2003-02-12 01:57:20 +00:00
<Type Name= "Window" FullName= "Gdk.Window" >
2003-02-15 03:08:25 +00:00
<TypeSignature Language= "C#" Value= "public class Window : Gdk.Drawable, IWrapper, IDisposable" Maintainer= "auto" />
2003-02-12 01:57:20 +00:00
<AssemblyInfo >
<AssemblyName > gdk-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
2003-02-23 07:26:30 +00:00
<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
2003-02-12 01:57:20 +00:00
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > Gdk.Drawable</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "ConstrainSize" >
<MemberSignature Language= "C#" Value= "public static void ConstrainSize (Gdk.Geometry geometry, uint flags, int width, int height, int new_width, int new_height);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "geometry" Type= "Gdk.Geometry" />
<Parameter Name= "flags" Type= "System.UInt32" />
<Parameter Name= "width" Type= "System.Int32" />
<Parameter Name= "height" Type= "System.Int32" />
<Parameter Name= "new_width" Type= "System.Int32" />
<Parameter Name= "new_height" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "geometry" > To be added: an object of type 'Gdk.Geometry'</param>
<param name= "flags" > To be added: an object of type 'uint'</param>
<param name= "width" > To be added: an object of type 'int'</param>
<param name= "height" > To be added: an object of type 'int'</param>
<param name= "new_width" > To be added: an object of type 'int'</param>
<param name= "new_height" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "TypeHintGetType" >
<MemberSignature Language= "C#" Value= "public static uint TypeHintGetType ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'uint'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "HintsGetType" >
<MemberSignature Language= "C#" Value= "public static uint HintsGetType ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'uint'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ClassGetType" >
<MemberSignature Language= "C#" Value= "public static uint ClassGetType ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'uint'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "EdgeGetType" >
<MemberSignature Language= "C#" Value= "public static uint EdgeGetType ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'uint'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ProcessAllUpdates" >
<MemberSignature Language= "C#" Value= "public static void ProcessAllUpdates ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Lookup" >
<MemberSignature Language= "C#" Value= "public static Gdk.Window Lookup (uint anid);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Window</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "anid" Type= "System.UInt32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "anid" > To be added: an object of type 'uint'</param>
<returns > To be added: an object of type 'Gdk.Window'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "TypeGetType" >
<MemberSignature Language= "C#" Value= "public static uint TypeGetType ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'uint'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "AtPointer" >
<MemberSignature Language= "C#" Value= "public static Gdk.Window AtPointer (int win_x, int win_y);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Window</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "win_x" Type= "System.Int32" />
<Parameter Name= "win_y" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "win_x" > To be added: an object of type 'int'</param>
<param name= "win_y" > To be added: an object of type 'int'</param>
<returns > To be added: an object of type 'Gdk.Window'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ForeignNew" >
<MemberSignature Language= "C#" Value= "public static Gdk.Window ForeignNew (uint anid);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Window</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "anid" Type= "System.UInt32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "anid" > To be added: an object of type 'uint'</param>
<returns > To be added: an object of type 'Gdk.Window'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "AttributesTypeGetType" >
<MemberSignature Language= "C#" Value= "public static uint AttributesTypeGetType ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'uint'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "StateGetType" >
<MemberSignature Language= "C#" Value= "public static uint StateGetType ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'uint'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SetChildShapes" >
<MemberSignature Language= "C#" Value= "public void SetChildShapes ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "InvalidateRegion" >
<MemberSignature Language= "C#" Value= "public void InvalidateRegion (Gdk.Region region, bool invalidate_children);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "region" Type= "Gdk.Region" />
<Parameter Name= "invalidate_children" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "region" > To be added: an object of type 'Gdk.Region'</param>
<param name= "invalidate_children" > To be added: an object of type 'bool'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Reparent" >
<MemberSignature Language= "C#" Value= "public void Reparent (Gdk.Window new_parent, int x, int y);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "new_parent" Type= "Gdk.Window" />
<Parameter Name= "x" Type= "System.Int32" />
