constructor</MemberType>
<Parameters >
<Parameter Name= "context" Type= "GLib.MainContext" />
</Parameters>
<Docs >
<param name= "context" > The context in which to create the main loop.</param>
<summary > Creates a new main loop in the specified context.</summary>
<remarks > </remarks>
<since version= "Gtk# 2.90" />
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public MainLoop (GLib.MainContext context, bool is_running);" />
<MemberType > Constructor</MemberType>
<Parameters >
<Parameter Name= "context" Type= "GLib.MainContext" />
<Parameter Name= "is_running" Type= "System.Boolean" />
</Parameters>
<Docs >
<param name= "context" > The context in which to create the main loop</param>
<param name= "is_running" > Indicates whether the main loop is currently running.</param>
<summary > Creates a new main loop.</summary>
<remarks > </remarks>
<since version= "Gtk# 2.90" />
</Docs>
</Member>
<Member MemberName= "Context" >
<MemberSignature Language= "C#" Value= "public GLib.MainContext Context { get; }" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > GLib.MainContext</ReturnType>
</ReturnValue>
<Docs >
<summary > returns the <see cref= "T:GLib.MainContext" /> in which this main loop was created.</summary>
<value > </value>
<remarks > </remarks>
<since version= "Gtk# 2.90" />
</Docs>
</Member>
<Member MemberName= "Equals" >
<MemberSignature Language= "C#" Value= "public override bool Equals (object o);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "o" Type= "System.Object" />
</Parameters>
<Docs >
<param name= "o" > To be added.</param>
<summary > To be added.</summary>
<returns > True if "o" and "this" are equal/share the same native handle.</returns>
<remarks > </remarks>
<since version= "Gtk# 2.90" />
</Docs>
</Member>
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<Member MemberName= "Finalize" >
<MemberSignature Language= "C#" Value= "~MainLoop ();" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Finalizer.</summary>
<remarks />
</Docs>
</Member>
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<Member MemberName= "GetHashCode" >
<MemberSignature Language= "C#" Value= "public override int GetHashCode ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added.</summary>
<returns > To be added.</returns>
<remarks > To be added.</remarks>
<since version= "Gtk# 2.90" />
</Docs>
</Member>
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<Member MemberName= "IsRunning" >
<MemberSignature Language= "C#" Value= "public bool IsRunning { get; }" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > Whether this mainloop has started or not.</summary>
<value > a <see cref= "T:System.Boolean" /> </value>
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<remarks >
</remarks>
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</Docs>
</Member>
<Member MemberName= "Quit" >
<MemberSignature Language= "C#" Value= "public void Quit ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > Stop the mainloop.</summary>
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<remarks >
</remarks>
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</Docs>
</Member>
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<Member MemberName= "Run" >
<MemberSignature Language= "C#" Value= "public void Run ();" />
<MemberType > Method</MemberType>
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<ReturnValue >
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<ReturnType > System.Void</ReturnType>
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</ReturnValue>
<Parameters />
<Docs >
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<summary > Start the mainloop.</summary>
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<remarks >
</remarks>
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</Docs>
</Member>
</Members>
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</Type>