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<Type Name= "MainContext" FullName= "GLib.MainContext" >
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<TypeSignature Language= "C#" Value= "public class MainContext" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > glib-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Base >
<BaseTypeName > System.Object</BaseTypeName>
</Base>
<Interfaces />
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<Docs >
<summary > Manages events in the main context.</summary>
<remarks />
</Docs>
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<Members >
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public MainContext ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > Create a new <see cref= "T:GLib.MainContext" /> instance.</summary>
<remarks > This is the default constructor for <see cref= "T:GLib.MainContext" /> .</remarks>
</Docs>
</Member>
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<Member MemberName= "Default" >
<MemberSignature Language= "C#" Value= "public static GLib.MainContext Default { get; }" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > GLib.MainContext</ReturnType>
</ReturnValue>
<Docs >
<summary > Returns the default main context.</summary>
<value >
</value>
<remarks >
</remarks>
<since version= "Gtk# 2.90" />
</Docs>
</Member>
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<Member MemberName= "Depth" >
<MemberSignature Language= "C#" Value= "public static int Depth { get; }" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Docs >
<summary > Nesting level of the currently executing main loop.</summary>
<value > A count of main loop levels.</value>
<remarks />
</Docs>
</Member>
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<Member MemberName= "Equals" >
<MemberSignature Language= "C#" Value= "public override bool Equals (object o);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "o" Type= "System.Object" />
</Parameters>
<Docs >
<param name= "o" > To be added.</param>
<summary > To be added.</summary>
<returns > To be added.</returns>
<remarks > To be added.</remarks>
<since version= "Gtk# 2.90" />
</Docs>
</Member>
<Member MemberName= "Finalize" >
<MemberSignature Language= "C#" Value= "~MainContext ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added.</summary>
<remarks > To be added.</remarks>
<since version= "Gtk# 2.90" />
</Docs>
</Member>
<Member MemberName= "GetHashCode" >
<MemberSignature Language= "C#" Value= "public override int GetHashCode ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added.</summary>
<returns > To be added.</returns>
<remarks > To be added.</remarks>
<since version= "Gtk# 2.90" />
</Docs>
</Member>
<Member MemberName= "HasPendingEvents" >
<MemberSignature Language= "C#" Value= "public bool HasPendingEvents { get; }" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Docs >
<summary > Checks if any sources have pending events for the given context.</summary>
<value > An object of type <see cref= "T:System.Boolean" /> </value>
<remarks >
</remarks>
<since version= "Gtk# 2.90" />
</Docs>
</Member>
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<Member MemberName= "Iteration" >
<MemberSignature Language= "C#" Value= "public static bool Iteration ();" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Runs a single iteration for the given main loop.</summary>
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<returns > an object of type <see cref= "T:System.Boolean" /> </returns>
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<remarks > This is a convenience overload for <see cref= "M:GLib.MainContext.Iteration(System.Boolean)" /> with <see langword= "false" /> passed in.</remarks>
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</Docs>
</Member>
<Member MemberName= "Iteration" >
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<MemberSignature Language= "C#" Value= "public static bool Iteration (bool may_block);" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "may_block" Type= "System.Boolean" />
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</Parameters>
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<Docs >
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<param name= "may_block" > an object of type <see cref= "T:System.Boolean" /> </param>
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<summary > Runs a single iteration for the given main loop.</summary>
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<returns > an object of type <see cref= "T:System.Boolean" /> </returns>
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<remarks > This is a convenience function for GLib.MainContext.Default.RunIteration(may_block).</remarks>
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</Docs>
</Member>
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<Member MemberName= "Pending" >
<MemberSignature Language= "C#" Value= "public static bool Pending ();" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Checks if any sources have pending events for the given context.</summary>
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<returns > an object of type <see cref= "T:System.Boolean" /> </returns>
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<remarks > This is a convenince function for GLib.MainContext.Default.HasPendingEvents.</remarks>
</Docs>
</Member>
<Member MemberName= "PopThreadDefault" >
<MemberSignature Language= "C#" Value= "public void PopThreadDefault ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added.</summary>
<remarks > To be added.</remarks>
<since version= "Gtk# 2.90" />
</Docs>
</Member>
<Member MemberName= "PushThreadDefault" >
<MemberSignature Language= "C#" Value= "public void PushThreadDefault ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added.</summary>
<remarks > To be added.</remarks>
<since version= "Gtk# 2.90" />
</Docs>
</Member>
<Member MemberName= "RunIteration" >
<MemberSignature Language= "C#" Value= "public bool RunIteration ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > Runs a single iteration for the given main loop.</summary>
<returns >
<see langword= "true" /> if successful.</returns>
<remarks > This is a convenience overload for GLib.MainContext.Default.RunIteration(System.Boolean) with <see langword= "false" /> passed in.</remarks>
<since version= "Gtk# 2.90" />
</Docs>
</Member>
<Member MemberName= "RunIteration" >
<MemberSignature Language= "C#" Value= "public bool RunIteration (bool may_block);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "may_block" Type= "System.Boolean" />
</Parameters>
<Docs >
<param name= "may_block" > To be added.</param>
<summary > Runs a single iteration for the given main loop.</summary>
<returns >
<see langword= "true" /> if successful.</returns>
<remarks > This involves checking to see if any event sources are ready to be processed, then if no events sources are ready and <paramref name= "may_block" /> is <see langword= "true" /> , waiting for a source to become ready, then dispatching the highest priority events sources that are ready. Note that even when <paramref name= "may_block" /> is <see langword= "true" /> , it is still possible for g_main_context_iteration() to return <see langword= "false" /> , since the the wait may be interrupted for other reasons than an event source becoming ready.</remarks>
<since version= "Gtk# 2.90" />
</Docs>
</Member>
<Member MemberName= "ThreadDefault" >
<MemberSignature Language= "C#" Value= "public GLib.MainContext ThreadDefault { get; }" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > GLib.MainContext</ReturnType>
</ReturnValue>
<Docs >
<summary > Returns the default MainContext for the current thread. If none exists, one will be created.</summary>
<value > To be added.</value>
<remarks > When being called from the Gtk# main loop, returns <see cref= "P:GLib.MainContext.Default" /> .</remarks>
<since version= "Gtk# 2.90" />
</Docs>
</Member>
<Member MemberName= "Wakeup" >
<MemberSignature Language= "C#" Value= "public void Wakeup ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added.</summary>
<remarks > To be added.</remarks>
<since version= "Gtk# 2.90" />
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</Docs>
</Member>
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</Members>
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</Type>