<Parameter Name= "y" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "new_parent" > To be added: an object of type 'Gdk.Window'</param>
<param name= "x" > To be added: an object of type 'int'</param>
<param name= "y" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Scroll" >
<MemberSignature Language= "C#" Value= "public void Scroll (int dx, int dy);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "dx" Type= "System.Int32" />
<Parameter Name= "dy" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "dx" > To be added: an object of type 'int'</param>
<param name= "dy" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SetStaticGravities" >
<MemberSignature Language= "C#" Value= "public bool SetStaticGravities (bool use_static);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "use_static" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "use_static" > To be added: an object of type 'bool'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Lower" >
<MemberSignature Language= "C#" Value= "public void Lower ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "MoveResize" >
<MemberSignature Language= "C#" Value= "public void MoveResize (int x, int y, int width, int height);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "x" Type= "System.Int32" />
<Parameter Name= "y" Type= "System.Int32" />
<Parameter Name= "width" Type= "System.Int32" />
<Parameter Name= "height" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "x" > To be added: an object of type 'int'</param>
<param name= "y" > To be added: an object of type 'int'</param>
<param name= "width" > To be added: an object of type 'int'</param>
<param name= "height" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Destroy" >
<MemberSignature Language= "C#" Value= "public void Destroy ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SetGeometryHints" >
<MemberSignature Language= "C#" Value= "public void SetGeometryHints (Gdk.Geometry geometry, Gdk.WindowHints geom_mask);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "geometry" Type= "Gdk.Geometry" />
<Parameter Name= "geom_mask" Type= "Gdk.WindowHints" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "geometry" > To be added: an object of type 'Gdk.Geometry'</param>
<param name= "geom_mask" > To be added: an object of type 'Gdk.WindowHints'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Iconify" >
<MemberSignature Language= "C#" Value= "public void Iconify ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "AddFilter" >
<MemberSignature Language= "C#" Value= "public void AddFilter (Gdk.FilterFunc function);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "function" Type= "Gdk.FilterFunc" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "function" > To be added: an object of type 'Gdk.FilterFunc'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "InvalidateMaybeRecurse" >
<MemberSignature Language= "C#" Value= "public void InvalidateMaybeRecurse (Gdk.Region region, IntPtr user_data);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "region" Type= "Gdk.Region" />
<Parameter Name= "user_data" Type= "System.IntPtr" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "region" > To be added: an object of type 'Gdk.Region'</param>
<param name= "user_data" > To be added: an object of type 'IntPtr'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GetPosition" >
<MemberSignature Language= "C#" Value= "public void GetPosition (int x, int y);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "x" Type= "System.Int32" />
<Parameter Name= "y" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "x" > To be added: an object of type 'int'</param>
<param name= "y" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "BeginMoveDrag" >
<MemberSignature Language= "C#" Value= "public void BeginMoveDrag (int button, int root_x, int root_y, uint timestamp);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "button" Type= "System.Int32" />
<Parameter Name= "root_x" Type= "System.Int32" />
<Parameter Name= "root_y" Type= "System.Int32" />
<Parameter Name= "timestamp" Type= "System.UInt32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "button" > To be added: an object of type 'int'</param>
<param name= "root_x" > To be added: an object of type 'int'</param>
<param name= "root_y" > To be added: an object of type 'int'</param>
<param name= "timestamp" > To be added: an object of type 'uint'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SetUserData" >
<MemberSignature Language= "C#" Value= "public void SetUserData (IntPtr user_data);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "user_data" Type= "System.IntPtr" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "user_data" > To be added: an object of type 'IntPtr'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "BeginPaintRegion" >
<MemberSignature Language= "C#" Value= "public void BeginPaintRegion (Gdk.Region region);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "region" Type= "Gdk.Region" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "region" > To be added: an object of type 'Gdk.Region'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ClearAreaE" >
<MemberSignature Language= "C#" Value= "public void ClearAreaE (int x, int y, int width, int height);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "x" Type= "System.Int32" />
<Parameter Name= "y" Type= "System.Int32" />
<Parameter Name= "width" Type= "System.Int32" />
<Parameter Name= "height" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "x" > To be added: an object of type 'int'</param>
