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<Type Name= "Idle" FullName= "GLib.Idle" >
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<TypeSignature Language= "C#" Value= "public class Idle" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > glib-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > System.Object</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members >
<Member MemberName= "Add" >
<MemberSignature Language= "C#" Value= "public static uint Add (GLib.IdleHandler hndlr);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "hndlr" Type= "GLib.IdleHandler" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "hndlr" > To be added: an object of type 'GLib.IdleHandler'</param>
<returns > To be added: an object of type 'uint'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Idle ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'GLib.Idle'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
</Members>
</Type>