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<Type Name= "Uta" FullName= "Art.Uta" >
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<TypeSignature Language= "C#" Maintainer= "auto" Value= "public struct Uta" />
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<AssemblyInfo >
<AssemblyName > art-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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</AssemblyInfo>
<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base >
<BaseTypeName > System.ValueType</BaseTypeName>
</Base>
<Interfaces />
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
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<Members >
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<Member MemberName= "AddLine" >
<MemberSignature Language= "C#" Value= "public int AddLine (double x0, double y0, double x1, double y1, int rbuf_rowstride);" />
<MemberType > Method</MemberType>
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<ReturnValue >
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<ReturnType > System.Int32</ReturnType>
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</ReturnValue>
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<Parameters >
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<Parameter Name= "x0" Type= "System.Double" />
<Parameter Name= "y0" Type= "System.Double" />
<Parameter Name= "x1" Type= "System.Double" />
<Parameter Name= "y1" Type= "System.Double" />
<Parameter Name= "rbuf_rowstride" Type= "System.Int32" />
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</Parameters>
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<Docs >
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<param name= "x0" > a <see cref= "T:System.Double" /> </param>
<param name= "y0" > a <see cref= "T:System.Double" /> </param>
<param name= "x1" > a <see cref= "T:System.Double" /> </param>
<param name= "y1" > a <see cref= "T:System.Double" /> </param>
<param name= "rbuf_rowstride" > a <see cref= "T:System.Int32" /> </param>
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<summary > To be added</summary>
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<returns > a <see cref= "T:System.Int32" /> </returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Free" >
<MemberSignature Language= "C#" Value= "public void Free ();" />
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<MemberType > Method</MemberType>
<ReturnValue >
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<ReturnType > System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "FromIrect" >
<MemberSignature Language= "C#" Value= "public static Art.Uta FromIrect (Art.IRect bbox);" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Art.Uta</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "bbox" Type= "Art.IRect" />
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</Parameters>
<Docs >
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<param name= "bbox" > a <see cref= "T:Art.IRect" /> </param>
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<summary > To be added</summary>
<returns > a <see cref= "T:Art.Uta" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "FromSvp" >
<MemberSignature Language= "C#" Value= "public static Art.Uta FromSvp (Art.SVP svp);" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Art.Uta</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "svp" Type= "Art.SVP" />
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</Parameters>
<Docs >
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<param name= "svp" > a <see cref= "T:Art.SVP" /> </param>
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<summary > To be added</summary>
<returns > a <see cref= "T:Art.Uta" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "FromVpath" >
<MemberSignature Language= "C#" Value= "public static Art.Uta FromVpath (Art.Vpath vec);" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Art.Uta</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "vec" Type= "Art.Vpath" />
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</Parameters>
<Docs >
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<param name= "vec" > a <see cref= "T:Art.Vpath" /> </param>
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<summary > To be added</summary>
<returns > a <see cref= "T:Art.Uta" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Height" >
<MemberSignature Language= "C#" Value= "public int Height;" />
<MemberType > Field</MemberType>
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<ReturnValue >
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<ReturnType > System.Int32</ReturnType>
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</ReturnValue>
<Parameters >
</Parameters>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "New" >
<MemberSignature Language= "C#" Value= "public static Art.Uta New (IntPtr raw);" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Art.Uta</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
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</Parameters>
<Docs >
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<param name= "raw" > a <see cref= "T:System.IntPtr" /> </param>
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<summary > To be added</summary>
<returns > a <see cref= "T:Art.Uta" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "New" >
<MemberSignature Language= "C#" Value= "public static Art.Uta New (int x0, int y0, int x1, int y1);" />
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<MemberType > Method</MemberType>
<ReturnValue >
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<ReturnType > Art.Uta</ReturnType>
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</ReturnValue>
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<Parameters >
<Parameter Name= "x0" Type= "System.Int32" />
<Parameter Name= "y0" Type= "System.Int32" />
<Parameter Name= "x1" Type= "System.Int32" />
<Parameter Name= "y1" Type= "System.Int32" />
</Parameters>
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<Docs >
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<param name= "x0" > a <see cref= "T:System.Int32" /> </param>
<param name= "y0" > a <see cref= "T:System.Int32" /> </param>
<param name= "x1" > a <see cref= "T:System.Int32" /> </param>
<param name= "y1" > a <see cref= "T:System.Int32" /> </param>
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<summary > To be added</summary>
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<returns > a <see cref= "T:Art.Uta" /> </returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "NewCoords" >
<MemberSignature Language= "C#" Value= "public static Art.Uta NewCoords (int x0, int y0, int x1, int y1);" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Art.Uta</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "x0" Type= "System.Int32" />
<Parameter Name= "y0" Type= "System.Int32" />
<Parameter Name= "x1" Type= "System.Int32" />
<Parameter Name= "y1" Type= "System.Int32" />
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</Parameters>
<Docs >
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<param name= "x0" > a <see cref= "T:System.Int32" /> </param>
<param name= "y0" > a <see cref= "T:System.Int32" /> </param>
<param name= "x1" > a <see cref= "T:System.Int32" /> </param>
<param name= "y1" > a <see cref= "T:System.Int32" /> </param>
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<summary > To be added</summary>
<returns > a <see cref= "T:Art.Uta" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Union" >
<MemberSignature Language= "C#" Value= "public Art.Uta Union (Art.Uta uta2);" />
<MemberType > Method</MemberType>
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<ReturnValue >
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<ReturnType > Art.Uta</ReturnType>
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</ReturnValue>
<Parameters >
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<Parameter Name= "uta2" Type= "Art.Uta" />
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</Parameters>
<Docs >
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<param name= "uta2" > a <see cref= "T:Art.Uta" /> </param>
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<summary > To be added</summary>
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<returns > a <see cref= "T:Art.Uta" /> </returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Width" >
<MemberSignature Language= "C#" Value= "public int Width;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters >
</Parameters>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "X0" >
<MemberSignature Language= "C#" Value= "public int X0;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters >
</Parameters>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Y0" >
<MemberSignature Language= "C#" Value= "public int Y0;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters >
</Parameters>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Zero" >
<MemberSignature Language= "C#" Value= "public static Art.Uta Zero;" />
<MemberType > Field</MemberType>
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<ReturnValue >
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<ReturnType > Art.Uta</ReturnType>
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</ReturnValue>
<Parameters >
</Parameters>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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</Members>
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</Type>