<param name= "y" > To be added: an object of type 'int'</param>
<param name= "width" > To be added: an object of type 'int'</param>
<param name= "height" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Unstick" >
<MemberSignature Language= "C#" Value= "public void Unstick ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Resize" >
<MemberSignature Language= "C#" Value= "public void Resize (int width, int height);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "width" Type= "System.Int32" />
<Parameter Name= "height" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "width" > To be added: an object of type 'int'</param>
<param name= "height" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GetPointer" >
2003-02-17 23:54:27 +00:00
<MemberSignature Language= "C#" Value= "public Gdk.Window GetPointer (out int x, out int y, out Gdk.ModifierType mask);" />
2003-02-12 01:57:20 +00:00
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Window</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "x" Type= "System.Int32&" />
<Parameter Name= "y" Type= "System.Int32&" />
<Parameter Name= "mask" Type= "Gdk.ModifierType&" />
</Parameters>
<Docs >
<summary > To be added</summary>
2003-02-17 23:54:27 +00:00
<param name= "x" > To be added: an object of type 'int& '</param>
<param name= "y" > To be added: an object of type 'int& '</param>
2003-02-12 01:57:20 +00:00
<param name= "mask" > To be added: an object of type 'Gdk.ModifierType& '</param>
<returns > To be added: an object of type 'Gdk.Window'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ShapeCombineRegion" >
<MemberSignature Language= "C#" Value= "public void ShapeCombineRegion (Gdk.Region shape_region, int offset_x, int offset_y);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "shape_region" Type= "Gdk.Region" />
<Parameter Name= "offset_x" Type= "System.Int32" />
<Parameter Name= "offset_y" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "shape_region" > To be added: an object of type 'Gdk.Region'</param>
<param name= "offset_x" > To be added: an object of type 'int'</param>
<param name= "offset_y" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ThawUpdates" >
<MemberSignature Language= "C#" Value= "public void ThawUpdates ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Unmaximize" >
<MemberSignature Language= "C#" Value= "public void Unmaximize ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "PeekChildren" >
<MemberSignature Language= "C#" Value= "public GLib.List PeekChildren ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > GLib.List</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'GLib.List'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "IsViewable" >
<MemberSignature Language= "C#" Value= "public bool IsViewable ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Show" >
<MemberSignature Language= "C#" Value= "public void Show ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GetDecorations" >
<MemberSignature Language= "C#" Value= "public bool GetDecorations (Gdk.WMDecoration decorations);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "decorations" Type= "Gdk.WMDecoration" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "decorations" > To be added: an object of type 'Gdk.WMDecoration'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Stick" >
<MemberSignature Language= "C#" Value= "public void Stick ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Raise" >
<MemberSignature Language= "C#" Value= "public void Raise ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "InvalidateRect" >
<MemberSignature Language= "C#" Value= "public void InvalidateRect (Gdk.Rectangle rect, bool invalidate_children);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "rect" Type= "Gdk.Rectangle" />
<Parameter Name= "invalidate_children" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "rect" > To be added: an object of type 'Gdk.Rectangle'</param>
<param name= "invalidate_children" > To be added: an object of type 'bool'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Maximize" >
<MemberSignature Language= "C#" Value= "public void Maximize ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SetBackPixmap" >
<MemberSignature Language= "C#" Value= "public void SetBackPixmap (Gdk.Pixmap pixmap, bool parent_relative);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "pixmap" Type= "Gdk.Pixmap" />
<Parameter Name= "parent_relative" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "pixmap" > To be added: an object of type 'Gdk.Pixmap'</param>
<param name= "parent_relative" > To be added: an object of type 'bool'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ClearArea" >
<MemberSignature Language= "C#" Value= "public void ClearArea (int x, int y, int width, int height);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "x" Type= "System.Int32" />
<Parameter Name= "y" Type= "System.Int32" />
<Parameter Name= "width" Type= "System.Int32" />
<Parameter Name= "height" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "x" > To be added: an object of type 'int'</param>
<param name= "y" > To be added: an object of type 'int'</param>
<param name= "width" > To be added: an object of type 'int'</param>
<param name= "height" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Deiconify" >
<MemberSignature Language= "C#" Value= "public void Deiconify ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GetUserData" >
<MemberSignature Language= "C#" Value= "public void GetUserData (IntPtr data);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "data" Type= "System.IntPtr" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "data" > To be added: an object of type 'IntPtr'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GetInternalPaintInfo" >
<MemberSignature Language= "C#" Value= "public void GetInternalPaintInfo (Gdk.Drawable real_drawable, int x_offset, int y_offset);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "real_drawable" Type= "Gdk.Drawable" />
<Parameter Name= "x_offset" Type= "System.Int32" />
<Parameter Name= "y_offset" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "real_drawable" > To be added: an object of type 'Gdk.Drawable'</param>
<param name= "x_offset" > To be added: an object of type 'int'</param>
<param name= "y_offset" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SetIcon" >
<MemberSignature Language= "C#" Value= "public void SetIcon (Gdk.Window icon_window, Gdk.Pixmap pixmap, Gdk.Bitmap mask);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "icon_window" Type= "Gdk.Window" />
<Parameter Name= "pixmap" Type= "Gdk.Pixmap" />
<Parameter Name= "mask" Type= "Gdk.Bitmap" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "icon_window" > To be added: an object of type 'Gdk.Window'</param>
<param name= "pixmap" > To be added: an object of type 'Gdk.Pixmap'</param>
<param name= "mask" > To be added: an object of type 'Gdk.Bitmap'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Hide" >
<MemberSignature Language= "C#" Value= "public void Hide ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GetRootOrigin" >
<MemberSignature Language= "C#" Value= "public void GetRootOrigin (int x, int y);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "x" Type= "System.Int32" />
<Parameter Name= "y" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "x" > To be added: an object of type 'int'</param>
<param name= "y" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Withdraw" >
<MemberSignature Language= "C#" Value= "public void Withdraw ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SetDecorations" >
<MemberSignature Language= "C#" Value= "public void SetDecorations (Gdk.WMDecoration decorations);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "decorations" Type= "Gdk.WMDecoration" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "decorations" > To be added: an object of type 'Gdk.WMDecoration'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "IsVisible" >
<MemberSignature Language= "C#" Value= "public bool IsVisible ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ProcessUpdates" >
<MemberSignature Language= "C#" Value= "public void ProcessUpdates (bool update_children);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "update_children" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "update_children" > To be added: an object of type 'bool'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GetOrigin" >
<MemberSignature Language= "C#" Value= "public int GetOrigin (int x, int y);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "x" Type= "System.Int32" />
<Parameter Name= "y" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "x" > To be added: an object of type 'int'</param>
<param name= "y" > To be added: an object of type 'int'</param>
<returns > To be added: an object of type 'int'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "MergeChildShapes" >
<MemberSignature Language= "C#" Value= "public void MergeChildShapes ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "BeginResizeDrag" >
<MemberSignature Language= "C#" Value= "public void BeginResizeDrag (Gdk.WindowEdge edge, int button, int root_x, int root_y, uint timestamp);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "edge" Type= "Gdk.WindowEdge" />
<Parameter Name= "button" Type= "System.Int32" />
<Parameter Name= "root_x" Type= "System.Int32" />
<Parameter Name= "root_y" Type= "System.Int32" />
<Parameter Name= "timestamp" Type= "System.UInt32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "edge" > To be added: an object of type 'Gdk.WindowEdge'</param>
<param name= "button" > To be added: an object of type 'int'</param>
<param name= "root_x" > To be added: an object of type 'int'</param>
<param name= "root_y" > To be added: an object of type 'int'</param>
<param name= "timestamp" > To be added: an object of type 'uint'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "EndPaint" >
<MemberSignature Language= "C#" Value= "public void EndPaint ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "BeginPaintRect" >
<MemberSignature Language= "C#" Value= "public void BeginPaintRect (Gdk.Rectangle rectangle);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "rectangle" Type= "Gdk.Rectangle" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "rectangle" > To be added: an object of type 'Gdk.Rectangle'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ShowUnraised" >
<MemberSignature Language= "C#" Value= "public void ShowUnraised ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "RemoveFilter" >
<MemberSignature Language= "C#" Value= "public void RemoveFilter (Gdk.FilterFunc function);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "function" Type= "Gdk.FilterFunc" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "function" > To be added: an object of type 'Gdk.FilterFunc'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Clear" >
<MemberSignature Language= "C#" Value= "public void Clear ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Focus" >
<MemberSignature Language= "C#" Value= "public void Focus (uint timestamp);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "timestamp" Type= "System.UInt32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "timestamp" > To be added: an object of type 'uint'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "FreezeUpdates" >
<MemberSignature Language= "C#" Value= "public void FreezeUpdates ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "RegisterDnd" >
<MemberSignature Language= "C#" Value= "public void RegisterDnd ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ShapeCombineMask" >
<MemberSignature Language= "C#" Value= "public void ShapeCombineMask (Gdk.Bitmap mask, int x, int y);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "mask" Type= "Gdk.Bitmap" />
<Parameter Name= "x" Type= "System.Int32" />
<Parameter Name= "y" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "mask" > To be added: an object of type 'Gdk.Bitmap'</param>
<param name= "x" > To be added: an object of type 'int'</param>
<param name= "y" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GetGeometry" >
<MemberSignature Language= "C#" Value= "public void GetGeometry (int x, int y, int width, int height, int depth);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "x" Type= "System.Int32" />
<Parameter Name= "y" Type= "System.Int32" />
<Parameter Name= "width" Type= "System.Int32" />
<Parameter Name= "height" Type= "System.Int32" />
<Parameter Name= "depth" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "x" > To be added: an object of type 'int'</param>
<param name= "y" > To be added: an object of type 'int'</param>
<param name= "width" > To be added: an object of type 'int'</param>
<param name= "height" > To be added: an object of type 'int'</param>
<param name= "depth" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Move" >
<MemberSignature Language= "C#" Value= "public void Move (int x, int y);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "x" Type= "System.Int32" />
<Parameter Name= "y" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "x" > To be added: an object of type 'int'</param>
<param name= "y" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GetFrameExtents" >
<MemberSignature Language= "C#" Value= "public void GetFrameExtents (Gdk.Rectangle rect);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "rect" Type= "Gdk.Rectangle" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "rect" > To be added: an object of type 'Gdk.Rectangle'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Finalize" >
<MemberSignature Language= "C#" Value= "protected virtual void Finalize ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
2003-02-23 07:26:30 +00:00
<summary > Disposes the resources associated with the object.</summary>
<remarks />
2003-02-12 01:57:20 +00:00
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected Window (uint gtype);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "gtype" Type= "System.UInt32" />
</Parameters>
<Docs >
2003-02-23 07:26:30 +00:00
<summary > Internal constructor</summary>
<param name= "gtype" > GLib type for the type</param>
<returns > Creates a new instance of Window, using the GLib-provided type</returns>
<remarks >
<para > This is a constructor used by derivative types of <see cref= "T:Gdk.Window" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
2003-02-12 01:57:20 +00:00
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Window (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
<Docs >
2003-02-23 07:26:30 +00:00
<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<returns > An instance of Window, wrapping the C object.</returns>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
2003-02-12 01:57:20 +00:00
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Window (Gdk.Window parent, Gdk.WindowAttr attributes, int attributes_mask);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "parent" Type= "Gdk.Window" />
<Parameter Name= "attributes" Type= "Gdk.WindowAttr" />
<Parameter Name= "attributes_mask" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "parent" > To be added: an object of type 'Gdk.Window'</param>
<param name= "attributes" > To be added: an object of type 'Gdk.WindowAttr'</param>
<param name= "attributes_mask" > To be added: an object of type 'int'</param>
<returns > To be added: an object of type 'Gdk.Window'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected Window ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gdk.Window'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "DebugUpdates" >
<MemberSignature Language= "C#" Value= "public static bool DebugUpdates { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'bool'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Toplevels" >
<MemberSignature Language= "C#" Value= "public static GLib.List Toplevels { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > GLib.List</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'GLib.List'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Functions" >
<MemberSignature Language= "C#" Value= "public Gdk.WMFunction Functions { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.WMFunction</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "Gdk.WMFunction" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'Gdk.WMFunction'</param>
<returns > To be added: an object of type 'Gdk.WMFunction'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "OverrideRedirect" >
<MemberSignature Language= "C#" Value= "public bool OverrideRedirect { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'bool'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Group" >
<MemberSignature Language= "C#" Value= "public Gdk.Window Group { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Window</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "Gdk.Window" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'Gdk.Window'</param>
<returns > To be added: an object of type 'Gdk.Window'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "TransientFor" >
<MemberSignature Language= "C#" Value= "public Gdk.Window TransientFor { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Window</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "Gdk.Window" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'Gdk.Window'</param>
<returns > To be added: an object of type 'Gdk.Window'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Toplevel" >
<MemberSignature Language= "C#" Value= "public Gdk.Window Toplevel { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Window</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gdk.Window'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Cursor" >
<MemberSignature Language= "C#" Value= "public Gdk.Cursor Cursor { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Cursor</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "Gdk.Cursor" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'Gdk.Cursor'</param>
<returns > To be added: an object of type 'Gdk.Cursor'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Events" >
<MemberSignature Language= "C#" Value= "public Gdk.EventMask Events { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "Gdk.EventMask" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'Gdk.EventMask'</param>
<returns > To be added: an object of type 'Gdk.EventMask'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "IconList" >
<MemberSignature Language= "C#" Value= "public GLib.List IconList { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > GLib.List</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "GLib.List" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'GLib.List'</param>
<returns > To be added: an object of type 'GLib.List'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "IconName" >
<MemberSignature Language= "C#" Value= "public string IconName { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.String" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'string'</param>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "WindowType" >
<MemberSignature Language= "C#" Value= "public Gdk.WindowType WindowType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.WindowType</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gdk.WindowType'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "State" >
<MemberSignature Language= "C#" Value= "public Gdk.WindowState State { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.WindowState</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gdk.WindowState'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Title" >
<MemberSignature Language= "C#" Value= "public string Title { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.String" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'string'</param>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ModalHint" >
<MemberSignature Language= "C#" Value= "public bool ModalHint { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'bool'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "TypeHint" >
<MemberSignature Language= "C#" Value= "public Gdk.WindowTypeHint TypeHint { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.WindowTypeHint</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "Gdk.WindowTypeHint" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'Gdk.WindowTypeHint'</param>
<returns > To be added: an object of type 'Gdk.WindowTypeHint'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "UpdateArea" >
<MemberSignature Language= "C#" Value= "public Gdk.Region UpdateArea { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Region</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gdk.Region'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Children" >
<MemberSignature Language= "C#" Value= "public GLib.List Children { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > GLib.List</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'GLib.List'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Role" >
<MemberSignature Language= "C#" Value= "public string Role { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.String" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'string'</param>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Background" >
<MemberSignature Language= "C#" Value= "public Gdk.Color Background { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Color</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "Gdk.Color" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'Gdk.Color'</param>
<returns > To be added: an object of type 'Gdk.Color'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Parent" >
<MemberSignature Language= "C#" Value= "public Gdk.Window Parent { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Window</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gdk.Window'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
</Members>
</Type>